IV. The Crooked Man
Full Name: The Crooked Man
Aliases, Nicknames, & Titles: The Ghost Lord, The Phantasmic, Abomination, The Malevolent Specter
Species: Entity of Unknown Origin
Age: Ageless
Role(s):
- Ghost Lord
- Collector of Lost Souls
Appearance:
Height: Varies (approx. 6'2" when humanoid)
Build: Gaunt and Emaciated
Hair: Long, Matted Black Hair
Eyes: Empty Eye Sockets
Facial Features: An elongated and unnaturally twisted neck. A wide, skeletal grin with yellowed teeth
Scars: Spectral scars, remnants of suffering
Style: Tattered, dark brown coat over a shredded plaid blue shirt. Dirty and worn brown pants. Ragged black shoes that hang off like tatters.
Powers:
Ghost Lordship: Absolute power and dominion over ghosts.
Supernatural Agility
Supernatural Durability
Supernatural Endurance
Supernatural Speed
Supernatural StaminaSupernatural Strength
Teleportation
Telekinesis
Soul Corruption
Soul Mutilation
Control Over Ghostly Victims
Summoning Ghostly Minions
Aura of Malevolence
Fear Inducement
Dimensional Manipulation
Darkness Manipulation
Lore/Backstory: The Crooked Man's origins are shrouded in mystery. He is an evil entity that has existed for an indeterminable amount of time. Some say he was once a serial killer who was executed and mistreated even in death, leading to his transformation into the evil being he is today. Others believe he is a manifestation of the darkest human impulses.
His existence revolves around collecting and manipulating the souls of those who have met untimely and tragic ends, often using them as twisted minions in his domain known as "The Dark." He's a force that preys on suffering and despair, lurking in the shadows and emerging when least expected.
The Crooked Man has interacted with various supernatural entities and individuals in his quest to expand his power and influence, and he seems drawn to those who possess a connection to the supernatural and the otherworldly.
Personality:
Malevolence: The Crooked Man is driven by an evil intent to collect and control souls, often manipulating them for dark purposes.
Sadistic Amusement: He takes perverse pleasure in the torment and suffering of others, often displaying a twisted sense of humor.
Cunning: The Crooked Man is a slick and calculating entity, often luring his victims into his grasp with deceptive tactics.
Eerie Calm: He maintains an eerie calmness, rarely displaying emotions beyond his amusement at the suffering of others.
Relentless: Once he sets his sights on a goal, The Crooked Man is relentless in its pursuit, going to great lengths to achieve its aims.
Weaknesses:
Pure Light: Intense, pure light can weaken The Crooked Man and force him to retreat to the shadows.
Exorcism: A powerful exorcism ritual can expel him from a particular location or the presence of a specific individual.
Sanctified Ground: Holy or sanctified ground can repel The Crooked Man and make it difficult for him to manifest.
Enchanted Artifacts: Certain supernatural artifacts or objects can harm or hinder him.
Emotional Resilience: The Crooked Man's malevolence is often driven by the emotions and suffering of others. Acts of kindness, courage, or love can counter his influence and weaken his power.
The Unknown Origin: His true origin remains unknown, which could be a source of vulnerability if someone were to discover and exploit it.
Gallery:
faceclaim: The Crooked Man from "The Crooked Man" video game
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