Teams
Clan team:
Doctor - unknown - heals someone every night
Detective - unknown - asks about someone every two nights
Medicine cat - known - gathers a certain kind of herb each night, if they have enough of an herb to heal someone, they may. If you are the medicine cat, you will get a pm from me with more details.
Leader - known - exile vote counts for two, has nine lives
Deputy - known - takes leader's place if leader dies. Receives a traitor trait from the spy every three nights
Innocents - unknown - vote in the exile vote, can accuse cats when someone dies
Apprentices - known - will know their mentor's role, and are on the same team as their mentor. Vote in the exile vote
Queens - known - vote in the exile vote, becomes an innocent when kits reach 6 moons old
Kits - known - cannot be killed until they are 6 moons old. Vote in the exile vote
Elders - known - vote in the exile vote
Clan spy - unknown - will be shown as a traitor to the other traitors, but does not know who the traitors are. Gives the deputy a trait of the traitors every three nights.
Neutral team:
Soulbinder - unknown - ships two cats together. If one dies or gets exiled, the other will follow in their footsteps
Copycat - unknown - can copy any other cat every three nights. The cat being copied then becomes the copycat
Silencer - unknown - mutes someone and learns a trait about some cat on a different team
Traitor team:
Leader - unknown - votes in the kill vote. Vote counts as two
Follower - unknown - votes in the kill vote
Accomplice - unknown - votes in the kill vote, takes over follower if they get exiled
Traitor spy - unknown - will be shown as innocent, knows who the traitors are and gets a trait of the clan spy every three nights
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