Episode 5 Fiery Rematch (Odin v. Blaze)
Kaiba: Our next contest will be a rematch from the tournament. (7; 1-0) Odin against (14; 0-1) Blaze. A duel where Blaze needs to get back to his winning ways or fizzle out.
Joey: This will be quite a duel since we saw in the tournament Blaze's out of the box means to outduel the Norse/Aesir without even destroying one of the three Aesirs.
Jack: We shall see if history will repeat itself. If Blaze can pull off an upset or if he can only slip by?Now onto the duel.
Announcer: The following duel is between Odin and Blaze. First, Odin!
https://youtu.be/Ode0oLh7Z2g
Kaiba: Coming off quite a win against AK, this one had better lose.
Joey: Wow, biased much Seto the bastard? You can't deny his being impressive in fighting off your precious Blue Eyes White Dragon.
Jack: You two again! Enough! We focus on the upcoming duel with Odin looking quite confident in this tournament rematch. Hopefully that confidence will see him through.
https://youtu.be/DMFAzW2SnnA
Announcer: And his opponent, Blaze!
Kaiba: One whose fires should never go out. One who needs to prove himself once more that he's still got it.
Joey: This will be quite the struggle. But I know he has it in him to outduel Odin once again.
Jack: Bad hand was the cause of loss in the last duel. Let's see if the same happens or if Blaze will be humbled by the Nordic Aesirs at their full strength.
Announcer: Let the duel begin!
Turn 1 (Odin 8000/Blaze 8000)
Odin draws a card
Odin: I set 4 cards facedown and I summon Vanadis of the Nordic Ascendant (DARK/4*/Fairy/Tuner/ATK1200/DEF400) and end my turn.
Turn 2 (Odin 8000/Blaze 8000)
Blaze draws a card
Blaze: I set 3 cards facedown and summon Great Angus (FIRE/4*/BEAST/ATK1800/DEF600). I attack Vanadis!
Great Angus (ATK1800) attacks Vanadis of the Nordic Ascendant (ATK 1200), which is destroyed and sent to the graveyard due to battle. (600LP damage to Odin)
Odin 7400/Blaze 8000
Odin: I activate a Trap Card, Nordic Relic Laevateinn. I target 1 face-up monster on the field that destroyed a monster by battle this turn and destroy it. I destroy your Great Angus!
Great Angus is destroyed due to the effect of Nordic Relic Laevateinn.
Blaze: I end my turn
Turn 3 (Odin 7400/Blaze 8000)
Odin draws a card
Odin: I set a card to end my turn
Joey: Not going on the offensive?
Jack: Nordic monsters aren't known for offensive capabilities on their own. But the traps on either side or possible spell and traps will make the difference
Turn 4 (Odin 7400/Blaze 8000)
Blaze draws a card
Blaze: I summon Flamvell Firedog (FIRE/4*/Beast/ATK1900/DEF200) and I attack your facedown monster!
Flamvell Firedog (ATK1900) attacks Odin's facedown monster, which was Garmr of the Nordic Beasts (DARK/4*/Beast/Effect/ATK800/DEF1900).
Odin: Garmr's effect activates. Since it battles a Level 4 (4*) monster, that monster returns to the hand after damage calculation.
Flamvell Firedog returns to Blaze's hand.
Blaze: I end my turn
Kaiba: Things are not going in the way of Blaze
Turn 5 (Odin 7400/Blaze 8000)
Odin draws a card
Odin: I set a card and end my turn
Joey: He's biding time!
Jack: If I were Blaze, overlook or try to remove Garmr without fighting it or something
Turn 6 (Odin 7400/Blaze 8000)
Blaze draws a card
Blaze: I set a card and summon Flamvell Firedog (FIRE/4*/Beast/ATK1900/DEF200). I end my turn
Turn 7 (Odin 7400/Blaze 8000)
Odin draws a card
Odin: I end my turn
Jack: Quite strange no one has attacked
Kaiba: May be a strategy.
Turn 8 (Odin 7400/Blaze 8000)
Blaze draws a card
Blaze: I activate a Continuous Spell Card, Burden of the Mighty...
Odin: I activate a Quick Play Spell Card, Mystical Space Typhoon. I MST your Burden of the Mighty and destroy it!
Burden of the Mighty is destroyed by effect of Mystical Space Typhoon.
Blaze: I end my turn.
Turn 9 (Odin 7400/Blaze 8000)
Odin draws a card
Odin: I set a card and end my turn
Joey: No one has attacked!
Turn 10 (Odin 7400/Blaze 8000)
Blaze draws a card
Blaze: I end my turn
Jack: A battle of attrition? Blaze?
Turn 11 (Odin 7400/Blaze 8000)
Odin draws a card
Odin: I set a card and end my turn
Turn 12 (Odin 7400/Blaze 8000)
Blaze draws a card
Blaze: I summon Little Chimera (FIRE/2*/Beast/ATK600/DEF550). Little Chimera's effect activates. It increases the ATK of all FIRE monsters by 500 ATK Points
Due to Little Chimera
Little Chimera ATK (ATK600 -> ATK 1100)
Flamvell Firedog ATK (ATK 1900 -> ATK 2400)
Blaze: Flamvell Firedog, attack Garmr of the Nordic Beasts!
Flamvell Firedog (ATK 2400) attacks Garmr of the Nordic Beasts (DEF 1900). Garmr of the Nordic Beasts is destroyed and sent to the graveyard due to battle.
Odin: Garmr's effect activates. Since it battled a Level 4 (4*) monster, that monster returns to the hand after damage calculation.
Flamvell Firedog returns to the hand
Blaze: Flamvell Firedog's effect activates. When this card destroys an opponent's monster by battle and sends it to the Graveyard, I can special summon 1 FIRE monster from my deck with 200 or less DEF. I Special Summon, Laval Lancelord in attack position (FIRE/6*/Warrior/ATK2100/DEF200)
Due to Little Chimera
Little Chimera ATK (ATK600 -> ATK 1100)
Laval Lancelord ATK (ATK 2100 -> ATK 2600)
Blaze: Laval Lancelord, direct attack! (2600LP damage to Odin)
Odin 4800/Blaze 8000
Blaze: Little Chimera, direct attack (1100LP damage to Odin)
Odin 3700/Blaze 8000
Blaze: I end my turn
Jack: If Odin is unable to summon again, this will be hard.
Turn 13 (Odin 3700/Blaze 8000)
Odin draws a card
Odin: I activate a Spell Card, Soul Charge. I can target any number of monsters in my Graveyard and speccial summon them and I lose 1000 LP for every monster special summoned by this effect. I pay 2000LP. I special Summon both in Defense Position, Vanadis of the Nordic Ascendant (DARK/4*/Fairy/Tuner/ATK1200/DEF400) and Garmr of the Nordic Beasts (DARK/4*/Beast/Effect/ATK800/DEF1900).
Jack: A tuner? Uh oh
Kaiba: Not good.
Odin: An additional effect, I am unable to conduct my Battle Phase the turn I activate this card. But now I pay the cost of the Special Summons (2000LP damage to Odin)
Odin 1700/Blaze 8000
Odin: I summon Ljosalf of the Nordic Alfar (LIGHT/4*/Spellcaster/Effect/ATK1400/DEF1200). And I activate Vanadis's effect. I can send 1 Nordic Monster from the deck to the Graveyard so its Level will be the same as the level of that monster. I send from Deck to Graveyard Mimir of the Nordic Ascendant (2*) for Vanadis's level to be 2 as well!
Due to Vanadis's effect
Vanadis of the Nordic Ascendant's level (4* -> 2*)
Odin: Now I tune Vanadis to Garmr and Ljosalf to Synchro summon Odin, Father of the Aesir in Attack Position (LIGHT/10*/Fairy/Synchro/ATK4000/DEF3500).
Kaiba: His go to Synchro monster....
Jack: Had to be Odin. How fitting.
Odin: I set a card and end my turn.
Turn 14 (Odin 1700/Blaze 8000)
Blaze draws a card
Blaze: I activate a Continuous Trap Card, Backfire. When a FIRE monster/s is destroyed and sent to the Graveyard, I inflict 500 damage to my opponent's Life Points.
Jack: The card that did Odin in in the Tournament!
Blaze: I sacrifice Little Chimera and Laval Lancelord to Tribute Summon, Fire King High Avatar Garunix (FIRE/8*/Winged Beast/Effect/ATK2700/DEF1700).
Kaiba: The ace has arrived for Blaze!
Jack: But we have to be careful about these Fire Kings. those effects are always to the detriment of the opponent.
Blaze: I activate a Quick Play Spell Card, Circle of the Fire Kings. I target 1 FIRE monster I control and 1 FIRE monster in my Graveyard. I destroy the monster I control to Special Summon the monster in my Graveyard. I destroy Garunix to Special Summon, Little Chimera in Attack Position (FIRE/2*/Beast/ATK600/DEF550). Little Chimera's effect activates. It increases the ATK of all FIRE monsters by 500 ATK Points
Due to Little Chimera
Little Chimera ATK (ATK600 -> ATK 1100)
Also, due to Circle of the Fire Kings, Fire King High Avatar Garunix is destroyed.
Blaze; Backfire's effect activates. Since a FIRE monster was destroyed, you take 500 LP damage!
Odin 1200/Blaze 8000
Blaze: I end my turn
Kaiba: We may see history repeat itself
Turn 15 (Odin 1200/Blaze 8000)
Odin draws a card
Odin: I attack Little Chimera with Odin, Father of the Aesir!
Kaiba: He's gone mad!
Joey: Backfire's gonna burn down his Life Points!
Odin, Father of the Aesir (ATK4000) attacks Little Chimera (ATK1100), which leads to Little Chimera being destroyed by battle and sent to the Graveyard (2900 LP damage to Blaze)
Odin 1200/Blaze 5900
Blaze: Backfire's effect activates. You lose 500 Life points!
Odin 700/Blaze 5900
Odin: I end my turn.
Kaiba: Was the risk worth the reward at this point?
Joey: I don't know but things are looking unclear
Turn 16 (Odin 700/Blaze 5900)
Blaze draws a card
Blaze: On my Standby Phase, since Fire King High Avatar Garunix was destroyed by a card effect and sent to the Graveyard, I can Special Summon it from the Graveyard and I do so in Attack Position (FIRE/8*/Winged Beast/Effect/ATK2700/DEF1700)!
Joey: Woah!
Jack: That monster is back!
Blaze: But wait, that's not all. When this card was Special Summoned this way, I destroy all other monsters on the field.
Odin: I activate a Continuous Trap Card, Solemn Authority, I target 1 face-up Aesir monster I control and while this card is on the field, that monster cannot be targeted by other card effects....
Blaze: I counter that with a Counter Trap Card, Flamvell Counter. When my opponent activates a Spell/Trap card, I can banish 1 FIRE monster with 200DEF to negate the activation and destroy that card. I banish Laval Lancelord (200DEF).
Solemn Authority is destroyed by Flamvell Counter.
Blaze: That means, Odin is destroyed!
Odin, Father of the Aesir is destroyed by Fire King High Avatar Garunix's effect.
Blaze: Fire King High Avatar Garunix, attack for game! (2700LP damage to Odin)
Odin 0/Blaze 5900
Announcer: Your winner, Blaze!
Kaiba: A well deserved first win! That showed him!
Joey: Alright Kaiba, calm down now.
Jack: You reap what you sow. Sadly, Odin was unable to return much against Blaze's burndown.
Kaiba: But we finally saw the ace of Blaze's deck. Fire King High Avatar Garunix! A worthy adversary.
Joey: What a burn down indeed! But we better invite our viewers to stick around. More action to come including a personal rivalry revisited!
DUEL LEAGUE RATING
1. Cloud (1 - 0)
2. Dino (1 - 0)
3. Frost (1 - 0)
4. Hiro (2 - 0)
5. Irvine (1 - 0) - Duel League Champion
6. Magnus (1 - 0)
7. Odin (1 - 1)
8. Pat (1 - 0)
9. Ryu (1 - 0)
10. Vade (1 - 0)
11. Wallace (1 - 0)
12. Xavi (1 -0)
13. AK (0 -1)
14. Blaze (1 - 1)
15. Crow (0 - 1)
16. Drake (0 -1)
17. Fenix (0 - 2)
18. Gizmo (0 - 1)
19. Mahad (0 - 1)
20. Strike (0 - 1)
21. Tempest (0 - 1)
22, Vaan (0 - 1)
23. Viper (0 - 1)
24. Wolfe (0 - 1)
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