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Bio

First Name:Maruto

Biological Last Name:Hirmada

Adopted Last:Kirigiri(First)and Yukizome(Second)

Project Last Name:Kamukura

Hair Color:Black

Eye Color:Blue(Pre Kamakura Project) Red(Post Kamakura Project)Gold(After the events of Goodbye Despair)

Age:16

Alias/Nickname:Izuru,Ultimate Hope,Ultimate Hero/Vigilante,Ultimate Weapon,Ultimate Life form,Dark Knight,Hybrid,Black Swordman,Dad/Big Brother(The Warriors of Hope)Little/Baby Brother or BB(by Chisa),The pet names his girlfriends gave him and more.

Appearance's

Pre Kamakura Project

Post Kamakura Project

After Goodbye Despair

work clothes/school uniform

Hero/Vigilante/Battle Clothes

Casual Clothes

Personality(to friend,loved ones,and people he respects):Kind,caring cocky,arrogant, rebellious and serious at times, respectful,mature and immature,Arrogant at times,a lone wolf,Serious when he needs to be,a big brother/father figure,jokester,and loving.

Personality(To enemies and people he hates):Hateful,disrespectful,noncaring,pissed of easily but tries to keep cool, really rude,really serious in fights.

Likes:Class 77,Class 78,Class 79,Protecting his friends/loved ones,his girl,his teachers,his kids,giving people hope,food,hanging out with his friends,finishing his missions,helping people in needs,Pissing of Monukuma and more.

Dislikes:Despair,Monukuma,his past,his kids past,someone hurting his friends/family/and loved ones,when Nagito talks bad about himself,the people who hurt his kids in the past,and more.

Powers and Abilities(Pre Kamukura Project)
Superhuman physical Characteristics
Enhanced Strength
Enhanced Speed
Enhanced hearing
Enhanced Stamina
Master Acrobatic
Genius Intelligence
Weapon Mastery(Expert and skilled at using numerous and various weapons mainly guns and swords)
Martial Arts
Precognition
Hacking
Stealth Mastery
Information Manipulation/analysis
Lie Detection(Has an talent that permits him to determine if someone is lying or not)
Enhanced Accuracy(With pinpoint accuracy, he can hit a small target from 30 feet away with or without obstacles or restricting angles)
Fighting style mimicry(Can copy someones fighting style)
Instinctive Reaction
Time Manipulation(In the form of slowing down the perception of time in front of his eyes)
Immense Willpower
Preparation
Electricity Manipulation
Extra sensory Perception
Enhanced Senses
Resistance to High and Cold Temperatures
Master at lying
Master at Lock Picking
Power Nullification
Aura and Suppression
Pressure Points
Pseudo-Attack Reflection
Powers and Abilities(Post Kamukura Project,The abilities in pre were enhanced even more)
Clairvoyance
Supernatural Luck
Mind Manipulation/Empathic Manipulation/Memory Manipulation(Can either erase memories of periods of up to at least 2-3 years or can place false memories on others with the Flashback Light and erase memories with the Blackout Light)
Data Manipulation
Technological Manipulation
Information Manipulation/analysis
Creation(Can create large robots as big as tall buildings or explosive small robots or just normal robots)
Lie Detection(Has an talent that permits him to determine if someone is lying or not)
Enhanced Accuracy(With pinpoint accuracy, he can hit a small target from 30 feet away with or without obstacles or restricting angles)
Expert Gambler
Possesses every sort of talent known to humanity
Healing(With Super Healing Medication and as the Ultimate Nurse)
Power Mimicry(Should have Takumi Hijirihara's mysterious ability to copy the way of someone killing others, with his method being way better than that of the original murderer, not to mention that with research, like the Ultimate Impostor, he can imitate someone's fighting style)
Resistance to Poison Manipulation (Is capable of creating an antidote for a poison, an antidote named Cure W)
Poison Manipulation
Explosion Manipulation
Fire Manipulation
Sound Manipulation
Illusion Creation(Which eventually leads to brainwashing)
Statistics Amplification(With Strength Enhancers)
Statistics Reduction(Via reduction vaccines as the Ultimate Pharmacist)
Status Effect Inducement(Can cause poison, paralysis and several other body disortions as the Ultimate Pharmacist and the Ultimate Nurse)
Pseudo Light Manipulation(Sakura's aura was capable of lighting up an entire room)
Instinctive Reaction
Conceptual Manipulation(Should be knowing Shukuchi, which can ignore the concept of distance such that travelling from Japan to Prague would be like moving one step forward)
Animal Manipulation
Plant Manipulation
Telepathy (Can either interact with animals or know what others think of by looking at their face expressions)
Magic
Voice Mimicry
Air Manipulation
Shockwave Generation
Can cut apart the human body so that the parts reattach upon falling back on the body
Shapeshifting
Virus Manipulation (Can give others chronic diseases)
Power Bestowal
Breaking the Fourth Wall
Flight
Heat Manipulation
Reactive Evolution
Afterimage Creation
Soul (Should have Monomkuma's mysterious ability to exorcise souls, as shown in Korekiyo's execution)
Spiritual Awareness (Should be capable of seeing and interacting with souls, like Monokuma)

Attack Potency: Multiverse Level+ (Wields the Usami Strap, which was stated to be capable of splitting the world, which refers to the Danganronpa infinite multiverse.This is given to him during his time in the neo world program). Unknown with his luck (His luck is vastly superior to that of Nagito Komaeda.This ability is given to him after the Kamukura Project) and Super Murder Mimicry (His version of this ability is vastly superior to that of Takumi Hijirihara.Before the Kamukura project he was only half as good as Takumi would be but after the Kamukura project he is vastly superior). Varies with the Ultimate Imposter Talent and the Ultimate Cosplayer Talent (The talent of the Ultimate Imposter allows him to copy a person's powers, abilities, shape and fighting style, and the Ultimate Cosplayer talent allows him to copy the powers and abilities of those he cosplays, inside and outside.Before the Kamukura project he can only copy the appearance of the person who shared a similar body type to him but after the project he can copy the appearance and ability of anyone)

Speed: At least Sub-Relativistic, likely higher (Far swifter than Mukuro and Sakura Ogami, who can travel from Japan to Prague in only one second.He was already faster than both Mukuro and Sakura before the project but after the project he only gotten faster). Varies with the Ultimate Imposter Talent and the Ultimate Cosplayer Talent (Copies all of someone's statistics and abilities.This ability is given to him after the Kamukura Project)

Lifting Strength: At least over class 50(Before the Kamukura Project)and Class 100(After the Kamukura Project). Varies with the Ultimate Imposter Talent and the Ultimate Cosplayer Talent(This ability is given to him after the Kamukura Project)

Striking Strength: Nearly as strong as Sakura's(Pre Kamukura Project)Stronger then Sakura's(After Kamukura Project)Multiversal Class+(After the events in Goodbye Despair). Unknown with Super Murder Mimicry. Varies with the Ultimate Imposter Talent and the Ultimate Cosplayer Talent(After the Kamukura Project)

Durability:Nearly as strong as Sakura's(Pre Kamukura Project)Stronger then Sakura's(After Kamukura Project)Multiverse Level+(After the events in Goodbye Despair). Varies with the Ultimate Imposter Talent and the. His luck makes him extremely difficult to kill(After Kamukura Project)

Stamina: Extremely High (Has never shown to get tired.Both Pre and Post Kamukura Project). Varies with Ultimate Imposter Talent (Copies all of the statistics and powers of his enemy.This ability is given to him after the Kamukura Project)

Range: Standard melee range normally(Both Pre and Post Kamukura Project), higher by using weapons(Both Pre and Post Kamukura Project). Varies with the Ultimate Imposter Talent and the Ultimate Cosplayer Talent (Depending on which character it is.This ability is given to him after the Kamukura Project)

Standard Equipment: Usually None(When at school)Two dual pistols,  a sniper rifle,either one or dual wielding swords(When he's on patrol)(Though anything the Ultimates have used to perform their talent could be used, like the Hope Video, a sniper rifle used by the Ultimate Marksman and other various weapons that Mukuro uses, the Ultimate Soldier, or a sword when imitating Munakata, though mostly requiring prep time, and also other equipment that Ultimates use would normally fall under the assumption of Maruto getting them as well).(Both Pre and Post Kamukura Project)

Shinai (Bamboo Sword): A wooden sword with a dark turquoise sheath/wrap with a silver/white design on the back.

The shinai has a metal katana blade hidden at the center of its bamboo wrappings, which could be used if fighting seriously.(A gift from Peko)

Hope Video (on Cellphone): Ryota's perfect original animation. A video that effectively brainwashes the viewer into accepting hope over despair. He kept a copy of this video on his cell phone. Watching the video for even a few seconds leaves the viewer in a hypnotized state, allowing him to command them as he wishes. However, it is implied that prolonged exposure is needed to make the effects permanent.(This is Received during the end of hopes peak academy arc)

Super Healing Medication: Used to enhance and speed up the healing ability of a human, with the assumption of speeding it up twice only.(This ability is given to him after the Kamukura Project)

Strength Enhancers: Used to enhance the strength of the consumer by an unknown amount, but it has been shown that someone without a combat experience, which was Seiko Kimura, consumed one of her strength enhancer concoctions and was able to defend herself against Sonosuke Izayoi, someone who has much experience in fighting.(Both Pre and Post Kamukura Project)

Cure W: An antidote made to counteract the effects of the NG Code Poisons.(This is Received during the end of hopes peak academy arc)

Super-Laxative Drug: An extremely potent laxative that left the judges incapacitated when eating a food that has been applied with the Super-Laxative Drug.(Receieved this during his time as a Student/Teacher assistant at Hopes Peak.)

Addictive Candies or Chocolates: Ruruka Ando's "weapon" under her specialty, Maruto can recreate these and force-feed his enemies to brainwash them.(This ability is given to him after the Kamukura Project)

Iron Pistols:Two Dual pistols with modification, it is able to shoot explosive iron piercing rounds. Can multiple times but needs to reload when empty.(Both Pre and Post Kamukura Project)

Electro Scythe: A weapon created by Miu Iruma, The Ultimate Inventor. With it, one can manipulate electricity, and by doing so, they can send electric shocks through either a machine or human body, effectively cancelling out their attacks.(A gift from Miu Iruma)

Flashback Light: A device in the shape of an electronic light torch used to implant false memories into its participants for the purpose of creating an exciting story for the Killing Game. Originally the Flashback Lights were presented as a tool for curing amnesia to goad the participants into using them. When used on a participant, the world around them is described as "warping" or "twisting". While the Flashback Lights' primary purpose is to implant memories, they can also replace old memories, and memories replaced by the Flashback Light can never be returned.(This is Received during the  killing Harmony arc)

Blackout Light: A device in the shape of an electronic light torch. It has the same appearance as the Flashback Light. However, while the Flashback Light implants and replaces memories, the Blackout Light erases them. And much like the Flashback Light, the memories erased by the Blackout Light can never be returned.(This is Received during the killing Harmony arc)

Intelligence: Extraordinary Genius (Both Pre and Post Kamukura Project. Pre being that fact that he was a massive IQ and could create different weapons and gadget to help him as a vigilante and Post Kamukura Project since he obtained every single Ultimate talent in the world, turning extraordinarily gifted in every parameter related to comment along with becoming the world's greatest physicist, physician, entomologist, pharmacist, detective, impostor, secret agent, programmer, animator, assassin, clairvoyant, and analyst. His faculties are such that he is able to accurately predict every move his opponents would make(He could also do this before the Kamukura project but it's been enhanced after), casually incapacitating an enemy armed with a handgun and a chainsaw in such a way that his assailant would fall upon his own weapon(Both Pre and Post Kamukura Project). Even Junko Enoshima knew that he could easily defeat her if he were ever motivated enough to try despite the fact that her meticulous plans had rapidly plunged the entire world into despair and anarchy)

Weaknesses: Before the Kamukura Project Maruto already had a lot of emotional baggage and his body was rather week since the experiments that were done to him as a child.After the kamukura project these problems were fixed but at a cost since his sheer talent and the effects of his lobotomy have left Maruto  at times pretty apathetic to the events of the world around him at times, rarely making an attack unless his opponent moves first

Notable Attacks/Techniques:These are both pre and post the kamukura project

Ultimate Hero/Viligante:Maruto Main talent which was given to him along with another Maruto is really good at protecting or saving people from danger but at times Maruto doesn't follow the rules of the law choosing to do things his way.

Ultimate Weapon:Since after being basically kidnapped Maruto initially was going to be a child soldier basically weapon these experiments left Maruto body stronger and tougher then most and his endurance was enhanced as well as his body other abilities basically making him the perfect weapon.

Ultimate Hope: As the subject of the Hope Cultivation Kamukura project Maruto has gained every talent that had ever been researched by Hope's Peak Academy, only to a significantly greater degree.

Ultimate Analyst: Junko Enoshima's Talent, Maruto is able to read and analyze anything virtually instantaneously, being able to determine the personality, abilities, thoughts, and history of his foes with a mere glance. As such, he is able to predict virtually anything that comes his way unless it is completely outside of logic and possibility that Maruto has witnessed.

Ultimate Clairvoyant: Yasuhiro Hagakure's Talent, which allows Maruto is able to directly predict the future. However, Hagakure only had a thirty percent chance of success, but Maruto's would presumably be higher.

Ultimate Impostor: Maruto is able to use the data he analyzes from those around him to flawlessly replicate their personality and voice. The original impostor's skills were such that despite the blatantly different build between him and the actual Byakuya Togami, no one around them could believe that the impostor wasn't the actual Togami. In addition, they also seemed to be able to quickly replicate one's clothes, hairstyle, and skills, as they mimicked Munakata's swordsmanship to fight alongside him in combat. As Ultimate Hope, Maruto's abilities should be even greater than the original impostor's.

Ultimate Lucky Student: Nagito Komaeda's Talent, Maruto possesses incredible amounts of good luck, instantly turning most events in his favor. For instance, when a criminal attempted to shoot Maruto, the gun jammed despite being completely functional moments prior. In another when Nagito blew up the gym,Maruto was completely unharmed due to his own luck.

Ultimate Martial Artist: The talent of Sakura Ogami, Maruto is a master of every martial art known to man, being able to flawlessly utilize any number of martial arts at once to create a mixed martial arts style that went undefeated for over 400 victories and even overwhelmed Mukuro Ikusaba's talents as the Ultimate Soldier. As Ultimate Hope, Maruto's skill should be even greater.Maruto should also possess the talents of the other martial artists to have attended Hope's Peak Academy, including the Ultimate Boxer, Ultimate Wrestler, and Ultimate Aikido Master.(Even before the Kamukura Project Maruto was already a great fighter)

Ultimate Secret Agent: Yuuto Kamishiro's Talent, Maruto is able to completely mask his presence to the point of being completely imperceptible, being able to watch the murders of his classmates while standing right next to them without being seen, heard, smelled, or otherwise noticed.(Both Pre and Post Kamukura Project)

Ultimate Soldier: Mukuro Ikusaba's Talent,Maruto possesses every skill related to combat and has mastered them to the point of gaining inhuman levels of strength, speed, and endurance, allowing him to wade through gunfire without taking a scratch and disarm a group of armed soldiers (who were formerly known as Ultimate Talents in their own right) with ease.(Both Pre and Post Kamukura Project)

Ultimate Swordsman: Peko Pekoyama's Talent, Maruto is able to use a sword to an extent where it could be better than Peko's sword style. Peko could contend with Mukuro, a person that can battle with a lot of fighters at once, albeit the latter, Mukuro, was only using a knife and still managed to somehow be almost equal with Peko.(Both Pre and Post Kamukura Project)

Ultimate Neurologist: Yasuke Matsuda's Talent, Yasuke has a broad knowledge and understanding of human psychology and the complexities of the human brain. It's also safe to assume that his medical knowledge also covers variety of other medical specialties as well, not just limited to neurology,Maruto's skills on this field would presumably be higher than Yasuke himself.(Post Kamukura Project)

Ultimate Animator: Ryota Mitarai's talent, Maruto possesses immense knowledge and skills in animation. He holds the ability to brainwash or manipulate people's memories with this talent. However, Ryota's Hope Video is imperfect as it requires prolonged exposure to completely brainwash them, but Maruto's would presumably be stronger.(Post Kamukura Project)

Ultimate Programmer: Chihiro Fujisaki's Talent, as an expert programmer, Maruto can create artificial intelligence programs that are extremely sophisticated, to the degree where the AI can implant someone's memories into another AI form, just like what Chihiro's Alter Ego did. Maruto should be equal or better than Chihiro in terms of programming, as shown that he was able to fix the mental instabilities of his friends inside the Neo World Program by creating an Artificial Intelligence called the World Destroyer.(Both Pre and Post Kamukura Project)

Ultimate Detective: Kyoko Kirigiri's Talent, Maruto is an extremely skilled detective and should be able to solve mysteries with little to no clues, that even Junko Enoshima knew that if he were ever motivated enough to try despite the fact that her meticulous plans had rapidly plunged the entire world into despair, he could still easily defeat her, possibly due to this talent being one of the main factors along with the Ultimate Analyst, as Kyoko was considered to be a threat to her plans and had to make her forget her own Ultimate/Talent in the first game.(Both Pre and Post Kamukura Project)

Ultimate Mechanic: Kazuichi Soda's Talent,Maruto is a skilled inventor and a genius mechanic. One of the most successful creations of Kazuichi was his enormous Monokuma robot, which was able to rampage through cities and buildings with ease,Maruto should be able to perform better than what Kazuichi can do.(Both Pre and Post Kamukura Project)

Ultimate Musician: Ibuki Mioda's Talent, Maruto is a very talented musician. As a talented musician, he can do anything related to music. Singing, playing instruments, writing lyrics and musics. Ibuki, a talented musician, was able to memorize the order of people that spoke in a power outage where people can't see and also managed to memorize what they've said with 100% accuracy, he should technically have these abilities as he has the same talent as Ibuki.(Both Pre and Post Kamukura Project)

Ultimate Gambler: Celestia Lundenberg's Talent, as a skilled gambler, he should be on a par or better than Celestia. For instance, Celestia won a Shogi Tournament without really knowing how the game works (though she claims this was due to her luck she was born with, even though her poker-face helped and was a factor), and also has amassed over ten million dollars at some point.(Both Pre and Post Kamukura Project)

Ultimate Pharmacist: Seiko Kimura's Talent, Maruto should be able to create common medicines like laxatives and cold medication, as he should be also capable of creating absurd concoctions such as strength enhancers and super healing medication.(Post Kamukura Project)

Ultimate Confectioner: Ruruka Ando's Talent, just like Ando, Maruto is capable of creating an extremely addictive brand of chocolates or candy, similar to hard narcotics. He can brainwash the victims that have consumed the candy.(Post Kamukura Project)

Ultimate Pyrotechnician: Ted Chikatilo's Talent, as an expert Pyrotechnician,Maruto can create an arm cannon which then can be used to fire or shoot fireworks multiple times or he can shoot one massive firework, he also has the capability to brainwash others with the illusion that his fireworks create.(Post Kamukura Project)

Ultimate Nurse: Mikan Tsumiki's Talent, Maruto is extremely knowledgeable nurse, being able to provide autopsy reports, information on the corpse's state, details on injuries, the cause and time of death. This was shown when Mikan was successfully revive Kyoko Kirigiri after the Final Killing Game, where she was near-death after using Seiko Kimura's medicine to survive her NG Code Poisoning, Maruto should presumably be better than Mikan at this field of expertise.(Post Kamukura Project)

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