The Chesealt ➳ Commands
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Commands
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➮ /Bond with... (Name)
Increases the relationship between the other hybrid by 0.5.
Can only be done twice a day.
Used by all ranks.
➮ /Become mates with (Hybrid with level 5 relationship)
Used by leader, heir, healers, and warriors.
➮ /Select (Youngling) as heir (Leader)
When there is a successful litter from either the leader or second leader, both hybrids must agree on who will be their heir before the leader submits the command.
Used by leader.
➮ /Create new rule... (Rule) (Name)
Creates a new rule. Must be agreed on by the other leader as well. If approved by the creator, the rule will be applied to the tribe the leaders belong to.
Used by leader and second leader.
➮ /Name pet (New Name) (Name)
Names the pet.
Used by leader, second leader, heir, heir's mate, healers, herb learners, warriors, and students.
➮ /Have (Pet) hunt (Name)
Has the pet hunt. Will take one energy from the pet.
Used by leader, second leader, heir, heir's mate, warriors, and students.
➮ /Have (Pet) forage (Name)
Has the pet forage. Will take one energy from the pet.
Used by leader, second leader, heir, heir's mate, healers, herb learners, warriors, and students.
➮ /Have (Pet) fish (Name)
Has the pet fish. Will take one energy from the pet.
Used by leader, second leader, heir, heir's mate, warriors, and students.
➮ /Rankup to herb learner (Name)
The youngling will train to become a healer.
Used by younglings.
➮ /Rankup to student (Name)
The youngling will train to become a warrior.
Used by younglings.
➮ /Rankup to healer (New Name)
The herb learner will become a full healer.
Used by herb learners.
➮ /Rankup to warrior (New Name)
The student will become a full warrior.
Used by students.
➮ /Don't eat (Name)
Moves the hybrid to the bottom of the eating order.
Used by all ranks.
➮ /Punish (Hybrid) by (Punishment) for (Reason) (Name)
Punishes the hybrid. The leader and second leader must both agree with the punishment before one of them submits the command.
Used by leader and second leader.
➮ /Hide (Name)
The hybrid will hide for the duration of the attack.
Used by heir, heir's mate, healers, herb learners, warriors, students, mothers, younglings, and elders.
➮ /Attack (Predator + Number) (Name)
Attacks the selected predator.
Used by leader, second leader, heir, heir's mate, warriors, and students.
➮ /Gift shell to (Hybrid) (Name)
Gifts the shell to the hybrid. Raises the relationship by 1.
Used by leader, second leader, heir, heir's mate, healers, herb learners, warriors, and students.
➮ /Offer (Item + Amount) (Name)
Can be prey, sticks, or herbs, or anything else the leaders have in mind. Both leaders must agree on the tribute and the command has to be submitted every three moons at the least. It can be submitted more often than three moons.
Used by leader and second leader.
➮ /Come out as (Sexuality) (Name)
Can be used at any herb learner/student age; starting from six moons to twelve moons or more. All herb learners/students are straight by default.
Used by herb learners, students, healers, and warriors.
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1 Energy
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➮ /Hunt with... (Name)
Starts a new hunting group. 1-5 hybrids per group. Grants a 1-2 prey bonus if there is more than one hybrid.
Used by leader, second leader, heir, heir's mate, warriors, and students.
➮ /Hunt with all (Name)
Joins an existing hunting group.
Used by leader, second leader, heir, heir's mate, warriors, and students.
➮ /Hunt alone (Name)
Sends hybrid hunting alone.
Used by leader, second leader, heir, heir's mate, warriors, and students.
➮ /Patrol with... (Name)
Starts a new patrol group. Must have at least 3 hybrids for the command to work. Will raise the border by 1.
Used by leader, second leader, heir, heir's mate, warriors, and students.
➮ /Patrol with all (Name)
Joins an existing patrol group.
Used by leader, second leader, heir, heir's mate, warriors, and students.
➮ /Forage with... (Name)
Starts a new foraging group. 1-5 hybrids per group. Grants a 1-3 bonus if there is more than one hybrid. Healers can only forage with other healers and herb learners.
Used by leader, second leader, heir, heir's mate, healers, herb learners, warriors, and students.
➮ /Forage with all (Name)
Joins an existing foraging group.
Used by leader, second leader, heir, heir's mate, healers, herb learners, warriors, and students.
➮ /Forage alone (Name)
Sends hybrid foraging alone.
Used by leader, second leader, heir, heir's mate, healers, herb learners, warriors, and students.
➮ /Heal (Injured/Sick Hybrid) (Name)
Heals the injured/sick hybrid. If the healer submitting the command does not have the correct healingskill and/or there aren't enough herbs, the command will not work.
Used by healers and herb learners.
➮ /Attend to (Mother) (Name)
When a mother is giving birth, a healer will need to submit the command so that the mother will be able to safely deliver the younglings.
Used by healers.
➮ /Train (Skill) with... (Name)
Raises both hybrids' selected skills by 0.5. Raises both hybrids' selected skills by 0.5. If one hybrid is maxed in the skill, the other hybrid's skill will increase by 1. Healers are restricted to training with other healers in their rank.
Used by leader, second leader, heir, heir's mate, healers, and warriors.
➮ /Train (Skill) with (Mentor) (Name)
Raises the student/herb learner's selected skill by 0.5. If the mentor is maxed in the skill, the herb learner/student's skill will increase by 1.
Used by herb learners and students.
➮ /Go swimming with... (Name)
Raises the relationship with the other hybrid by 0.5. Can be done if more bonding is wished to be done.
Used by leader, second leader, heir, heir's mate, healers, herb learners, warriors, and students.
➮ /Flirt with... (Name)
Raises the relationship with the other hybrid by 0.5.
Used by leader, second leader, heir, heir's mate, healers, herb learners, warriors, and students.
➮ /Fish (Name)
If successful, can catch a fish worth 4-8 prey.
Used by leader, second leader, heir, heir's mate, warriors, and students. Healers and herb learners may fish only during emergencies, I will announce when they are permitted to.
➮ /Care for pet egg (Name)
Takes care of the pet egg. Must be done once a moon until the egg hatches. If the egg is not taken care of, the egg will die.
Used by leader, second leader, heir, heir's mate, healers, herb learners, warriors, and students.
➮ /Train (Pet) in (Huntingskill, foragingskill, or swimmingskill) (Name)
Raises the selected skill by 0.5. Healers and herb learners can only train their pet in foraging or flight.
Used by leader, second leader, heir, heir's mate, healers, herb learners, warriors, and students.
➮ /Play with... (Name)
When a youngling plays five times, they will start off with level 1 in all their skills.
Used by mothers and younglings.
➮ /Tell story (Name)
Tells a story to the younglings.
Used by elders.
➮ /Listen to (Hybrid) tell story (Name)
Listens to an elder tell a story. Will count as a play.
Used by younglings.
➮ /Repair (Den) (Name)
Uses 5 sticks and increases the den's strength by 1.
Used by leader, second leader, heir, heir's mate, warriors, and students.
➮ /Build (Den) (Name)
Uses 20 sticks and starts off with 15/15 strength, dropping by 1.5 each moon.
Used by leader, second leader, heir, heir's mate, healers, herb learners, warriors, students, and elders.
➮ /Train (Skill) alone (Name)
Raises the selected skill by 0.25.
Used by leader, second leader, heir, heir's mate, healers, herb learners, warriors, and students.
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➮ /Search for pet egg in river (Name)
Success depends on swimmingskill. If successful, a pet egg will be brought back by the hybrid. The hybrid will need to 'take care' of the egg until it hatches. The egg will hatch in five moons.
Used by leader, second leader, heir, heir's mate, healers, herb learners, warriors, and students.
➮ /Fish in Lake's Ring (Name)
Sends hybrid fishing alone. If successful, can catch a fish worth 5-9 prey.
Used by leader, second leader, heir, heir's mate, warriors, and students. Healers and herb learners may fish only during emergencies, I will announce when they are permitted to.
➮ /Look for shells by river (Name)
50% chance of finding a shell.
Used by leader, second leader, heir, heir's mate, healers, herb learners, warriors, and students.
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➮ /Mate with (Mate) (Name)
Must have a level 6 relationship with the other hybrid before being able to mate. The pair must be different genders. In three moons the mother will give birth to 1-6 younglings.
Used by leader, second leader, heir, heir's mate, healers, and warriors.
➮ /Ask the creator for younglings (Name)
Must have a level 6 relationship with the other hybrid before being able to ask for younglings. The pair must be the same gender. If successful, the hybrid that submitted the command will be given 1-6 younglings.
Used by warriors.
➮ /Travel to Moon's Meadow (Name)
The heir and heir's mate will receive their additional two souls the next moon and successfully become the leader and second leader. If the second leader is the one who needs their additional two souls, then only the hybrid that is becoming the second leader will submit the command.
Used by second leader, heir, and heir's mate.
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