Duel League Genesis: Duel League Championship Duel (Duke v. Irvine)
Kaiba: Well after we saw that last minute appearance, it has been made official for the Memorial show, Vade will go head to head with AK.
Joey: Quite a surprise but we shall see if AK can still keep that momentum
Jack: Not only are those the matches for the Memorial Show after Genesis. We still have the 1st rounders for the Duel League Tag Force Tournament with Crimson and Cobalt going up against Ryu and Magnus along with Dino and Wolfe against Strike and Crow.
Joey: After the fall out from the First Rounder that saw our first supposed winners back out due to differences, we also have Cloud going up against Viper. Also, we have Vaan against Tempest
Kaiba: A stacked card after Genesis but right now, we will find out who will be leaving tonight as Duel League Champion.
Announcer: Ladies and gentlemen, it is time for the main event!
https://youtu.be/r0WtV6nDB80
Announcer: The challenger, Duke! (Rank 1; 4-0)
Duke comes from the crowd and heads to the duel field. All focused, he heads to his side of the duel field
Kaiba: Lazer focused, motivated, and going for the biggest win since he started and recently entered the Duel League
Joey: Defeating a veteran who retired, winning against veterans and getting one over the champion in a non-title match.
https://youtu.be/x2o_wW-llz0
Announcer: And his opponent, Irvine! (Rank 6; 3-1)
Kaiba: No expulsion of record can remove that one loss, all from the challenger he must face
Jack: If he wants to remain champion, he must do what no one so far has done, defeat Duke.
Joey: Speed is of the essence but right now and due to experience, Duke is heavily favored to win but that may be bothering Irvine.
Announcer: Let the duel begin!
Turn 1 (Duke 8000; Irvine 8000)
Duke's Main Phase 1
Duke: You're lucky you have champion's advantage. I summon Green Gadget (EARTH/4*/Machine/Effect/ATK1400/DEF600). I activate its effect and add a Red Gadget to my hand. I end my turn
Turn 2 (Duke 8000; Irvine 8000)
Irvine's Draw Phase and Main Phase 1
Irvine: I set 4 cards facedown and activate a Continuous Spell Card, Burden of the Mighty! Monsters my opponent control lose 100 ATK multiplied by its Level.
Green Gadget ATK due to Burden of the Mighty (1400 -> 1000)
Irvine: I end my turn
Turn 3 (Duke 8000; Irvine 8000)
Duke's Draw Phase and Main Phase 1
Duke: Lowering my attack won't stop me. I summon Yellow Gadget (EARTH/4*/Machine/Effect/ATK1200/DEF1200)
Irvine: Burden of the Mighty takes effect
Yellow Gadget ATK (1200 -> 800)
Battle Phase
Duke: I attack you directly with Green Gadget
Irvine: Attack directly you say? I activate a Trap Card, Mirror Force! All attack position monsters are destroyed
Green Gadget and Yellow Gadget are destroyed
Duke: *nods* I end my turn
Kaiba: What a save!
Turn 4 (Duke 8000; Irvine 8000)
Irvine's Draw Phase and Main Phase 1
Irvine: I summon RAM Clouder (LIGHT/4*/Cyberse/Effect/ATK1800/DEF1000).
Kaiba: Champion strikes
Battle Phase
Irvine: I attack directly with RAM Clouder! (1800LP Damage to Duke)
Duke 6200; Irvine 8000
Irvine: I end my turn
Joey: Champ's got his footing back!
Turn 5 (Duke 6200; Irvine 8000)
Duke's Draw Phase and Main Phase 1
Duke: I set a monster and end my turn
Jack: This is a surprise. He never played defense until now
Turn 6 (Duke 6200; Irvine 8000)
Irvine's Draw Phase and Main Phase 1
Irvine: I move to Battle Phase
Battle Phase
Irvine: I attack that set monster!
Irvine's RAM Clouder (ATK1800) attacks Duke's facedown
Irvine: I end my turn
Turn 7 (Duke 6200; Irvine 8000)
Duke's Draw Phase and Main Phase 1
Duke: I summon Deskbot 003 (EARTH/3*/Machine/Effect/ATK500/DEF500). I can special summon 1 Deskbot Monster from my deck. I special summon Deskbot 001 (EARTH/1*/Machine/Tuner/Effect/ATK500/DEF500).
Irvine: Burden of the Mighty
Deskbot 001 ATK (500 -> 400)
Deskbot 003 ATK (500 -> 200)
Duke: Deskbot 003's effect activates. I can target 1 Deskbot monster and it gains 500ATK/DEF for each Deskbot card I currently control until the end of this turn. I select Deskbot 001 and it gains 1000ATK/DEF
Deskbot 001 ATK (400 -> 1400)
Duke: Deskbot 001's effect activates that it gains 500ATK/DEF for each machine monster I control. It gains 1000ATK
Deskbot 001 ATK (1400 -> 2400)
Battle Phase
Duke: I now attack your RAM Clouder (ATK1800) with Deskbot 001 (ATK2400)
Irvine: I activate a Trap Card, Compulsory Evacuation Device. I select 1 card on the field and send it back to its owner's hand. I target Deskbot 001
Deskbot 001 is back in Duke's hand.
Duke: I end ...my turn
Kaiba: This is a different showdown. Usually Duke's all confident but right now, he is facing off against a wall of traps stopping his advance.
Turn 8 (Duke 6200; Irvine 8000)
Irvine's Draw Phase and Main Phase 1
Irvine: I now attack
Battle Phase
Irvine: RAM Clouder (ATK1800) attack Deskbot 003 (ATK200)
Deskbot 003 is destroyed by battle (1600LP Damage to Duke)
Duke 4600; Irvine 8000
Irvine: I end my turn
Turn 9 (Duke 4600; Irvine 8000)
Duke's Draw Phase and Main Phase 1
Duke: Back in business. I summon Machina Gearframe (EARTH/4*/Machine/Union/Effect/ATK1800/DEF0). I activate its effect wherein I can add 1 Machina monster from my Deck to my hand. I add Machina Fortress to my hand.
Burden of the Mighty
Machina Gearframe ATK (1800 -> 1400)
Duke: Now I discard Ancient Gear Golem (8*) to Special Summon Machina Fortress (EARTH/7*/Machine/Effect/ATK2500/DEF1600)
Burden of the Mighty
Machina Gearframe ATK (1800 -> 1400)
Machina Fortress ATK (2500 -> 1800)
Duke: I activate Machina Gearframe's effect. I can equip this card to a Machine monster. I equip this to Machina Fortress.
Battle Phase
Duke: I move to battle. I attack RAM Clouder (ATK1800) with Machina Fortress (ATK1800)
Joey: Wait what?
Jack: Wheeler, so long as he has Machina Gearframe equipped to Fortress, Fortress will stay on as Gearframe will be destroyed instead.
Irvine: I activate a Continuous Trap Card, Shadow Spell! I target 1 face up monster my opponent controls and it loses 700ATK. Also it cannot attack or change its battle position. I select Machina Fortress!
Shadow Spell and Burden of the Mighty
Machina Fortress ATK (1800 -> 1100)
Duke: I end my turn
Turn 10 (Duke 4600; Irvine 8000)
Irvine's Draw Phase and Main Phase 1
Irvine: Now I dispatch that thing.
Battle Phase
Irvine: I attack Machina Fortress (ATK1100) with RAM Clouder (ATK1800)
Machina Gearframe is destroyed in place of Machina Fortress due to its effect when equipped (700LP damage to Duke)
Duke 3900; Irvine 8000
Irvine; I end my turn
Kaiba: The champion may retain. He was able to dispatch one of his aces.
Turn 11 (Duke 3900; Irvine 8000)
Duke's Draw Phase and Main Phase 1
Duke: I set a card and end my turn
Turn 12 (Duke 3900; Irvine 8000)
Irvine's Draw Phase and Main Phase 1
Irvine: I summon Texchanger (DARK/1*/Cyberse/Effect/ATK100/DEF100). I move to battle
Battle Phase
Irvine: I attack Machina Fortress (ATK1100) with RAM Clouder! (ATK1800)
Machina Fortress is destroyed and sent to the Graveyard along with Shadow Spell (700LP Damage to Duke)
Duke 3200; Irvine 8000
Duke: Machina Fortress's effect activates. I can target 1 card on the field and destroy it. I select, Burden of the Mighty!
Burden of the Mighty is destroyed
Irvine: Worthless. I attack directly with Texchanger (100LP damage to Duke)
Duke 3100; Irvine 8000
Irvine: I end my turn
Jack: Champion is gonna retain for sure! Challenger has not had an answer throught the duel.
Duke: Before it ends, I activate a Trap Card, Trap Trick. I banish 1 Normal Trap Card from my Deck and set 1 card with the same name directly rom my Deck and can activate it this turn. I select, Back to the Front.
1 copy of Back to the Front is banished while another is set.
Duke: And I activate a Trap Card, Back to the Front. I select 1 monster from my Graveyard and special summon it in defense position. I select, Red Gadget (EARTH/4*/Machine/Effect/ATK1300/DEF1500). Its effect activates and I add 1 Yellow Gadget to the hand and end my turn!
Joey: That's a crazy move, but why would he do that?
Kaiba: *eyes widened* it makes sense...Fortress
Turn 13 (Duke 3100; Irvine 8000)
Duke's Draw Phase and Main Phase 1
Duke: I set a card. I discard Red Gadget (4*), Yellow Gadget (4*) and Deskbot 001 (1*) to Special Summon from the Graveyard, Machina Fortress in defense position! (EARTH/7*/Machine/Effect/ATK2500/DEF1600)
Kaiba: Impressive but it's in defense position?
Irvine: You've lost your touch?
Duke: Barely. I sacrifice Machina Fortress and Red Gadget to Tribute Summon Ancient Gear Reactor Dragon (EARTH/9*/Machine/Effect/ATK3000/DEF3000).
Kaiba: Such a dragon exists?
Jack: Amazing...
Duke: Now since this was tribute summoned with a Gadget monster, this monster can make a seccond attack during each Battle Phase. Also, when this card attacks, you cannot activate spells/traps or monster effects until the end of the damage step.
Kaiba: Effectively, making his monters sitting ducks.
Battle Phase
Duke: I attack with Ancient Gear Reactor Dragon (ATK3000). It attacks RAM Clouder (ATK1800)
Irvine: I can't activate Texchanger's effect....
RAM Clouder is destroyed by battle (1200LP Damage to Irvine)
Duke 3100; Irvine 6200
Duke: I am just getting started. Ancient Gear Reactor Dragon (ATK3000) attack Texchanger (ATK100)
Texchanger is destroyed by battle (2900LP Damage to Irvine)
Duke 3100; Irvine 3900
Jack: He bridges the gap and now he has the advantage
Duke: Oh and since I finished battling with Ancient Gear Reactor Dragon, its other effect activates. Since this card attacked, I can destroy 1 Spell/Trap on the field. i select the furthest one to your left
Due to this effect, Irvine's set Scapegoat was destroyed
Duke: I end my turn. Let's see how you're gonna reverse fate
Turn 14 (Duke 3200; Irvine 3900)
Irvine's Draw Phase and Main Phase 1
Irvine: I summon Bitron (EARTH/2*/Cyberse/Normal/ATK200/DEF2000) and I use it as Link Material to summon LInk Spider (EARTH/Link-1/Cyberse/Link/Effect/ATK1000) and activate a Trap Card, Cynet Regression If I special summon a Link Monster, I target 1 card on the fiel and destroy it, then draw 1 card.
Duke: You have set yourself up for your final turn. I acctivate a Trap Card, Machina Overdrive
Joey: Say what?
Duke: I target 1 Machine monster I control and Special Summon 1 Machina monster with a different name from my hand or deck and destroy the targeted monster. I special summon from my Deck, Machina Citadel in attack position (EARTH/10*/Machine/Effect/ATK3000/DEF2500). In exchange, Ancient Gear Reactor Dragon is destroyed
Ancient Gear Reactor Dragon is destroyed due to Machina Overdrive. Cynet Regression does not resolve.
Irvine: I end my turn
Turn 15 (Duke 3100; Irvine 3900)
Duke's Draw Phase and Main Phase 1
Duke: The end has arrived. The belt is mine. I activate a Quick Play Spell Card, Cosmic Cyclone. I pay 1000LP and banish your lone set spell/trap on the field
Irvine's set Bottomless Trap Hole is banished
Duke 2100; Irvine 3900
Duke: Now begins your fall from grace. I discard Machina Force (10*) from my hand to the Graveyard to Special Summon from the Graveyard, Machina Fortress (EARTH/7*/Machine/Effect/ATK2500/DEF1600) in attack position!
Jack: This is quite the dismantling
Duke: I activate the effect of Machina Overdrive from my Graveyard and. I banish this card and select 3 machine monsters in my Graveyard and shuffle them back into the deck then draw 1 card. I select Ancient Gear Golem, Machina Force and Ancient Gear Reactor Dragon
Ancient Gear Golem, Machina Force and Ancient Gear Reactor Dragon were returned to the deck as Duke draws 1 card
Battle Phase
Duke: I attack your Link Spider (ATK1000) with Machina Citadel (ATK3000)
Link Spider is destroyed by battle (2000LP Damage to Irvine)
Duke 2100; Irvine 1900
Duke: Now to end this farce and welcome the Destruction. Machina Fortress, direct attack! (2500LP Damage to Irvine)
Irvine opens his arms as he accepts the final attack
Duke 2100; Irvine 0
Announcer: The winner and NEW Duel League Champion, Duke!
Duke's arm was raised as he was handed the Duel League championship title by the now-former champion, Irvine.
Irvine: I respect you and know that you earned my respect. I got dibs on that for my rematch.
Duke turned away and calmly walked to the crowd with title in tow as the fireworks went off around the arena
Kaiba: With a new champion in Duke, this is the Genesis of a new reign, the Genesis of Duel LEague
Jack: On behal of Seto Kaiba and Joey Wheeler along with the other backstage interviewers, this is Jack Atlas, Good Night and Great dueling!
DUEL LEAGUE RATING
1. Duke (5 - 0) (Duel League Champion)
2. Frost (5 - 0)
3. Hiro (5 - 0)
4. Vade (4 - 1)
5 Dino (3 - 2)
6. Irvine (3 - 2) (Duel League Champion)
7.Magnus (4 - 1)
8. Wallace (4 - 1)
9. AK (3 - 2)
10. Cobalt (2 -3)
11: Crow (2 - 3)
12. Odin (3 - 2)
13. Pat (3 - 2)
14. Strike (2- 3)
15. Vaan (2 - 3)
16. Wolfe (3 - 2)
17. Blaze (2 - 3)
18. Cloud (1 - 4)
19. Fenix (2 - 3)
20. Kaiser (1 - 4)
21. Ryu (2 - 3)
22. Crimson (0 - 5)
23. Tempest (0 - 5)
24. Viper (0 - 5)
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