×Character Races×
Here are all the races to choose from! Be as creative and diverse as you want, but try to keep with the general characteristics of the race. Some races only have a certain amount of slots because they are generally more scarce. Each race has a representative of that race in the council. Be as diverse as you want! but when you make your character try to take into consideration the race you choose and its culture, as well as their social and economic standing (for example, if you have a cyborg, you're most definitely starving)
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•°Fairy°•
Fairies come in all different shapes and sizes, most are the size of an average person but some, known as dwarf fairies, are only a bit bigger than pixies. It's extremely popular for people to use dwarf fairies as familiars, given their size and general cute appearance and tame nature. Fairies are extremely well known for their elegance and beauty and are highly respected (which is why owning one is such a big deal) amongst Mystique's, opposite of their cousin race the pixies, fairies are mature and beloved by many! Most likely one of the favorite races, fairies have a great reputation and many opportunities available to them.
General appearance: Fairies all have iridescent wings, and are typically very bright and vivid in appearance.
Pros: Opportunities, beloved race, highly desirable as familiars.
Cons: In danger due to the fact their wings are desirable on the "Key, Lock and Chain", stereotypically a conceded race, despite having wings they cannot fly.
•°Elf °•
Elves have the most diversity amongst the Mystique races aside from Shifters. There are no specific stereotypes or facts for these lovely creatures. There are many Elvin villages, and they are an extremely populated race. They live longer than the average lifespan, and some, known as Elder Elves, have lived as long as 300 years. The typical elf will probably only live to around 100.
General Appearance: The only thing ALL elves have in common is their unmistakably pointy ears! Elves are also known to have very long and thick hair but that's merely a style choice.
Pros: Lots of diversity, cute ears, highly populated, no racial expectations, inherited wisdom, log lives.
Cons: Many are taken for the "Key Lock and Chain" due to their desirable ears, lack of rarity due to high population, don't particularly stand out unless they're an elder elf.
•°Shifter°•
Shifters are a half-human half-animal race. They have the ability to shift between one specific animal, human, and anywhere in between. They are a very large and prosperous race that is known to have the qualities and attributes of their spirit animal, smell-sight-hearing etc. This can also include stereotyped characteristics of their animal (for example, if someone is a dog shifter, they'll typically be loyal and easily pleased). While their ability to shift between animals isn't really considered a power, it's the closest thing you'll find to it in the modernized Mystiques. Shifters are a very common Familiar because of their pet-like appearance and qualities. Depending on their animal, they will also have enhanced physical abilities that increase their chances of getting hired as a familiar.
General Appearance: Most all shifters usually stay in a transparent form of their animal, like ears, tail, etc. But some choose to do so much as shifting their entire lower body into their spirit animal (cough cough centaurs??), or some choose not to have any appearance of their spirit animal at all. Aside from this, there are no other physical characteristics.
Pros: The most sought after familiar, they posses the closest thing to magical abilities (heightened senses and or skills), can shift into a freaking animal yo
Cons: The council feels threatened by their abilities and due to this they have a target on their back. It's not a huge thing, but The Council will find reasons if they feel that someone has too much power. It should also be noted that your abilities are sort of dependent on your animal, but in all cases, your character will likely be faster, or stronger, better sense of hearing, etc.
•°Angel°• 1/1 CLOSED
Angels are a very scarce race nowadays. Because of their rarity and sweetness, Angel wings are in very high demand on the Key, Lock, and Chain. Many ogres and beasts of the wastelands enjoy feeding on angel wings and elf ears, however, elves aren't going extinct like angels are, because once an angel's wings are clipped, so is it's life force. Hence the fact that they're bordering extinction. Angels are known to be the race chosen of the goddesses. Before the war, they were a symbol and next to worshipped. In current times, they've lost all powers and basically anything that had made them special before, but the legacy and respect they had remains. Only the Council is above them on the pecking order.
General Appearance: All angels have white or very very blonde hair and large white Angel Wings.
Pros: Respect of everyone around you, rarity, ability to fly.
Cons: The matching system tries to only match them with other angels in order to preserve the race, they die if their wings are taken.
•°Demon°•
Demons are one of the very few races that are feared or avoided. The discrimination only goes as far as glares on the street, or avoiding associating with them. It's rumored that a demon was behind the scheming that led to the First Fall Of Eden, so many blame them for the state the world is in. Demons are generally a troublesome bunch and even though they may not mean for it to happen, disaster seems to follow them everywhere. Bad luck is a trait every demon is born with, which can lead their race to be very superstitious. Stereotypically, demons are known to lack self control and have very strong emotions. This can make them appear unstable.
General Appearance: All demons have horns and wings, however, the appearance of the horns and wings is entirely individual. There is not one that looks like the other.
Pros: People generally have a hard time saying no to demons, they look cool, they're in no danger from the Key Lock and Chain.
Cons: It can be hard for them to keep a job since their emotions typically get the best of them, bad luck
•°Pixie°•
The Pixies are small little things, but where they lack in size, they make up for in a big attitude. Thankfully this spares them from slavery because quite frankly nobody wants them as a Familiar. They're a mischievous bunch who likes to play pranks and troll people. Don't mistake this for being bad, they're just simply playful and many Masters don't want to deal with the amount of energy it takes to own a pixie. Many Pixies don't give a cows behind about rules and rituals, they're all about having fun and making the most of their short lives. Unfortunately, pixies don't live very long, a few years at max. This means that they're life cycle is different. Every month, their body ages a year, which means that they generally only live up to their 30's or 40's. However, when they die, they're reincarnated as plants, so that they might live out the rest of their lives. Once they are re born as plants, born with them are Nature Spirits, the guardians and protectors of the Pixies soul. General Appearance: About the size of an adults pinky. Iridescent wings, with elf ears and big eyes.
Pros: Never forced into being a familiar, after they had died and been reincarnated they can still communicate with their nature spirit, it is rumored that once they die, they learn the secrets and truth of Pandora.
Cons: Short life cycle, destined to be a plant, bad rep for being mischievous
•°Mermaid°•
Mermaids are much like shifters, and actually, they are! Only many call them "Broken Shifters" because they can't transform into their animal all the way, or their human form all the way. They're stuck in a permanent halfway point. Because this happened often enough, at some point Mermaids decided to break off and be their own race. This way they could no longer be known as broken. Like Elves and Angels, Mermaid's are very popular on the Key Lock & Chain, and their fins sell for a high price, especially because they're so hard to catch. What was once the ability to enchant and command sailors with their voice, is now a domesticated sort of "sweet talk", only the weak minded or vulnerable are affected by it, and it is easy to break out of. However, some people believe there are mermaids out there that can still use this ability to its full extent, hiding deep beneath the waves. It's possible for mermaids to have legs and preside on land, but it's a taxing process and can only be done with the help of potions.
General Appearance: Usually all wear clothes pertaining to the sea, and all have unique fins and tails. When they're out of the water and in their Human form their legs take on small attributes of their tail.
Pros: sweet talking, being able to inhabit both land and water, having a special connection to Serynium,
Cons: Threatened by the Key Lock and Chain, not often able to reside on land,
•°Cyborg°• 1/1 CLOSED
Cyborgs are the last of the humans, if you could still call them human. They range anywhere from a human with a bionic arm to a full-fledged AI. They are however rare, and usually are born with disabilities or birth defects, which makes them not "suitable" for Prodigy Breeding, but are still allowed in the Progressivel Breeding-- however, to be matched with a cyborg is a very embarrassing thing. Since it is likely the child will be a mixed breed and have birth defects as well, it's likely the child will need a bionic replacement, making it the least evolved child for the future of Serynium. To say the least, it's shameful. Cyborgs are most definitely the most discriminated against. Nobody wants to hire them, so they're all forced to live in the slums. People stare, spit at, and slander them on a daily basis. To be the most hated race, constantly being told you're disgusting, is a lot to handle; the only reason they're rare, is due to they're high suicide rates.
General Appearance: For the most part they look human, though depending on their birth defects, they have some bionic replacements.
Pros: Literally none
Cons: I'll let your imagination answer this one
||AI|| 1/12 OPEN
AI's and Cyborgs are very similar in the fact that at one point long ago, they were both human. When the war was coming to an end in 3013 many who had power, wealth, and status heard of the plans to destroy mankind, so with enough money they converted themselves into AI, granting them the immortality to survive the end of the world. AI in this universe do have their own individuality, however they're personalities lack the ability to change and grow--who they were when they became AI, is who they are now. They can however grow in knowledge and ability, making them incredibly valuable. Because of their amazing technological abilities, they've lost any, and all freedom. There is not an AI in all of the Olive Branch that is not owned by someone, and these people are only the most rich and powerful. The people don't see them as a race of their own, but rather as a computer that can talk back. Because of this ideology, AI's don't have the names of people. They're owner names them a three letter name (some examples are BOO, PXL, ACE, ECO, etc)
General Appearance: Made of all technology, looks like a robot
Pros: Incredible abilities, extensive knowledge, rare, sought after,
Cons: A tool, no independence, often responsible for important jobs
•°Dark Elf °•
Long ago a reckless and arrogant elf fell madly in love with a Goddess and would travel to The Garden Of Eden to lay her eyes on the Goddess every night. The elf would tell the villagers stories about how she and the Goddess were madly in love with each other, and how she was blessed with the ability to perform miracles, destined to become a goddess herself. She boasted and was worshipped amongst the town, made promises to the people that the Goddess's would bless them if they treated the elf as an idol. A religion was founded to worship and make offerings to her; many evil and crude religious practices stemmed from this religion. The Goddesses were appalled by the vile things she did in their temples. They punished her and all those who worshipped her, cursing them to become a hideous creature of the night, one that was destined to hide and wallow in darkness forever. They're known as dark elves. The curse has since been nearly forgotten, and they've domesticated to be just another race. The light irritates them, but with enough protection it is tolerable. General Appearance: Hair colors range between shades of purple, blue, and grey. Their eyes are usually all white, or all black and their skin is usually a color lacking warmth. They also have long nails and fangs.
Pros: They're treated just like everyone else and nobody really cares about the curse
Cons: Uncomfortable in the light, most have to live in the shadows, typically regarded as an uglier race because of their unpleasant appearance.
•°Vampire°•
Vampires need blood to survive, which is one of the reasons why the Blood & Soul Supply was created. This way they no longer have to hunt. Vampires used to have the ability to live forever, but after the war that ability was lost. It is, however, harder to kill them. They have incredibly high pain tolerances and can handle just about anything. They are also known for being quick and agile. The sun doesn't bother them, and for the most part they're just tough humans with fangs and an insatiable thirst for blood. Pretty normal.
General Appearance: They're a very diverse race, but one consistency among them is the fact they all look sick and frail.
Pros: Stronger than your average person
Cons: Must rely on blood to sustain them
•°Ghouls°•
Ghouls are a very mysterious race, everytime someone begins to look for answers, only more questions arise. All we know is that Ghouls aren't brought into the world the way everyone else is. They're created by the goddess of death, Forseti. They're rumored to be the ghosts of traumatized children that died before they could ever experience happiness. The only other things the general population knows about Ghouls, is that they are mute, and must feed on the souls of the living in order to survive. Everything else is theories, myths, and rumors.
General Appearance: All have white hair, white eyes, and a ghostly complexion.
Pros: Cool lore, second chance at life, perfect race for angsty characters, everybody is curious about ya
Cons: Mute, mysterious, (I'll tell you more lore if you choose this race)
•°Nature Spirit°•
Nature Spirits are born when a pixie dies, they're purpose is to guard and to nurture the plant in which the pixie is reincarnated into. This race was created by Lorimora, and despite the fact she is missing, nature spirits seem to have a special connection to her. They're often suspected of worshipping her in secret, but despite this, they never get in trouble. Because they care for and grow the only real greenery in the Olive Branch, they have a pivotal role in its survival, making them nearly untouchable to the law. Nature spirits can't stray too far from their plant, as they are linked to it by a golden rope, one that forever bonds the nature spirit to the plant. Depending on the plant that the pixie was reincarnated to, will depend on the maneuverability of the Nature Spirit. If you're born to nurture a tree...good luck. Nature spirits are Eden's natural green thumbs, a plant's survival is guaranteed if a nature spirit is growing it, this is why they are considered a sacred race; doing anything to shame them is a slap in the face to their "Mother" Lorimora. A nature spirit is born wherever a pixie dies, because of this they pop up all over eden. When a Nature Spirit is found, citizens must report it to Order and the nature spirit and its plant will be carefully moved to one of the Imperial Gardens (A garden specifically dedicated to Nature Spirits and their plant) scattered around the Olive Branch. General Appearance: Nature spirits take the form of any nature like nymph. They also have a golden rope around their ankle that loosely ties to the plant they protect.
Pros: Considered sacred and respected all around the Olive Branch, have a special connection with Lorimora,
Cons: Cannot be matched since they have a pivotal importance to the Olive Branch (not to mention a lot of them are immovable), are stuck to their plant
||Succubus||
Succubuses are a sort of cousin to Demons. While Demons have devil horns and devil wings, Succubuses have devil claws and devil tails. Succubus' are by far the most attractive race, and usually they associate their line of work with their physical assets. They're not impulsive and unlucky like Demons are, in fact, it's quite the contrary. Typically Succubus tend to get what they want through persuasion and sheer manipulation. They have a gift of knowing a person's desires, and they almost always exploit them. They generally like to stir trouble and cause drama, but that's just a stereotype.
General Appearance: Considerably attractive, devil tail, claws.
Pros: Lots of attention, it's sad but probably more job opportunities, generally get your way, have a knack for guessing exactly what a person desires.
Cons: Often mistaken for a Demon so people may avoid you, nobody really expects Succubus' to be anything more than prostitutes, have a very bad reputation for being manipulative
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