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Main Soul Traits, Ideas On Powers, And Abilities

These were gotten from Wikias/Outside Sources! Shout out to GlitchTale for such great ideas, as that is where this information from. Wikias are now blocked at work, so thank the gods I had these saved beforehand!


HUMAN SOULS:
◾ Magic : A select amount of humans possess this ability, and uses it in many purposes (war, healing, etc)
◾ Strength : Humans can be physically stronger than monsters
◾ Weapon summoning : Like Frisk, humans who have been trained in using magic has the ability to create physical weapons using magic and can use them in combat.
◾ Enchantements : Humans who aren't able to create a physical weapon out of their magic can enchant an item they choose as their weapon.
◾Humans can't absorb other humans souls. But they can absorb a monster's, of course, they disappear immediately after death, but a boss monster's persist for a little more allowing someone to absorb it.
◾There are people who have no magic powers because they don't have an affinity with magic.

Gray Souls:
◾A Grey Soul is a weakened soul. It's not that there is no magic or power inside the soul, but the soul cannot use any power or magic because it means that you've lost your trait or motivation for said trait. They appear as grey and it's an effect of a human losing their trait.
◾This is not considered a trait, but is the lack of one. However, humans that don't possess magic abilities do not have a grey soul. A wizard's soul may turn grey depending on the subject's experiences, they're most likely to be triggered by a traumatic experience. This is not a permanent state
◾ The problem comes when an adult wizard suffers from this. Depending on their trait, having a grey soul may affect not only their magic, but their way of thinking or in extreme cases, even their personalities. A wizard with a Grey soul can NOT use magic.
◾ The user can't use magic. Although, it depends on how grey the soul is.
◾ It is recommended to ask for help if someone has a grey soul for one or two weeks.
◾ Unlike a hollow soul, wielding a grey soul means that the wizard has lost their trait or motivation that fueled their trait.
◾The longer the user has a grey soul, the harder it becomes to turn it back to normal, however, this only qualifies for adults.

Empty Souls:
◾Having an empty soul shows a trait was extracted by force, or used too much magic, and/or power. The latter usually being the case.
◾Whenever someone's soul becomes an empty soul, their soul contains an outline with an empty center. The color of the outline depends upon the trait of the human
◾Having this soul means you still have your trait and your magic, but the ability to use your magic is disabled.
◾The difference between an empty soul and a grey soul is that Empty souls still have their trait, but cannot use their magic.

Kindness:
◾"In terms of quantity, kindness is one of the rarest traits."
◾ "This can be concluded because of the cruel human nature that humans possess. While all humans posses kindness, very few will decide to practice it and live by it with enough will power to make it their trait."
◾ "Kindness wizards, while very rare, are extremely powerful. Their defensive and healing magic is unique, and very well received among their allies."
◾ "Ironically, as powerful as it is, the wizard itself is quite vulnerable when confronting an enemy. Due to their soft heart, a kindness wizard in combat, is more likely to get killed by their enemies."
◾ Shields of Kindness - This is a shield made out of magic, that can block almost anything.
◾ Healing Magic - This magic can heal anyone who has been injured, or they can heal themselves.
◾ Statistics Amplification- If a person shows some kindness near a kindness wizard (even if they have a different trait) it will help make that wizard become stronger.
◾ Hate Resistance - Hate cannot affect a soul of kindness because its pure essence can push hate away from it.
◾Ironically, as powerful as it is, the wizard itself is quite vulnerable when confronting an enemy. Due to their soft heart, a kindness wizard in combat, is more likely to get killed by their enemies. Losing this trait might be a cause of selfishness or cruelty to others.

Justice:
◾ A justice wizard's magic is rarely negatively affected by situations the user gets themselves into. This is because the user relies on his or her own morals and decisions to boost their magic.
◾ If a decision appears right in the user's eyes, Even if a decision made by the user is considered wrong by other people, it appears right in the user's eyes, it will not affect their magic.
◾ Users of this trait are usually seen among royalty, or in charge of military and political issues.
◾Ranged attacks - This soul has the ability to use magical range attacks to attack their enemy, or possibly use a ranged weapon instead.
◾ Weapon of Justice - A person with a Justice soul have many different form of range weapons that match the user "theme" such as bows or spark pellets.
◾ Statistics Amplification - A justice soul get stronger when people around them feel the same way in the situation that need justice.
◾ Humans who possess Justice souls usually use ranged weapons for attacking, such as Roy having a bow, the fallen child who possessed a Justice soul having a gun, while Hugo has a slingshot.
◾ All justice human wizard has many variations of range weapon depending on the user.
◾It is possible to lose this trait when a justice soul does something in their view is incorrect or no longer has the willpower to serve justice.

Patience:
◾ This type of magic is extremely flexible and unpredictable.
◾ Although all the other traits have a common theme upon their abilities, this trait's magic may manifest itself differently between different wizards.
◾ It can be described as "Time manipulation". Because the user can temporarily slow down time around nearby people and objects. However, it completely depends on the ratio and distance the trait's user can cover. Sometimes this ability will not rely on the distance covered but instead the amount of objects that are manipulated.
◾ It is usually used as a defensive magic.
◾ The limitations and conditions of this trait's magic are unknown.
◾ Time Manipulation - Patience wizards can slow down the time of people and objects that are close to the user. But, it relies on either the ratio and distance the user can cover or the amount of objects that are being controlled.
◾ Ropes/Strings of Patience - This ability allows the user to spawn strings from their hands, it is assumed that they are able to stick on to the enemy and is able to cut through their enemies like a sword.
◾ Statistics Amplification - A patience wizard soul can get stronger when people share the patience even if they don't have a patience soul.
◾It is normal for a child to be impatient so children with patience souls might lose their trait often, another way to lose their trait is to give into impatience.

Perseverance:
◾ It is stable and powerful.
◾ This type of magic can effortlessly destroy any defense while the user is in a fight.
◾ This magic is related to the user's will power. Therefore, this kind of magic is similar to Justice's, and Determination's magic.
◾ It can be hard for the wizard to lose this magic. But, it depends on the user's goals, and if his or her magic is more or less effective according to the situation their in.
◾Magical Strength - It is said that this kind of magic is able to destroy many defenses in a battle.
◾ Weapon of Perseverance - A person with a perseverance SOUL is able to form a weapon out of their own magic. However, it takes a lot of practice to master it.
◾ Statistics Amplification - Perseverance wizard get stronger when someone nearby shares the same feeling of being perseverance, the will to achieve.
◾To lose this trait, the person must either give up or become slothful.

Bravery:
◾ Magic Blasts - This trait has the ability to spawn magic and throw it at their enemies as a blast.
◾ Weapon of Bravery - People with a bravery soul are able to make a weapon made out of magic but it takes a lot of practice to do so.
◾ Statistics Amplification - If a Bravery soul is fighting next to other people that feel like being brave or feel self confident, that bravery soul would get stronger.
◾It is the only soul trait that can be divided into both physical, and moral aspects.
◾ This trait is usually balanced in each wizard, and but with the expectation of a subject that possesses more or less of one aspect compared to the other.
◾ Physical Bravery resists very well everything that is physical pain, hard work, exhaustion or the possibility of receiving injuries, or even death.
◾ Moral Bravery allows the people to act correctly, despite the dishonor, shame, or social rejection you might get from your decisions
◾ These aspects do not define a wizard's magic power but it might be an issue for the subject's magic if it affects them personally. However, this would only happen if the two aspects are not well balanced, but as mentioned earlier, it not very likely to occur.
◾Losing this trait, might be the cause of humiliation, or being filled with cowardice.

Integrity:
◾ This kind of magic is the most common.
◾ Out of all the other traits, Integrity has the highest chance of losing it's magic.
◾ This trait is easily to lost because it is human nature to lie, break morals, etc. Its magic can even be lost even if the user lies for a good purpose.
◾ A good integrity wizard should know their limits and should be both emotionally and morally strong.
◾Weapon of Integrity - An integrity wizard can summon their own weapon made out of their own magic, but it a lot of practice for the user to master it fully.
◾ Statistics Amplification - An integrity wizard can get stronger when their partner share the same morals or the same feeling of integrity.
◾ Integrity souls were looked down on in the past because they turn grey easily.
◾It is inside a human's nature to lie or to break your own morals to do something. Even when it's the right choice, an Integrity wizard's magic can be affected by it. Compared to the other traits, their stability is very fragile.
◾However a good Integrity wizard will learn their own limits, while some of them might break after a difficult situation, the emotional strength of another wizard may help them overcome way harder moral challenges.

Determination:
◾ Regeneration: With this ability, HP can be regenerated during battle
◾ Decimal HP : The HP of a determination soul will turn into decimals when getting attacked, asymptotically approaching 0.
◾ DETERMINATION Weapons: If the user desires so, they can create a sword and shield made of Determination.
◾ But it refused: If the user dies during battle, this ability will repair shattered soul of the user right away and allow them to return to battle with max HP. To be able to do this the user needs to be over-determined.
◾ It is only driven by the user's willpower.
◾ Can easily summon a fully magical weapon based on determination at moment.
◾ Determination is present in every soul, but only humans who has a huge amount of it can make it a trait.
◾ Fear/Cowardice is the only known negative trait that can defeat Determination, although there's a possibility there are other traits that can defeat Determination.

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