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Issei's Bio

Names: Issei Hyoudou, The Ashen One, Dead Man Walking, The Scorched Wolf, The Red Dragon Emperor Of Domination, The Sekiryūtei

Age: 19

Likes: Boobs, his harem, fighting, being strong, Ddraig, Dragons, his friends, his (adopted) kids, food, alcohol, money, being paid, his job, his teachers

Neutral: The Factions

Dislikes: The Chaos Brigade, not being paid, being annoyed

Looks:


Weapon and Gear:
Everburn -

Issei's signature weapon, crafted by the god Hephaestus as a mark of gratitude for helping. Forged from the legendary Bone Steel, this blade transcends the typical limits of usual Witcher weaponry, allowing it to be equally lethal against human foes and supernatural beings alike.

Wolfbane amulet -

Like many Witchers, Issei has a special amulet that can detect magic and supernatural beings. Gifted to him by his mentor, he never goes anywhere without it.

Vehicle:
Quadra Type-66 - "Wild Shadow"

With all the money he had made from his multiple jobs, Issei chose to buy the Quadra Type-66. Having made a few modifications, the car is capable of going across all types of terrain and with some help from Hephaestus, the car is practically indestructible.

Skills/Abilities:
Weapon Mastery - Trained from a young age in Witcher combat, Issei has developed exceptional skill with a variety of weapons, though he primarily relies on his sword forged from Bone Steel-a rare metal created by the Witchers. Bone Steel is exceptionally effective against both humans and supernatural creatures, granting Issei a single, versatile weapon for any encounter. With this unique blade in hand, he combines precise technique with draconic fire, allowing him to unleash strikes imbued with intense flames when necessary.

Enhanced Physical Abilities (Witcher Mutagen & Dragonoid Transformation) - Issei's body has undergone multiple enhancements due to the Witcher mutagen and his transformation into a Dragonoid, giving him:

Superhuman Strength & Speed - The Witcher mutagen grants him strength and speed well beyond human limits, and his Dragonoid form amplifies this, endowing him with dragon-like agility and force.

Draconic Durability - The Dragonoid transformation has infused Issei's body with hidden scales, increasing his resilience. His bones and muscles are denser than a typical human's, and his skin has a subtle but formidable toughness, making it difficult to pierce.

Enhanced Healing - Issei's hybrid nature allows him to recover from injuries quickly, especially with the help of meditation or special potions. His regenerative ability is heightened in his Dragonoid form, giving him resilience in lengthy battles.

Powerful Immune System - Thanks to the Witcher mutagens and his Dragonoid physiology, Issei possesses a highly advanced immune system, making him almost entirely immune to diseases, poisons, and toxins. This resistance extends to supernatural diseases and curses that would typically affect humans or even Witchers.

Witcher Senses - The mutagen infusion has sharpened Issei's senses far beyond human limits. His enhanced vision, smell, and hearing, coupled with his draconic instincts, enable him to detect heat signatures and sense life forces, making him an exceptional tracker of both human and supernatural foes.

Alchemy Knowledge - Issei is skilled in crafting and using Witcher potions, oils, and bombs. His potions are tailored to enhance his already powerful Dragonoid abilities, including unique mixtures that temporarily amplify his flames or durability in combat. These brews contain traces of dragon essence, helping him maintain his form and strength during intense encounters.

Signs (Magic) - Like all Witchers, Issei has mastered several basic magical Signs:

Aard - A telekinetic blast that he can amplify with his draconic strength, capable of shattering obstacles and sending opponents flying.

Igni - A flame blast that draws from his dragon blood, producing flames far stronger than typical Witchers'. This Sign can unleash roaring torrents of fire, capable of overwhelming enemies or clearing swaths of terrain.

Quen - A protective shield that absorbs damage. In his Dragonoid form, Quen can take on a fiery aura, burning attackers who strike him directly.

Yrden - A magical trap that slows and binds enemies, which he can amplify with his draconic aura, turning it into a scorching perimeter that deters any foes who try to approach.

Axii - A hypnotic Sign that influences or charms opponents, with his draconic presence further enhancing its effect. Axii becomes especially effective against creatures with weaker wills, intimidating them into submission.

Boosted Gear Abilities (Dragonic Power) - As the wielder of the Boosted Gear, Issei can channel the power of Ddraig, the Red Dragon Emperor:

Boost - Gradually doubles his power over time, allowing him to exponentially amplify his physical and magical abilities during combat.

Transfer - Allows Issei to transfer his accumulated power to allies, objects, or specific attacks, greatly amplifying their effectiveness.

Blaze Over - Releases a powerful burst of draconic flame from accumulated energy, cloaking Issei in a fiery aura and enhancing his abilities further. This makes him resemble a living dragon, instilling fear in his foes and amplifying the destruction he can unleash.

Fire and Draconic Spells - Using Ddraig's flames and his own dragon powers, Issei can unleash intense fire-based attacks:

Dragonfire - Channels Ddraig's power into a sweeping flame breath that mimics a dragon's fiery roar, incinerating anything in its path.

Incandescent Blade - Coats his sword in draconic flames, making each strike capable of cleaving through armor with heat and sheer power.

Ashen Vortex - Summons a blazing whirlwind around himself, using his flame magic to create a defensive wall of fire that scorches all enemies within reach.

Monster Lore and Combat Strategy - Issei has studied the behaviors, weaknesses, and combat tactics of various monsters and supernatural entities, combining this knowledge with his dragon instincts. This experience makes him highly adaptable and strategic in battle, allowing him to adjust his approach to exploit any opponent's vulnerabilities.

Meditation and Healing - His meditation techniques help him recover energy and hasten his natural regeneration, which is particularly effective for his enhanced body. The warmth of his draconic essence accelerates his healing and stamina recovery, giving him an advantage in prolonged battles.

Stealth and Survival Skills - In his years as a Witcher taught him the importance of stealth, allowing him to navigate hostile environments or ambush targets with precision. His Dragonoid senses make him highly perceptive, while his stealth skills allow him to avoid detection from both human and supernatural threats.

Beast Form -

Unlike other Witchers, Issei's transformation process was unique. When he received the mutagen necessary to become a Witcher, it unexpectedly fused with the dormant draconic energy within him, resulting in a profound transformation. This fusion greatly amplified his magic, especially his mastery over pyromancy, and granted him the ability to shift between his human and beast form at will.

In his beast form, Issei's appearance becomes reminiscent of a towering, horned figure enveloped in flames, with dark scales covering his body and intense, fiery energy radiating from his limbs and tail. This form not only increases his strength and durability but also enhances his control over fire-based attacks, allowing him to unleash powerful blasts of flame and withstand even the most intense heat.

With this transformation, Issei gains a massive advantage in combat, as his draconic form is nearly impervious to most physical and magical attacks. Additionally, his fire attacks take on a new level of ferocity, capable of incinerating enemies and altering the battlefield with fiery intensity. However, maintaining this form requires energy, so he must use it strategically, knowing when to unleash its full power and when to conserve his strength.
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So for the past week, I've been suffering from writers block and really couldn't think of a good opening for my Spiders Justice story and as such have put that on hold for now and instead I've decided to go onto the second chapter of Heroic Decade before working on the next chapter of the Emerald Fairy. After that I'll be rebooting my Ben 10 x Marvel and Young Justice crossovers because I feel I can do them a bit better that what you guys actually got.

Also, I think I have a it of a problem when it comes to incorporating Ifrit from FF16 into my stories. Don't know why though and I think it's only going to get worse because I've gotten into Cyberpunk 2077 so expect me to use more materials from that as well. (Mostly the cars)

And yes, if your avid fans of Rick Riordan's Percy Jackson series than you guys will probably recognise the metal used for the sword. Although who it's used by and how it was created is different from what Riordan had written. I felt it appropriate all things considered.

I might end up using characters from skulduggery pleasant as well in the story considering that it's a supernatural world hidden from humanity so I might use that as well.

In fact, I don't really think I've seen a lot of Skullduggery Pleasant crossovers at all really? Why is that

Any way, enough chit chat. I think that's enough for the bio. Hope you guys enjoy it and I'll be seeing you next time! Hopefully with the second chapter of MHA: Heroic Decade.

Bye!

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