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Races

Dragonborn
Misunderstood half dragon, half human creatures whom are often greeted with fear by the other races. Most won't have wings or tail, and look like a dragon standing upright the way a human does. They value their self-sufficient clans and family over all else even religion. They're personalities often reflect the clans they come from. Say the dragonborn was from a warrior like clan, then his personality would reflect that of a warrior. There are different types of dragonborn lineages, each corresponding to different colors. Black and copper for acid. Blue for lightning. Gold, red, and brass for fire. Green for poison. Finally silver and white for cold and ice. Each descendent has the ability to blast the element they correspond to from their breaths as a form of weaponry or to help the group. They are also resistant to that particular element. They're best assets are their strength.

Dwarf
With underground homes and ancient architecture, dwarves are skilled at masonry and fighting. They tend to have black or grey hair, but will occasionally have red if they have a paler complexion over all. They live over 400 years and the oldest of them hold grudges against thee orcs who drove them out. Most are true to their word, decisive in their actions, loyal, and determined. The majority display stubbornness in their personality and have a strong sense of justice. Holding grudges is common with this race. As admirers of art with precious metals and gems, their kingdoms are often decorated with them. They trade for whatever they can't find in the mountains. When it comes to adventuring, all dwarves go with a purpose. It can be for religion, for trading, or even for their kingdom like fighting against the orcs. Two main types of dwarves exist, hill dwarves and mountain dwarves. Dwarves are mostly of the lawful alignment and are known for their constitution.

Elf
As lovers of music, art, nature, and poetry, elves live in places of beauty such as ancient forests. They possess as some would put it, outworldly grace. They appear haunting beautiful to humans and most other races despite being slightly shorter or the height of an average human. Armed with charisma, elves are mostly talkers rather than fighters. They won't hesitate, however and could easily shoot a feather arrow into an enemy or hack at the enemies and armed with a strategy when it's nesissary. They aren't there most trusting of the races and are slow to making both friends and enemies. When they make them, it takes longer for them to forget. They tend to live in small villages, hunting and growing food with the help of their magic. When traveling, elves may encounter their own kind or even a human noble who will recruit them to teach their children to fight with a sword. Most elves don't have a particular reason for adventure and traveling. The three main types of elves are wood elf, high elf, and dark elves ot other wise known as drows. Many elves are of the neutral to good alignment with the exception of the drows. They are characterized by their dexterity and dark vision.

Gnome
The big personality in a small body, gnomes often live in close knit communities. Their enthusiastic personality starkly contrasts their earthy toned cloathing that is sometimes adorned with a couple of intricate pieces of embrodery and jewels. To the gnomes, life is a privilege and they squeeze as much out of it as possible. They enjoy playing jokes like puns and pranks but despite that, they can be serious as well. With with highly decorated homes in hills, they prefer to spend more time above ground rather than in the tunnels. Most gnomes are not hostile or malicious unless they truely have suffered at the hand of another. There love gems and exploring, chasing after the love of adventure just for wealth or for the fun of it. They're known to be highly intelligent and have dark vision

Halfling
The goal of every halfling is to settle in a comfortable home, far from raging monsters, war, and chaos. Some travel from place to place as nomads while others settle in agricultural communities. They can easily slip away from threatening situations due to their small size. They favor bright colored and simplistic clothing that is also practical. They are very amiable and cheerful people who cherish family and friend bonds, home, and dream of gold or glory. They don't like to see anything living suffer. They are often found on dwarf, human, or elf communities. Rarely building large kingdoms, halflings settle for small communities with large farms that sometimes travel from place to place and have no permanent home. The reason for adventuring for this race is usually to defend the things they hold close to them or exploration. There are two types of halfling, light-footed and stout. They're best asset is their dexterity and luck.

Half-orc
Often the result of when orcs and humans form alliances, half-orcs have the cunning nature of a human combined with the strength of an orc. They inherit the appearance of an orc with greyish skin, slopping foreheads, jutting jaws, prominent teeth, and towering builds. Battle scare are seen as beauty and are often on full display. They are short tempered and enter a rage like trance during melee battles. Most live among orcs and occasionally humans, fighting in the cities for a foothold. Armed with their orcish strength and power and fiery determination from their human ancestors, they are often able to gain foothold in both city societies and in battles. Half-orcs are best known for their strength and constitution.

Human
As the youngest of the common races, humans live out short lives and only recently arrived in this world.  They strive to achieve as much as possible in this life. They are the most diverse in physical appearance as of the races, ranging from 5 feet to 6 feet tall and having skin that ranges from pale to really dark. Hair color and type varys as well. As for personalities, they are the most adaptable and ambitious with various tastes, customs, and morals. Wherever they settle, buildings that could last for centuries are found. They are relatively accepting towards other races and have government to guide the next generation. Humans adventure with ambitions in mind, unlike the rest of the races who are adventuring for traditions or fighting for their own kind. They are diverse in many fields and jacks of all trades.

Tiefling
Often the source of fear and whispers wherever they walk, tieflings are the result of an curse caused by an ancient sin their ancestors committed.  They come from the human bloodline and still do look human. All have horns that come in variety of shapes, curved ram horns, tall gazelle ones, spiralling antelope. A long tail sways behind them, often 5 to 6 feet long which curl and lash around their legs when they are nervous or upset. Their skin color is very much like human, only it also encompasses red. They're eyes are a single color with no visible pupil or sclera and their canines are   to a a point. They usually have dark colored hair. Many grow up in human cities and towns where they face quarantine and grow up to be crime lords and thieves. In order to survive, tieflings have to be strong and most end up not trusting anyone. This doesn't mean they don't open up. When they do, they are a friend for life and until the end. They have dark vision and are known for their intelligence and charisma.

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