Chào các bạn! Vì nhiều lý do từ nay Truyen2U chính thức đổi tên là Truyen247.Pro. Mong các bạn tiếp tục ủng hộ truy cập tên miền mới này nhé! Mãi yêu... ♥

★ Information ★

Before we begin:
This is inspired by UnitedWarriors' "Lost Legends" and a game called "Miitopia".

I N F O R M A T I O N
•-•-•-•-•-•-•-•-•-•
The world is collapsing... Five great cats - Cloud, Dark, Lightning, Breeze, and Stream - have created a barrier around the lands they had the power to hold in place. They are long gone, but their legacy continues in the five leagues.
Recently, the medicine cat, Light, from long ago's memory was found. In order to save the world, cats have to go on long, difficult quests to unlock lands. Monsters roam the collapsing lands. To unlock a land, you have to defeat the boss monster of each section, and then the final boss.
The leagues still have needs though. To ensure that the barrier is held up, cats must stay behind and care for their leagues.

When cats become apprentices, they choose their destiny by selecting their class and spells. If their path doesn't feel right, they may change. The apprentice's mentor often has the same class and skills.

T H E C L A S S E S
•-•-•-•-•-•-•-•-•

The Mage
- The mage is more of a magic attacker than a physical attacker
- Their variety of spells makes all mages unique in some way
- May have minor healing spells
- Ranged attacks are their specialty
- Weak basic attack

The Cleric
- The main healer for the team
- Almost a must for a quest
- Weak basic attack

The Warrior
- A strong cat in both physical attack and defense
- Have few ranged attacks
- A good all-rounder unless you want a variety of ranged attacks or healing skills
- Strong basic attack

The Rouge
- A stat changes and master trap setter
- Specializes in weakening the enemy's stats, strengthening your own stats, setting traps for your enemies to fall into, and occasionally thievery
- Can steal equipment, prey, or money
- Mediocre basic attack

The Witch
- Similar to the mage but focuses more on potions, mind reading, and other non-attack moved rather than magic attack
- Their specialty is survival magic

Each class has it's own magic.

T H E M A G I C
•-•-•-•-•-•-•

Mage Magic:
• Fire
- Set the opponent or object on fire
• Lightning
- Zap the opponent with a bold of lightning
• Water
- Puts water in a certain radius around a target
• Grow
- Grows a plant in the targeted spot
• Ice
- Puts ice in a sphere around the targeted area
- Ice could be carved, making beautiful sculptures
• Lullaby
- Sets the target to sleep
- The target restores health while sleeping

Cleric Magic
• Heal
- Heals an ally
• Revive
- Has a chance of reviving a fallen ally
•Panacea
- Heals the whole team a amount
• Justice
- Attacks the opponent with pure light
• Calm
- Cure any sleep, hypnosis, anger, and other effects

Warrior Magic
• Slash in a Spin
- Attacks all monsters at once
• Head to Toe
- Attack one monster with very high damage
• One For You, Have Another Too
- Attack one monster twice
• Here, Here, Have Another There
- Attack multiple enemies 1-5 times
• Trip, Did You Fall
- Trip an opponent
- Does more damage the more paws or legs the opponent has

Rouge Magic
• Tripwire
- Set a trap in front of you
• Giant Tripwire
- Set a giant tripwire in front of the whole team
• Steal
- Possibly steal prey, money, or objects
• Slashing Claws
- Attack random cats from 1-5 times
• Stab
- Do massive damage to one enemy
• Scary Look
- Lower the attack of the enemy
• Sharpen
- Strengthen the attack of an ally by sharpening their weapon

Witch Magic
• Brew
- Brew a potion of invisibility, poison, health, etc
- Larger Weapons
- Enlarge an ally's weapon to make their attack stronger
• Soft Paws
- Have the walking of the team have no sound
• Splash Potion
- Throw a brewed potion at an energy or ally so they are affected
• Lingering Potion
- Throw a brewed potion at a spot so all cats and monsters that step in it get ten affect
• Location
- Get a mental map of the path to the place you want to go to
- Useful for locating an enemy, finding missing cats, and finding where to go

All classes have the opportunity to go on quests. There are two main types of quests with different purposes and difficulties. There are also side quests, which do not happen often enough to count as a main type of quest but they do exist. To go on a quest, go to the quest board and select a quest. Then, get a team of cats and go for it. Your team has to have 2-5 cats.

Q U E S T T Y P E S
•-•-•-•-•-•-•-•-•

Hunting
- Go on a hunting quest when your clan is hungry
- The prey goes down every week in all the guilds
- One of the main quest types

Journey
- Go on a journey quest when a new area is ready to be unlocked
- You face monsters on the way
- You fight a boss monster at the end
- One of the main quest types

Bounty
- Fight a specific monster or animal for a price

Prank
- Pull a prank on another questing patrol
- Ask the pranked patrol if you can prank them
- If they say no, don't prank them
- An unofficial quest type

A cat has two spells when they start out. Apprentices start out with one spell slot. To get another spell slot, the leader needs to give them 5 of the league's souls. Souls can be gotten from quests. A cat may have up to four spell slots.

A cat's league affects their personalities, some strengths, some weaknesses, and more.

L E A G U E S
•-•-•-•-•-•-•

Thunder League
The cats of the Thunder League care about honor and compassion. They are the ones to go to if you need help and are the most willing to go on a dangerous quest. They make their base in a gorge, in the middle of their side of the forest.

Shadow League
- The quiet, mysterious warriors of the Shadow League seem cold and heartless to others, but for each other, they will do almost anything. They take quests mostly for glory or to help their clan. Their base is only accessible through a secret entrance through an abandoned fox set, reinforced with magic. If you try to get in through the sides, you will get lost in willow leaves then hit a wall of their trunks.

Sky League
Sky League warriors are brave and adventurous. They would go on quests for the experience and the rewards. Anything would be done for each other. Their base stretches from the whole forest canopy, as they have tree dens.

River League
The River League are generally wise, calm cats. Their main reason for attempting dangerous quest is to solve problems and help others. They make their base under a river so they can look up and see the water. The water is held up using magic.

Wind League
These cats are the fast footed runners of the moor. They do quests when they are bored or anytime they need too. Their base is a magic hemisphere in the open, surrounded by gorse and heather bushes.


Interested?
You can join on the next page!

Bạn đang đọc truyện trên: Truyen247.Pro