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introduction

˜"*°•.˜"*°• 𝐖𝐇𝐄𝐑𝐄 𝐄𝐀𝐆𝐋𝐄𝐒 𝐃𝐀𝐑𝐄 •°*"˜.•°*"˜


❝ Those who fight against the prophesy only tie it tighter around their throat. ❞

       𝐌𝐀𝐑𝐈𝐒𝐎𝐋 is a scapegoat.

       To be fair, she can see why. Her older sister blames her for their family's. . . issues due to her demigod status (and there's nothing Marisol wishes more than to scream back and say Isa is more than welcome to have monsters attack her for a change — that whole "being able to control plants" thing is so not worth it), her father is confused, to say the least, what with that one nice woman at the Riverbend Earth Day Festival fourteen years ago actually being Demeter, Goddess of the Harvest (yikes!), and her cabinmates still mad at her for that incident last winter that left everyone's things positively covered in bits of poison ivy and strawberry juice. (Marisol swears it wasn't her fault.) The thing is, having a motherly archetype as your actual mother is a much bigger instance of irony than Marisol is willing to admit. Other kids have it hard, sure — just take one look at the Hermes cabin — but Marisol seems to be in the minority in her belief that, yeah, they're related to the Greek Gods, but so what? Is it worth living a life where constantly looking over your shoulder?

       Which is why when Chiron announces a new quest in over a year, Marisol is more than ready to take the reins. After all, who better to lead a nature-bearing search than someone who can flick her wrist and send every plant in the vicinity to towering heights?

       Then again...this quest does have a bit of an ultimatum: Find the source of the decay that's decimating the Midwest United States, or live with the consequences of being the (secondary) cause of the world's crippled food supply that has the potentiality to kick off a global famine. Fun stuff, right?

       But to Marisol, it's an opportunity. Gone are the days where the other demigods sneer at children of Demeter for their passive depositions and meaningless powers. No more being branded as just the cooks and the gardeners, she decides. So if leading a quest headed for almost certain doom is what it takes? Fine by Marisol. Let's see what they say when a daughter of Demeter spearheads the end of the world, shall we?

       𝐈𝐆𝐆𝐘 is a loner.

       Cliché, she knows, but it really is quite the accomplishment when you think about it. With so many Hermes kids crammed into one place, it's no easy feat to find a time and place just to be alone — and even if you do, it won't be long before one of the brood comes along and wrecks it.

       She supposes it's partly the reason why she's tried so hard to maintain the "brooding lone wolf" persona at camp. Sure, there are so many of them that no one really looks twice at her to begin with, but Iggy manages to convince herself that she doesn't want them to. Her choice! Between the (almost) permanent scowl on her face, the expertly decorated skateboard Iggy keeps on her person at all times (she's lost way too many things to her sticky-fingered siblings), and the fact that her hammock is strategically placed in the utmost corner of the cabin, far from prying eyes or unwanted attention, she's succeeded in doing just that.

       But Iggy is tired of it. Tired of being overlooked, tired of never getting a claim to fame, and absolutely exhausted of being seen as nothing but a liar and a trickster. She's been at Camp Half-Blood practically all her life and the years have started to blur together — the summers are hot and crowded, winter break is bleak, and her whole loner schtick is starting to lose its appeal. When nobody knows your name or picks you for teams because they claim to have never seen you before, well, maybe it is time to rethink the defense mechanism you created when you were in elementary school and hurting when no one could be bothered to welcome yet another one of Hermes' kids to be shepherded in with the rest.

       Which is why she thinks, maybe, just maybe, a reinvention is overdue. And what better way to prove what a mistake it is to underestimate the children of Hermes with a suicidal quest? Hey, at least the payout is bound to be good — after all, Iggy is pretty sure that the end of the world excludes skateparks — massive dealbreaker.

       𝐌𝐈𝐂𝐀𝐇 is a disappointment.

       He always has been. His cabinmates were quick to point this out too, what with his aversion to sharpshooting — hand Micah some much as a dart and it's sure to find its way in someone's eye — a terrible singing voice — a shame, since he'd really like to participate in karaoke that doesn't sound like a sacrificial animal ritual — and a sure allergy to poetry of any kind — did he mention English is his least favorite subject? — but Chiron was firm: any child of the gods is to be welcomed at Camp Half-Blood. If only his siblings were able to get with the program, maybe Micah would be able to fight monsters and slaughter hellhounds in peace! Well. . .Except for the fact that these so-called "beasts" are definitely not automatons on the "easy" setting rigged up by the Hephaestus cabin designed for new demigods (something Micah is decidedly not), plus his weapon of choice is a measly gold-plated spear (thanks, Dad) frail enough to split on contact. It also has nothing to do with the fact that Micah is always one of the last to be picked for teams when it's time for war games. . .right?

       𝐍𝐈𝐀 is a loser.

       Not by her own accord, of course — in fact, Nia's spent the entirety of her stay at camp trying to dissuade the shoddy reputation she seems to be developing. Who cares if every horse at the stable rears when she approaches or if the training dummies mysteriously disintegrate into golden amber on the. . .rare occasions she loses a fight, or even if her friendship with the nymphs is deemed "odd"? Personally, Nia thinks that the other kids have stayed at Camp Half-Blood for too long — as in, hello, no one here is normal! What does it matter if some of us are weirder than others?

       But it matters. Of course it does.

       Which is precisely why Nia has to go on a quest, even if it means she has to channel her inner Hermes (Nia supposes his children are rubbing off on her — hard not to, what with the lack of breathing room in Cabin Eleven) to do so. She's really not picky, any quest will do, and she's absolutely sure that completing one will mean everyone will finally get to see that the unclaimed have just as much potential as big shots like Apollo or Aphrodite — and who knows? Maybe it'll even be enough to garner the attention of her mysterious godly parent to send a giant middle finger up to Olympus.

       So what if Chiron says that three people is the best number for a quest? Nia does not need good luck, or anyone for that matter. It's long overdue for an unclaimed camper to lead — and what better way to start than the end of the world as they know it?

       𝐌𝐀𝐑𝐈𝐒𝐎𝐋, 𝐈𝐆𝐆𝐘, 𝐌𝐈𝐂𝐀𝐇, 𝐀𝐍𝐃 𝐍𝐈𝐀 are all without a doubt Camp Half-Blood's worst heroes. They have absolutely nothing in common, as they're so quick to declare, except for a not-so-subtle resentment of the gods. They are enemies. They are fighters. But most importantly, they have a quest to fulfill. The Oracle of Delphi is never wrong, they reassure themselves, and it is perhaps the one remaining thing that binds them together for a mission whose directive seems too easy, too simple, for it to be without traps and tribulations.

       And yes, Camp Half-Blood has much to offer. Older warriors? Absolutely. Better heroes? Obviously. But they each have something to lose, and it's been proven time and time again that, those who act not with everything to gain, but everything to lose, are warranted a happy ending. But as children of the gods — gods that want nothing to do with the petulant offspring they sire — 𝐌𝐀𝐑𝐈𝐒𝐎𝐋, 𝐈𝐆𝐆𝐘, 𝐌𝐈𝐂𝐀𝐇, 𝐀𝐍𝐃 𝐍𝐈𝐀 have little going for them.

       But it's alright, they claim. It's for the best. After all, it's what they're used to, and they've come to expect nothing less. They still hope this quest will be different, because hope still remains in their young, stubborn hearts.

       Little do they know how quickly the gods are to stamp it out.

Madison Reyes as Marisol Quinones

daughter of demeter

Storm Reid as Iggy Mavros

daughter of hermes

Charlie Bushnell as Micah Naolin

son of apollo

Isabela Moner as Nia Oridanya

daughter of ???


have i updated any story in over a year?? no !! but the percy jackson tv show has reinvigorated my creative juices and i am determined to drop this fic even if it just sits here until the show is over, okay, this fic has been in draft hell for far too long and we pray that the first chapter will come soon (liar)

also this intro chapter and the act one divider are ROUGH. like rough rough. like i have no edited anything or reread anything before publishing this rough. i'll make small edits as i go along + better graphics will come in the future !!

(i also have a pinterest board dedicated to this fic but beware, it contains spoilers !!)

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