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Abilities and Weaponry

Abilities: 

Manipulation of Shadowed [S] Energy: The ability to manipulate S Energy; the energy that enters to fill the gap where free flow of mana is blocked by the movement of beings

Tracking Through Shadowed [S] Energy: The ability to follow the path of S Energy that is created as a being moves through the layers of the world

Stealth Through Shadowed [S] Energy: The ability to hide in the imprint of S Energy left by another being's movements. Quill move in the plane of Shadowed Energy, thus mirroring the movements that matter would take were it not interrupted by her passing through space

Physical Abilities Through Shadowed [S] Energy: The ability to translate S Energy into energy that can be used by Quill's body, thus increasing her physical abilities such as strength, speed, stamina and reaction time. 

Physical Limits: 

Reaction Time: 0.005s

Top Speed: 10m/s

Strength: 1.75x average human

Stamina: 5x average human

Weaponry:

Knife: Generally strapped to her calf, no abilities. Length, 10in

Darts: Set of 25, the darts are made of a mix of silver and steel, and contain an anti-magic ward. The darts are hollow and can be filled with poison, or thrown on their own. They are each 5in ling and wicked sharp.

Equipment: 

Armband: The armband has the ability to nullify the presence of almost any toxin, allowing the wearer to be protected by its effects if it is absorbed or consumed. Additionally, if activated, it gives the wearer a 50% increase in their physical limits. 

Poisons:

Neurotoxin: This poison targets the nervous system, causing seizures and death

Corrosion: This poison has the ability to corrode almost any substance, including those that are magically charmed. It uses S Energy to break down the structures of mana, thus allowing it to destroy magical charms. Silver is one of the only substances it cannot eat through, and thus its vial is made from this material

All poisons are self-charging and begin at the strength of a QuickDraw. Multiple doses of the same poison have their strengths added.

Clothing:

Quill generally wears a light grey cloak, a black shirt and black pants. On her feet she wears tall black boots. Her knife is strapped to her calf, while vials of poison and her darks are affixed to her waist.

[(Note: This character will gain further abilities and weaponry as she evolves. Further character sheets will be posted to update )]

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