Pokemon Gold Walkthrough (fixed ver)
ROUTE 38
Items- Berry, Chad's #
Mainly a level up route - Tauros and Miltank both give pretty good
experience, and there's a few trainer. Chad will offer his phone # when
you beat it, and Pokedex hounds should take it - it means you'll get
a call when the normally-rare Snubbull appear. Pick up the Berry as
well, you'll want it for the next route.
ROUTE 39
Items- Mint Berry, MooMoo Milk, TM 13 (Snore) (last two items require 7
Berries)
Route 38 - Snubbull swarm = pointless route for Wild Pokemon. Stick
to beating the trainers for experience.
As for the berries, if you've been hoarding them for the whole game you
should have 7 of them. Here's where it pays off - feed the Miltank in
the farmhouse 7 Berries, and it will recover from an illness. The farm
hands will give you TM 13 (Snore) for curing it and start selling MooMoo
Milk for $500 out of the house. Word of warning - you get one bottle at
a time, but you can come back and get more later.
OLIVINE CITY
Items- Good Rod, HM 04 (Strength)
In-Game Trade: Voltorb (trade Krabby at a house north of the Lighthouse).
Your rival will intercept you as you enter town. He doesn't want to fight
you, because he's looking for Olivine's Gym Leader, Jasmine. The story
around town is that she's helping a sick Pokemon at the Lighthouse in the
southeast part of the city.
We'll get to her later, but for now, start by going to the house right below
the Gym. Someone there will give you a Good Rod, which is a serious upgrade.
Deposit the Old Rod in your PC. Also, just west of the Pokemon Center is a
restraunt. Talk to the sailor at the table to get HM 04, which teaches
Strength.
Now, you've got a decision to make. Shortly, you're going to need a Water-
type as there's a giant Surf area. If you don't have Croconaw (or even if
you do and want to upgrade), you've got some decent choices here. Staryu
is always a good option (even with the rarity of Water Stones), Chinchou
or Lanturn are Water/Electric, which means it can do two jobs at once,
and there's even the comedy Shellder option. But if you want the best one
for ingame, you need to hold off until Friday, then get back to Union Cave
by any means necessary. (Fastest way is Olivine -> 39 -> 38 -> Ecruteak
-> 37 -> 36 -> Violet City or Ruins of Alph -> 32 -> Union Cave.) Bring
as many Great Balls as you can afford.
When you get to Union Cave, go near the exit. Remember the ladder you took
down to get TM39? Below that, there's a small Surf passage. Take it down
to find a ladder. Go down the ladder and you'll emerge in a new portion
of the Cave. (Note: In addition to the Pokemon in the Union Cave, you
can find Quagsire in the water areas. It tends to flee, so be careful.)
At the bottom of this water area, once a week, is Lapras. Treat it as an
event battle (even though you can do this every Friday) and catch Lapras
- who is, in this author's humble opinion, the best Water-type for
going through the game and will pay off big time at the end.
Back in Olivine (with Lapras in your party for good), make sure everyone
you're using is at about the same level - 26 is good enough for where
we're headed. In the bottom-right corner of Olivine is a Lighthouse -
the same one Jasmine is in. Enter.
OLIVINE LIGHTHOUSE
Items- Great Ball, TM 34 (Swagger), Rare Candy, Ether, Super Potion
Pokemon- None
This is pretty straightforward for the first couple of floors. Beat the
Gentlemen: they carry a lot of money. On the fourth floor, you can either go
up or down. Go up to collect some good items: A Rare Candy and TM 34, which
teaches the Swagger move. This will confuse your opponent and double their
physical Attack. Drop down to the 4th floor, and fall down the hole to a part
of the 3rd floor you couldn't reach before. From there, take the stairs to
to the 6th floor and Jasmine. She won't come down until you get the Ampharos
who charges the lighthouse some medicine. The medicine's in Cianwood City,
across the ocean.
From the lighthouse, go to the open land area. Use Rock Smash to break some
of the rocks and find some Pokemon. Krabby are pretty common, but every once
in a while, you'll find the Bug/Rock Shuckle. This guy has no offense to
speak of, and his speed's terrible. But his defensive stats... Off the page.
Don't worry if you don't get one here, as there's one in Cianwood. When
ready, shove off for Routes 40-41.
ROUTES 40-41
Items- None
This whole route is Surfing, so I hope you don't get seasick easily. Just
go along, getting level ups (if the trainers don't give them to you, the
wild Pokemon will) and any Pokemon you may have missed. Along the way, you
will see islands with Whirlpools blocking the entrances. These are the Whirl
Islands, home to the mystical Psychic/Flying Pokemon Lugia. However, there's
a couple of items you need to catch Lugia (the Whirlpool HM and the Silver
Wing) that you won't get 'til much later. So, head into Cianwood City.
CIANWOOD CITY
Items- Secret Potion, HM 02 (Fly)
Pokemon- Shuckle
After healing, the first place you should go is the house down-and-left from
the Pokemon Center. The guy inside has Jasmine's medicine. If you leave and
come back, he'll sell some healing items. Just above his house is a paranoid
trainer. It would appear that Rival bullied him into giving up a rare
Pokemon. He'll give you Shuckle if you have an open slot on the team.
Next stop would be the gym. This is a Fighting-type gym, so bring any
Psychics and Flyers you might have. Also, bring someone with Strength, and
an Electric Pokemon. The trainers all have non-Fighting attacks on their
Pokemon, so Ghost's invulnerability is nullified. Beat the three trainers,
move the rocks (move the left and right ones up, then move the center one
either to the left or right), beat one more trainer, and fight Chuck, the
local Gym Leader.
Recommended level: 27-28
__________________________________________________________________________
GYM LEADER FIGHT
Chuck
Pokemon:
~ Primeape L27
~ Poliwrath L30
For the first time in the game, Golem can't roll over this gym - Fighting
attacks do big damage even with its high Defense. However, Alakazam lives
to beat up the low Special Defense enemies here. Paste Primeape with a
Psybeam.
If for some reason you DON'T want to win this easily, throw an
Electric-type out for Poliwrath and Thundershock/Thunderpunch it into
oblivion - but watch out for the Mind Reader->Dynamicpunch combo that will
have said Electric type eating a 100-power Fighting move with guaranteed
confusion. See why using a Psychic Pokemon is easier?
Rewards- $3000, Storm Badge, TM 01 (Dynamicpunch)
___________________________________________________________________________
After the fight, you'll get the Storm Badge and the TM for Dynamicpunch,
which really isn't useful now. When you get outside, talk to Chuck's wife
to get HM 02, which is Fly. This will get you back to Olivine very quickly.
OLIVINE CITY GYM
Items- None
Pokemon- None
When you land in Olivine, climb back to Jasmine's location. Give her the
medicine and she'll go back to the gym. Inside, she'll offer to fight you
for the Mineral Badge. She uses one of the new types, Steel.
Recommended level: 28-29
__________________________________________________________________________
GYM LEADER FIGHT
Jasmine
Pokemon:
~ Magnemite L30
~ Magnemite L30
~ Steelix L35
Two Magnemite? Someone better pinch Golem, he's dreaming.
Steelix is a rarity in this game, a Pokemon designed to fight around its
weaknesses. It has Iron Tail for its main damage dealer (beats Rock/Ground
Pokemon like Golem who would normally take on the Ground weakness), Rock
Slide should you throw a Fire or Water/Ice type at it, and Sunny Day to
weaken Water moves. You could fake it out by luring it into Sunny Day and
then switching to the Fire-type, but there's a good chance it'll be pasted
by Rock Slide on the switchin. Your best bets are a Fighting type such as
Machoke/Machamp, or a high Special Attack Water-type like Lapras to Surf
it for massive damage before it can get the Sunny Day up.
Rewards- $3500, Mineral Badge, TM 23 (Iron Tail)
___________________________________________________________________________
Now, the next stop is Route 42, east of Ecruteak City. However, there are
some side items you can do with the HMs. These are outlined below.
New Bark Town: Get out the Togepi and show it to Professor Elm. As a reward,
he'll give you an Everstone.
Cherrygrove City: Surf to the fisherman and talk to him. He'll give you
the Mystic Water that boosts Water damage.
Violet City: Use Surf in the waterways to get a PP Up and a Rare Candy.
Route 32: Use Cut to access a portly man who has TM 05, Roar.
Union Cave: In the room where you got Swift, Surf the water to a new part
of the cave. Go left the first chance you get and go out. This leads to a
new part of the ruins with a trainer, and is the only place in the game to
catch Psychic/Flying Natu and Normal-type Smeargle. Smeargle's unusual, in
that it learns only one move, Sketch. But that move can open up any move in
the game, because it permanetly copies the last move the other Pokemon used.
Azalea Town: You can use Strength in the Slowpoke Well to access a couple of
new items. One is TM 18, Rain Dance. The other one is the King's Rock, which
gives all moves a chance at flinching, and evolves Poliwhirl and Slowpoke
when you trade them with the rock attached. As well, this is the earliest
place to catch Slowpoke, Slowbro, and Golbat.
Ilex Forest: Surf in the pond by the exit to find Psyduck and Golduck.
Route 34: On the left side of the Route is a water path. Surf down it and
go into the inlet. Beat the 3 trainers inside to earn the Soft Sand item,
which boosts Ground damage.
Ecruteak City: In the Burned Tower, use Rock Smash on the right side and go
up to a hole. Fall down and use Strength to get TM 20, which is Endure.
With all that done, head east to Route 42.
ROUTE 42
Items- Ultra Ball, Yellow Apricorn, Green Apricorn, Peach Apricorn
Here's your chance to catch a wild Flaaffy if for some stupid reason you're
not raising Mareep. (By now, it should nearly be an Ampharos). Mankey's here
for Gold players as well. Also, you're now in what's considered a mountain
area in Johto, which means you can Headbutt for Aipom and Heracross if you
haven't already.
The only reason why you're on this route is that it's the only route leading
to Mahogany Town. That's the next destination.
MAHOGANY TOWN
Items- None
Pokemon- None
When you come into town, you'll notice several things. The Poke Mart is
selling useless items, the Gym is blocked off, and the path to Route 44 is
blocked. And I'll give you 3 guesses as to who's behind this*. So heal, and
head north to Route 43/Lake of Rage.
* And the first two don't count.
ROUTE 43/LAKE OF RAGE
Items- Bitter Berry, Max Ether x2, TM 10 (Hidden Power), TM 43 (Detect),
Red Scale
The best of the n00bs is Girafarig, and it's just a novelty (how in heaven's
name do you get a Normal/Psychic type?) Wild Noctowl are also good Pokedex
fodder.
The tollbooth on Route 43 is being manned by a member of Team Rocket. If you
want to pass, they'll let you, but it'll cost $1000. It's better to take the
grassy path, as you can catch some Pokemon and fight some trainers. The route
leads to the Lake of Rage.
If you take the left entrance to the Lake, you'll be able to use Cut to get
some TMs. In the house is TM 10, Hidden Power. You may remember the Unowns
back in the Ruins of Alph using this move. Also, you can find TM 43, Detect.
This will prevent damage for 1 round, but doesn't work the more you use it.
The main reason why you're here, though, is the Red Gyarados. To find it,
take the right path and Surf to the center of the lake.
----------------------------------------------------------------------------
SPOTLIGHT: Shiny Pokemon
The event battle with the Red Gyarados is the only time in the game you're
required to see a Shiny Pokemon. Shiny Pokemon are normal Pokemon with a
specific set of DVs (see the max stat and Hidden Power sections for more
fun with DVs) that glow when they enter battle.
The required stats are, on a scale of 0-15:
~ Attack can be 2, 3, 6, 7, 10, 11, 14, or 15 (50%)
~ Defense, Speed and the Specials must be 10
~ As a result, HP will either be 0 or 8
So if you get a Shiny, it's purely decorative and should only be used in
competitive play if you have no other options. And the same can be said for
Gyarados - in GSC play, he's horrible. He does learn a lot of HMs, so he can
be used as a cool-looking HM slave.
----------------------------------------------------------------------------
After you either catch or faint the Red Gyarados, you'll receive a Red Scale.
Hang onto this for now, you can trade it for an item later. Head back to
shore and you'll meet Lance - the Dragon specialist and final member of the
Elite 4 in RBY. He senses something wrong with the Pokemon in the lake and
wants you to investigate with him. Return to Mahogany Town and go to the
little shop, where after the threat of death by Hyper Beam, you'll enter
the Team Rocket Base.
TEAM ROCKET BASE
Items- Hyper Potion, Nugget, X Accuracy, Protein, Ice Heal, Dire Hit, Full
Heal, TM 46 (Thief), HM 06 (Whirlpool
When you go down the stairs, you'll walk by a Persian statue. As soon as you
do, two Rockets will attack you. After beating them off, walk left to a
passage, and right to another. Go down and around to find a computer. Engage
it to stop that from happening.
Next, you'll want to double back, and go left past the passage. After a
trainer, you'll come to a booby-trapped field. When you step on a tile, a
random Pokemon of Geodude, Koffing, and Voltorb will attack. This is your
first crack at getting Voltorb without a trade, so catch one but watch out
for the Selfdestruct attacks all three Pokemon will throw at you.
"If I ran Team Rocket, I'd spring for better traps. Booby-trapped Persian
statues and emo Pokemon? What the hell?" - _Raptor_
"KOFFFFFFFFFFING IN MY SKINNNNNNNNNN" - Blackthorne2050
- From a GameFAQs Pokemon Gold board thread, "If I Ran Team Rocket"
When you come to a flight of stairs, go down and Lance will give you a one-
time healing. Go to the right, and down the stairs. Now, you'll have to beat
two specific trainers to get passwords to the leader. The trainers you have
to beat are the trainer by the Full Heal and Dire Hit items (1 L19 Raticate)
and the trainer at the upper computer bank (L18 Arbok, L18 Gloom). They will
give you the password after you beat them and talk to them again. When you
get the passwords, take the stairs above the Protein and go left. Down the
stairs, and take the next flight to TM 46, Thief. Head back down the stairs,
run into Rival (Lance kicked his butt so you don't have to), and check the
door. When it opens, fight the Rocket inside....
Male Rocket Leader
Pokemon- L22 Zubat, L22 Koffing, L24 Raticate
Rewards- $1584, Generator Room Password
Simple trainer. A Rock with a ground move (Graveler/Golem) will do well here.
After you beat him, he teleports away, but his Murkrow has the password.
Backtrack to the hallway where Lance healed you to start a 2-vs-2 match.
Lance will take the guy, while you fight this evil lady....
Female Rocket Leader
Pokemon- L26 Ekans, L26 Gloom, L26 Murkrow
Rewards- $1800, access to the Generator room
Pretty easy. Ground gets Ekans, Fire takes Gloom, and Murkrow falls to an
Ice or Electric attack.
When the leaders book, you and Lance will eliminate the Electrode by any
means necessary. You can catch them if you want, but only catch 1 and faint
the other 2. When the Pokemon are gone, Lance will thank you and give you
HM 06, Whirlpool. Don't use this on a team member, though. (If you caught the
Red Gyarados and aren't using it, give it Whirlpool.)
When you come out of the shop, the Gym will be opened up. Walk in to find
pretty early on that this place loves Ice-types. Here's the path, fighting
every trainer:
From the start, go one step past the left statue and go up to the trainer.
Beat her, and go back to the start. Beat the trainers on the side in any
order. Next, go one square to the left of the right statue, and up to the
trainer. Beat him and go back down. Finally, go to the left side of the left
statue, and go up, right, down, left, up, and right to find the old man
Pryce.
Recommended level: 31
__________________________________________________________________________
GYM LEADER FIGHT
Pryce
Pokemon:
~ Seel L27
~ Dewgong L29
~ Piloswine L31
Wow, the trainers ARE regressing in this game. Pryce would get stomped
quite hard by Jasmine, not only based on Pokemon but on the levels alone.
As such, this is one of the easier Badge fights.
Seel is pure-Water, but has Ice moves so you may want to hold the Grass
types and stick with Thunderpunching it.
Dewgong is Water/Ice but has the same problems as Seel - so just
Thunderpunch it down.
Piloswine is the odd combo of Ice/Ground, which nulls the Electric damage.
But it also opens them up to a good Fire-type roasting. Or you could whack
it with Fighting moves until it croaks, or Surf it out of play. The special
moves are preferred, as Pilo's Special Defense isn't the hottest.
Rewards- $3100, Glacier Badge, TM 16 (Icy Wind)
___________________________________________________________________________
After you beat the gym, you should have seven badges. If you do and have
beaten the Rockets twice - and basically followed the walkthrough to the
letter, you should trigger a phone call from Elm. If not, you may have to
restart - I haven't missed the call in my playthroughs, but people have.
Since I haven't been able to replicate the error, I can't explain it myself.
Anyway, if you get a call from Elm, you're in good shape. But the Radio
Tower in Goldenrod is not - it's being used to broadcast a pirate signal.
Time to crack some skulls in Golden Rod.
RADIO TOWER: 1st PASS
Items- Underground Key, Max Ether, TM 35 (Sleep Talk), Card Key, Amulet
Coin, Smoke Ball
Pokemon- None
The basic point of this area is to waste the 11 Rockets hanging around.
Expect Poison, Normal, Steel, and part-Flying Pokemon. When you get to the
5th floor, talk to the "director" to engage a fight.
Fake Director
Pokemon- L30 Koffing (x5), Weezing L32
Rewards- $2160, Underground Key
Five. Koffings. What. The. ****. Psybeam. Him. Talking. Like. Kirk. Is.
Fun.
The "director" will give you the Underground Key for beating him. Now, you
have to go to the Underground section of Goldenrod and use the key on the
locked door. When you do, Rival will take the time to attack....
____________________________________________________________________________
--------------
RIVAL BATTLE 3
--------------
Pokemon:
~ Golbat L30
~ Magnemite L28
~ Haunter L30
~ Sneasel L32
You picked Chikorita:
~ Typhlosion L32
Cyndaquil:
~ Feraligatr L32
Totodile:
~ Meganium L32
Look out, Chikorita starters - Rival grabbed the "Illegal Evolution Poke-
Wheaties" again and is turning them on you. And we now know what Pokemon
Rival stole in Cianwood - the Sneasel. Dark/Ice, and blinding fast, but
it's physical defense is subpar and it's quad-weak to Fighting. You know
what that means.
Golbat is quick and annoying, but can't take a hit to save its life.
Psybeam or Psychic it. Haunter and Magnemite you know already. That leaves
the starter, who can be simply counter-typed as you've done in the previous
two fights.
___________________________________________________________________________
After he goes down, you'll fight 3 Rockets, each guarding a switch. The
switches manipulate walls and doors in an effort to get to the final door.
To get to it, activate the left, center, and right switches in that order.
You can play with the doors to get a couple of new items, including the
Smoke Ball which is guaranteed to let you run away from wild Pokemon
battles. But then again, having a higher speed rating will accomplish the
same thing...
Anyway, doors 3, 2, and 1 in order get you another Rocket. Beat her and go
through the door that will open, then slay some more Rockets. Pick up the
TM 35, Sleep Talk (uses one of your Pokemon's moves while asleep), and then
beat the Rocket in the center. I'm not even going to bother listing him as
a boss anymore because he's only packing 2 Koffing - at level 25.
Talk to the director for the Card Key, which opens the shuttle doors in the
Radio Tower. Before you leave, take the stairs to the cash-doubling Amulet
Coin hold item. Then, head back to Radio Tower.
RADIO TOWER: 2nd PASS
Items- Rainbow/Silver Wing (Rainbow in Gold, Silver in Silver), Pink Bow,
TM 11 (Sunny Day)
Pokemon- None
In the tower, go up to the 3rd floor, and use the Card Key in the slot. This
will give you access to the hardest Rocket fights. Go up three floors,
beating Rockets along the way. On the 5th floor, you'll have to fight the
female and male leaders of TR back to back, so be ready.
Female Leader (Round 2)
Pokemon- L32 Arbok, L32 Vileplume, L32 Murkrow
Same Pokemon as in Mahogany, and should be dealt with in the same way.
Male Leader (Round 2)
Pokemon- L33 Houndoor, L33 Koffing, L35 Houndoom
Reward- Rainbow/Silver Wing
Koffing you should have no problem with. Houndoor and Houndoom are both
Fire/Dark, so use the approriate counters (Water, Ground, Rock, Fighting).
When the man drops, the real director will take his seat and give you a
different-colored Wing. In Silver, it's the Silver Wing. In Gold, you get
the Rainbow Wing. These are the keys to getting to Lugia or Ho-oh - and
you can do it now, but I recommend holding off until you hit the city
with the next badge so you can stock up on supplies. You'll also get
TM 11 (Sunny Day) and a Pink Bow (10% boost - Normal) from various
staffers.
After you collect your rewards, beat it back to Mahogany. Now that Team
Rocket is dead for good, you can now go on Route 44.
ROUTE 44
Items- Burnt Berry, Max Revive, Ultra Ball, Wilton's #
The trainers on this route are easy after the experience you got fighting
Team Rocket. Wilton, a fisherman on the eastern part of the Route, will
let you know when the Remoraid swarm, so keep in touch. As for the wild
Pokemon, you have to Surf to the grass patch, which has a Max Revive in it.
Be sure to get Lickitung, as you'll need it for a scenario later.
The cave at the end of the route is the Ice Path. Enter and prepare to
freeze your (Poke) Balls off.
ICE PATH
Items- HM 07 (Waterfall), Max Potion, Full Heal, Nevermelt Ice, TM 44
(Rest), Iron, PP Up
Swinub becomes Pilowswine, and you know how that goes from the last Gym.
Delibird learns one move, and can't use that move very well ANYWAY, so
it's purely relegated to the position of Santa Claus on the official
Christmas theme team. The prize here is Jynx - if you don't have Lapras,
you'll want an Ice-type for the next gym. Even if you do, its Lovely Kiss
is a far better Sleep technique than anything you've got at this point
on a non-Grass Pokemon, and you can catch a Legendary soon. Get it and
start leveling it up.
Remember the sliding puzzles of the Mahogany Gym? Well, they're back and
worse than ever. The first major one is a pain in the neck, but I'll guide
you through.
First, go up, then left, down, left, up, right, up, and right. This will
place you in the upper-right corner. From there, go down, left, up, left,
down, right, down, right, up, and right to escape. To the right is another
path, one you have to negotiate to beat this game. Starting at the higher
point, go right, up, left, down, right, up, and right to get HM 07. This
is Waterfall, which is needed to win the game. From the HM, go left, down
and left to get out and go up the ladder.
When up the ladder, go right and down to appear in a boulder-and-hole room.
Push the boulders into the holes and go down the ladder. (It shouldn't be
that hard.) You'll appear in a giant ice sheet with items around it. From the
ladder, go left, down, left, up, and right to get to the next ladder. When
you come up, go around the rocks and get the Nevermelt Ice, which increases
the power of Ice moves. Double back to a ladder, and you'll turn up in a room
with a Z-shaped platform. Go to the stairs and jump down, then go over to get
TM 44 (Rest). Then, slide up, left, and down to the final ladder. Get the PP
Up on the way out. You'll end up in Blackthorne City.
BLACKTHORN CITY
Items- Dragon Fang
Pokemon- None
The best part of the city is the Move Deleter. This man located near the
south end of town will make your Pokemon forget useless moves, including HMs!
Finally, giving someone good a rotten HM isn't permanent.
The Poke Mart here sells Ultra Balls, which are the second thing you need to
catch the Legendary Birds. Stock up, and you may actually want to skip ahead
to the Tin Tower or Whirl Islands (Gold to the Tower, Silver to the Islands)
to catch it now. You'll need it for the next gym, ESPECIALLY if you have
Lugia.
The most important thing in the long run, however, is Blackthorn Gym. And
you'll need to bring everything but the kitchen sink to beat it. Make sure
you have one Ice move user, and a bunch of strong attackers to act as your
backup.
To get to Clair, you'll need to beat a trainer, then go up a ladder. Move the
rock on the right all the way up, and move the left one into the pit. Go
down, fight the trainer, and go to the right. Push the right boulder down,
and the left one up all the way, then two spaces right. After beating a third
trainer, push a boulder all the way to the right, and a final boulder down
into the pit. Go down the ladder you passed, beat two more trainers, and
fight the hardest (radio edit) boss in the history of Pokemon to this point.
Recommended level: 38, but try to go higher.
__________________________________________________________________________
GYM LEADER FIGHT
Clair
Pokemon:
~ Dragonair L37
~ Dragonair L37
~ Dragonair L37
~ Kingdra L40
Just for the record, and this is purely my opinion - we have the hottest
lady in Pokemon right here. It's a shame that she's such a pain, in more
ways than one. She's a Dragon user, and Dragons have a grand total of TWO
weaknesses - their own type (which makes it nigh-impossible to use as the
best Dragon move you'd have at this point is the 40-power Twister), and
Ice. See why I brought Lapras and recommended Jynx?
The three Dragons attack with various Special types. But they can't do
enough damage before you drop them all with Ice Beams. The big problem here
is Kingdra. It's a Water/Dragon Pokemon, which drops Ice Beams to neutral
damage (but also opens it up for neutral damage from Thunderpunch). It'll
shrug off your attacks, get Hyper Potioned, and keep firing away. Blast
it with your best shots - Ice Beams, Thunderpunches, and if you happen to
have Aeroblast on your Lugia, USE IT.
Reward- $4000
___________________________________________________________________________
After the toughest fight yet, Clair refuses to give you the Badge! Unless you
enter the Dragon's Den and get the Dragon Fang item. Bring a Whirlpooler, and
follow the left side of the screen to a Whirlpool. Have said Pokemon destroy
it, and surf on. Eventually, you'll find the Dragon Fang and claim your
well-deserved prizes - the Rising Badge (the 8th badge in Johto) and TM24,
Dragonbreath.
Once you leave the Den, you'll get a call from Professor Elm. He'd like to see
you at his lab ASAP. Now, we could Fly there, but there are Pokemon to be had.
So let's heal up and go south from Blackthorn to hit Route 45.
ROUTE 45
Items- Elixir, Max Potion, X Special, Revive, Mystery Berry, Parry's #
Gligar can't learn Earthquake without outside influence (Pokemon Stadium
2), whereas Skarmory is one of the best Pokemon in the game. Phanpy's
evolved form eats Teddiursa's for lunch. I think Gold got the shaft here.
Basically, just hop the fences and beat up all the trainers. Parry will
track the Marill at Mt. Mortar for you, so stop by and pick him up. At
the end, go left to Route 46.
ROUTE 46
Items- Berry, Paralyzecure Berry, Dire Hit
You may remember this as the place where you caught Spearow and Geodude
way back when. At the bottom of Route 46 is Route 29, which means you have
officialy come full circle.
WELCOME BACK TO NEW BARK
Items- Master Ball
Pokemon- None
When you get home, go see Prof. Elm to get a Master Ball! This is a once-in
a lifetime item that catches any Pokemon without fail. Save this for much
later, as you'll need it.
----------------------------------------------------------------------------
SPOTLIGHT: The Hierarchy Of The Master Ball
"With great power comes great responsibility
That's the catchphrase of old Uncle Ben
And if you missed it, don't worry - he'll say the line
Again and again and again"
- Weird Al Yankovic, "Ode to a Superhero"
So Elm's just given you a Poke Ball that can catch anything in the game
without you having to put in any effort whatsoever. The question becomes...
what do you do with it?
Clearly, you don't want to waste it on a Rattata or something common like
that. It's got to be something big. If you see something shiny that tends
to flee battle or explode, you may choose to use it on that. However, that's
only going to happen once in a blue moon, and you often have a turn before
they run or blow up to get a sleeper in.
So what you will likely want to use it on is legendaries. If you REALLY want
to use one of the Gerbils, then you may want to use it on that when you see
it to save yourself flying all over Johto. But the main thing I'd recommend
saving it for is the legendary bird you get after you beat the Elite 4 -
it's level 70, and a total pain in the you-know-what to catch.
So the hierarchy goes:
~ Level 70 bird
~ Gerbils
~ Shiny Pokemon
~ Level 40 bird
~ Other Pokemon
----------------------------------------------------------------------------
At this point, the next required place is Route 26/27. There's a couple of
quick side items to take care of, though:
~ Take the Red Scale item you got from the Red Gyarados to Mr. Pokemon on
Route 30. He'll give you the Experience Share item in exchange, which when
held by a Pokemon will give them half the experience even if they don't
fight. Good for getting a Pokemon up to speed quickly.
~ Go back to Route 43's tollbooth. The guard is so happy to be back on the
job that he'll give you TM 36 (Sludge Bomb) - the best Poison attack in the
game.
You can also go after some interesting Pokemon at Mt. Mortar, Whirl Islands
(Silver), Tin Tower (Gold), and the Dark Cave. We'll start in Mt. Mortar.
MT. MORTAR
REQUIREMENTS: Surf, Flash, Waterfall, one open slot in your party
Items- Rare Candy, Max Potion, TM 40 (Defense Curl), Escape Rope, Dragon
Scale, Elixir, Max Revive
If you've seen a map of this place, you'll know this is one big mountain.
But most of it is bad items and wasted time. To get to where you need to,
take the second entrance on Route 42. (NOTE: I will only cover the parts
leading to Tyrogue. You can explore further if you wish.)
Use Flash when you enter, or you'll be banging your head a lot. When the
place is lit up, surf around the platform. When you come to the waterfall,
use Waterfall to fly right up. From there, surf around the blocks and enter
the next room.
This next room is a pain, but the items are worth it. Go left and Surf the
little pond to get a Rare Candy, then go back to the start. Go right, and
Surf through two ponds to get the Max Potion. From the item, go up, Surf
another pond, and go past where the item was. Jump down and head left. When
you come to another pond, Surf it and head right. Jump down the first fence
and collect TM 40 (Defense Curl), then return to the fence just above the
TM. Keep going right, and Surf up. This will take you to an Escape Rope. Get
it, and go right to another Surf pond. Go around the rocks and hop two
fences to collect the Dragon Scale, which evolves Seadra to Kingdra after
trading. Go left and pick up the Elixir, and retrace your steps to the
point where you took the two jumps. This time, go left, take one last leap,
and left to a ladder. Whew....
You'll appear on a platform. Go around to the maze of rocks, and look for
a Max Revive. From the item, go up, left, and down to come to another
ladder. From the ladder, it's a short jaunt to the Karate Master, Kiyo.
Karate Kiyo
Pokemon- L34 Hitmonlee, L34 Hitmonchan
Rewards- $816, Tyrogue
Getting to him is hard, beating him's a snap. Just use good Flying/Psychic
Pokemon and you'll have no problem.
After you win, the Master will give you a rare Pokemon that evolves 3
different ways, based on his L20 stats.
Attack higher than Defense = Hitmonlee.
Defense higher than Attack = Hitmonchan.
Equal stats = new Pokemon Hitmontop.
After collecting your prize, Escape Rope out of here.
DARK CAVE
REQUIREMENTS: Surf, Flash, Rock Smash
Items- Revive, Darkglasses, TM 13 (Snore), Max Potion, Full Heal, Potion
The best entrance to take is just south of Blackthorn, on Route 45. You'll
need Surf, Flash, and Rock Smash.
When you go in, you'll see a giant lake. Surf down to a distant platform to
find a Revive, and go left to TM 13 (Snore). Double back to the pond, and
exit on the left side. Go up a set of stairs and down another, then go up
past the platforms. The guy there will give you the Darkglasses, which power
up Dark-element moves. Go down from him to exit the room.
The next section starts with a corner entrance. Go down and Smash the rock,
and go right. Break rocks and jump platforms for the other items, and go
out on Route 46. Or, you can go left from the entrance, and down to find
the exit leading to Route 31.
WHIRL ISLANDS
REQUIREMENTS: Surf, Flash, Whirlpool, recommend an Escape Rope
Items- Ultra Ball, Max Revive, Max Ether, Full Restore *These are just the
items on the way to Lugia.*
To even go near Lugia, you'll need Surf and Whirlpool. You'll need Surf
and Flash to get to it. Also, bring an Escape Rope. You'll need a sleep
Pokemon, so break out Jynx and level it up quickly.
Go back to Route 41. Remember the 4 islands? Take the northeastern one and
use Whirlpool on the right side. When you enter the cave, go right and get
down the ladder. (Take the upper jump. The old info had a lot of people
confused.) When you land, go down as far as you can, left, and down again
to a ladder.
When you land again, get the Max Revive, then take the waterfall down. Enter
the cave and Surf up to Lugia. Save right now.
To catch it, you'll need to put it to sleep, wear its health down with
attacks, then throw Ultra Balls. A Jynx at a similar level (within a couple
of levels of 40) with Lovely Kiss, Ice Punch, and Doubleslap would do great
here. Sleep it, Ice Punch it once, then use Doubleslap (which does little
damage) to put it in the red. When it's health is as low as you can get it,
and it's asleep, throw Ultra/Heavy Balls for the catch.
Lugia starts at L40, with the best Flying technique in the game, Aeroblast.
It also has Safeguard (prevents status for 5 rounds), Gust, and Recover (you
know what this does.) Give it Psychic and Earthquake by TM, and you'll have
little problems with the last half of the game.
*Note: If you're playing Gold, this doesn't apply. Just catch Lugia with
the Master Ball later, and meet me in Tin Tower.*
TIN TOWER
Items- Full Heal, Ultra Bal, Escape Rope, Max Revive, Full Restore, Rare
Candy, Super Potion, Nugget, Max Elixir
Go to Ecruteak City, and have a sleep Pokemon handy. The Jynx I recommended
for Whirl Islands would be good enough. To get to the tower, go to the house
north of the Dance Hall (where you got Surf.)
The first couple of floors are pretty basic, just get ready for an amaze-ing
next few floors. Starting on the 3rd floor, go left to the Full Heal, then
go right. Next, go up and left to the pillar, then go around the pillar and
up. Take the ramps going right to get to the 4th floor.
The 4th floor is simple. From the ladder, go down, left 2, down to the Ultra
Ball, and right. Go down to the Super Potion, then bounce all the way to the
left. Ignore the stairs, but get the Escape Rope. Go left from there, and
past the left side of the pillar. Take the next staircase.
On the 5th floor, go up and right, until you come to the first ramp. Go
right 2 ramps, down 1, left 2, down 5, right 2, and down to the next
staircase.
The 6th floor is easy. Go up to the pillar, right, up, and left to the
ramps. Hop down and take the stairs. The 7th floor is where the fun begins.
Go up, ignore the teleporter, and right to the Max Revive. Next, go down and
left until you come to a fork. Take this one down and step on the pad. From
there, follow the teleporters until you come to a lone teleporter and the
pillar. Take the stairs to Ho-oh.
To get this one, use Lovely Kiss/Hypnosis to put it to sleep. Use weak
attacks like Ice Punch and Doubleslap or set damage moves (like Night Shade
and Seismic Toss) to put it in the red. Next, toss Ultra/Heavy Balls and
ka-ching! You've got Ho-oh.
In Gold, Ho-oh starts at L40 and has Sacred Fire, the most powerful Fire
move in the game. It also has Recover, Gust, and Safeguard. It can learn
the Grass-type Solarbeam, and the Sunny Day attack that makes its Fire
moves more powerful (and eliminates Solarbeam's charge.) Be sure to keep
Recover.
*Silver players, come back here later with the Rainbow Wing and a Master
Ball.*
Now that that's taken care of, it's time to fight the Elite 4. Go east
from New Bark Town, and you'll come up on a new route...
ROUTE 26/27
REQUIREMENTS: Surf, Waterfall, Whirlpool (optional, but leads to a TM)
Items- Rare Candy, Moon Stone, TM 37 (Sandstorm), TM 22 (Solarbeam), Ice
Berry, Max Elixir
Surf east from New Bark to come out on Route 27. Oh, and welcome to Kanto
by the way. To get the Candy, Surf to the far right. Enter the first cave
you see and surf to the Moon Stone, then Waterfall up to the other side of
the fence. When you come out, enter the house, where a lady will check the
happiness of your lead Pokemon. If it likes you, you'll get TM 37
(Sandstorm), which damages both Pokemon every turn. Steel, Rock, and Ground
aren't affected, so give it to one of those. To get TM 22 (Solarbeam), go
on the boardwalk and Surf until you see the Whirlpool. Destroy it and Surf
until you see an item and a trainer. Beat the trainer for Solarbeam.
The trainers in this area are not easy by any stretch of the imagination.
On Route 26, there's a lady who will heal your Pokemon, so stop in. At the
end of the route, you'll come to Champion's Path. Show the badges, ignore
the guards (they'll clear out eventually), and enter Victory Road.
VICTORY ROAD
Items- Max Revive, Full Heal, X Special, TM 26 (Earthquake), Full Restore
The most annoying parts of the Red/Blue Victory Road (the trainers and the
rock puzzles) are gone. However, the wild Pokemon still roam. This is quite
easy, with one exception. Rival's back for another butt-kicking.
____________________________________________________________________________
--------------
RIVAL BATTLE 4
--------------
Pokemon:
~ Sneasel L34
~ Kadabra L35
~ Magneton L35
~ Haunter L35
~ Golbat L36
You picked Chikorita:
~ Typhlosion L38
Cyndaquil:
~ Feraligatr L38
Totodile:
~ Meganium L38
No illegal evolutions here, but the Rival's strategy ought to be illegal
due to extreme stupidity. The newcomer is Kadabra, who you can probably
two-shot with any good physical attack before it can start Psychicing you.
Magnemite evolved, but the evolved form doesn't change types so you can
Earthquake it out as usual.
Sneasel gets creamed by the same Fighting attacks, Haunter and Golbat eat
Psychic or Earthquake/Thunderpunch, and the starter gets blasted as you've
done all game. Yawn.
___________________________________________________________________________
After the fight, Rival runs away. But you'll see him again. After the fight,
go left and drop down the hole. This leads to TM 26 (Earthquake), the best
Ground move in the game. Give this to a Ground or Rock type if they
don't already have it. Get back to the exit, and enter Indigo Plateau.
INDIGO PLATEAU/ELITE 4
Items- None
Pokemon- None
This is it. The halfway point of the game. My general advice: Have everyone
at least L45, and have plenty of items from the Mart with you. That way, if
you do manage to lose, your cash penalty won't be as bad. My specific
advice... well, see below.
----------------------------------------------------------------------------
SPOTLIGHT: Preparation for the Elite 4
Now you've reached the official midpoint of the game. If you're raising a
team, it should be around L45. If you're just going with a couple of Pokemon,
they're about L55 by now.
The team I'm going to use for this follows below. Keep in mind that I have
full trading capability, including the ability to send Pokemon back to RBY
for TMs they need. Substitute moves are in brackets if that is the case.
Golem:
Earthquake, Rock Slide (Rock Throw), two filler moves
Alakazam:
Psychic, Fire Punch, Ice Punch, Thunderpunch
Magmar:
Flamethrower, Thunderpunch, Smokescreen, Strength
Ampharos:
Thunderpunch, Thunder Wave, Fire Punch, Return
Lapras:
Surf, Ice Beam, Thunderbolt (Body Slam), Confuse Ray
Machamp:
Cross Chop, Karate Chop*, Earthquake, Rock Slide (Return)
* Purely to make sure I can still use Fighting moves when Cross Chop
invariably runs out of PP
Held items not used, except to give the opening Pokemon an Amulet Coin to
double money earned. This opening Pokemon will be listed in each member's
section.
----------------------------------------------------------------------------
___________________________________________________________________________
---------------
ELITE FOUR WILL
---------------
Pokemon:
~ Xatu L40
~ Xatu L42
~ Slowbro L41
~ Exeggutor L41
~ Jynx L41
Lead Pokemon: Ampharos
An all-Psychic team sounds like a golden opportunity for Dark-types, but
unless you imported a Houndour egg from another game you don't have one
that can attack worth a damn (Umbreon can't. Trust me.) But they're all
dual-typed Psychics, so you can strike at the other type weaknesses.
Although Ampharos could solo this fight with Fire Punch, let Magmar take
care of Exeggutor and Jynx for you with Flamethrower and just have Ampharos
Thunderpunch everything else in sight.
Reward: $4,200
___________________________________________________________________________
___________________________________________________________________________
---------------
ELITE FOUR KOGA
---------------
Pokemon:
~ Ariados L40
~ Forretress L43
~ Muk L42
~ Venomoth L41
~ Crobat L44
Lead Pokemon: Magmar or Golem
In theory, if you had Rollout on Golem you could start rolling and
beat Koga in one PP. It's not likely, however, due to high HP from Muk and
defense from Forretress.
Ariados is the evolved form of Spinarak, and you've been killing Bug/Poison
all game, so torch them or drop rocks. Same with Venomoth. Forretress is
Bug/Steel, which means a Cyndaquil's Ember might OHKO it - and certainly
Magmar's Flamethrower will.
Muk is pure-Poison and can take quite a few hits. Sadly for Koga, he's
mortally slow - my Golem was outrunning it at a level DISadvantage, and
gets ripped apart by Earthquake.
Crobat is an evolved Golbat, and is BLINDING fast. He'll use the Koga
trademarks of Toxic and Double Team, but it's still somewhat frail. Rock
Slide or Psychic it.
Reward: $4,400
___________________________________________________________________________
___________________________________________________________________________
----------------
ELITE FOUR BRUNO
----------------
Pokemon:
~ Hitmontop L42
~ Hitmonlee L42
~ Hitmonchan L42
~ Onix L43
~ Machamp L46
Lead Pokemon: Alakazam
This is pretty much Alakazam's fight to lose. All three Hitmons sport high
Special Defense, but their HP is still so low that you can probably OHKO
the lost of them with Psychic. You might get Mach Punched (Fighting-type
Quick Attack), but that's it.
You've been fighting Onix all game, and it's still pathetic. Surf it and
be done. (You would think they would have evolved it to Steelix...)
Machamp might be tricky with Cross Chop, but it too is Psychic bait.
Reward: $4,600
___________________________________________________________________________
___________________________________________________________________________
----------------
ELITE FOUR KAREN
----------------
Pokemon:
~ Umbreon L42
~ Vileplume L42
~ Gengar L45
~ Murkrow L44
~ Houndoom L47
Lead Pokemon: Machamp
Think back... all the way back... to Ecruteak. Remember the dance with the
Umbreon and I said her weaknesses were Bug and Fighting? Well, since I
don't have a Bug move here, we have to use Machamp to take out this Umbreon
as well.
Vileplume is the final form of Oddish, and it's toast to a Flamethrower.
Gengar is the same thing you've been killing with the Rival all game,
Psychic or Earthquake it out.
Murkrow is Dark/Flying, so that nulls all the Dark weaknesses. But it opens
up all the Flying ones. Ampahros's Thunderpunch will be sufficient to KO
it.
Houndoom is Dark/Fire, so you can use Water or Rock to beat it - but I'd
stick with Machamp just to make sure.
Reward: $4,700
___________________________________________________________________________
After beating Karen, because they're called the Elite 4, you'll probably
think it's over. But it's not over yet, because Lance awaits. The winner
is League Champion. Are you ready for the fight of your career so far?
____________________________________________________________________________
--------------
CHAMPION LANCE
--------------
Pokemon:
~ Gyarados L44
~ Charizard L46
~ Aerodactyl L46
~ Dragonite L47
~ Dragonite L47
~ Dragonite L50
Lead Pokemon: Ampharos
Ah, so THAT'S the source of these illegal evolutions - the league Champion!
And not only does he have three illegal Dragonites, but his Aerodactyl has
Rock Slide, which is only legal in the 3rd generation of games. Time to
paste this Sharker all over the Plateau.
Gyarados might be tough, but it still folds to an Electric attack.
Charizard is quad-weak to Rock Slide, but you may want to Surf it out as
well.
The aforementioned Aerodactyl is going to flinch you left and right with
Rock Slide if it gets enough luck. Send out Ampharos to T-Wave it, then
Thunderpunch or switch to Lapras and Surf it into oblivion.
Finally, the three Dragonites can all be brought down with Ice Beams.
Reward: $5,000
___________________________________________________________________________
After you win, Mary tries to get a word with you, but Lance pulls you into
the Hall of Fame room where you and your Pokemon are enshrined. The credits
roll, and the game is over.
Or is it...?
FREE TRIP TO KANTO
Items- S.S. Ticket
Pokemon- None
When you restart the game, you'll be back home in New Bark, when Prof. Elm
calls. He has a present for you: it's a ticket for the S.S. Aqua, which is
docked in Olivine City. So get there.
Head to the docks (the building in the south end of town), and go down the
stairs. When you come out in a watery area, show the man the ticket, and hop
on the S.S. Aqua.
S.S. AQUA
Items- Metal Coat
Pokemon- None
The Prof. must have some connections to get you a private room. It's also a
miniature Pokemon center, with the ability to heal and a PC. Go around,
beat a few trainers, break in some new Pokemon, etc. Eventually, you'll hear
about a man whose daughter is missing. She's downstairs with someone, but a
sailor is blocking the path because one of his sailors is shirking.
To find the lazy bum, check the room next to yours. You'll have to beat him
in a fight, but he's a cinch.
He'll report for duty after you beat him, so you can now access the ship's
lower decks. Beat a few trainers, and find a staircase on the left side.
Follow the doors to find the child. A grateful father will give you the
Metal Coat, which powers Steel moves and evolves a couple of Pokemon. After
collecting your prize, the ship will pull into Vermillion City.
VERMILLION CITY
Items- Rare Candy, Thunder Badge
Pokemon- None
When you pull into port, you'll come out in familiar surroundings for
Pokemon veterans: Vermillion City! Not a lot has changed, but the prize for
hearing the Fan Club president's speech is different. Now, it's a Rare
Candy.
The town is small, and it feels smaller because there's a huge Snorlax
blocking Diglett's Cave. However, the Gym is still around, and they still
train Electric Pokemon. The Jr. Trainers are easy, and the puzzle is
deactivated. Which means, you can easily access Lt. Surge.
__________________________________________________________________________
GYM LEADER FIGHT
Lt. Surge
Pokemon:
~ Raichu L44
~ Electrode L40
~ Electrode L40
~ Magneton L40
~ Electabuzz L46
Five Electric types, and you should still have Golem who can walk all over
them with Earthquakes. They may spam Double Team a little bit, but just
keep Earthquaking and they'll go down eventually.
Rewards: $4,600, Thuderbadge
___________________________________________________________________________
After you leave the Gym, heal and go around town to find out about a Kanto
wide power outage. You can't do anything about it now, so just go north to
Route 6.
ROUTE 6
Items- None
The wild Pokemon are EXTREMELY low-leveled here. We're talking mid-teens
for levels. Just ignore them since there's nothing new, and go north to
Saffron City.
SAFFRON CITY
Items- Upgrade, TM 29 (Psychic), Focus Band
Pokemon- None
The big city's just as busy. Silph Co. is sealed off above the first floor,
but the Upgrade, which evolves Porygon after a trade, is in there. Also, Mr.
Psychic is still reading people's minds, so pick up the Psychic TM from him.
The Fighting gym has only one person in it (you probably beat their leader,
Kiyo, already), but the Focus Band is inside. This sometimes prevents
fainting.
If you want to pick up a great Pokemon for the endgame, go west out of
Saffron at night and catch a Houndour. Give it the Experience Share and
perhaps let it beat up some trainers, and it'll become Houndoom, Karen's
powerful Dark-type Pokemon. Give it Solarbeam and Sunny Day TMs, let it
build up to Crunch and Flamethrower, and you've got a Kanto killing
machine on your hands.
This is probably the first place you'll hear that the power is out across
Kanto. But, the Psychic Gym is up and running, and Sabrina's still in
charge. The teleporter puzzle is still the same (for those who don't know,
it's upper-right, upper-left, lower-left, lower-left teleporters). The only
difference is in Sabrina's party.
__________________________________________________________________________
GYM LEADER FIGHT
Sabrina
Pokemon:
~ Espeon L46
~ Mr. Mime L46
~ Alakazam L48
If you've got Houndoom even at L35, this should be an easy fight. Faint
Attack will do a number on these Pokemon, who can't attack beyond the
Psychic type except for Future Sight. Otherwise, Houndoom is immune to
their attacks.
If he's not available, then it's still doable. Just attack with your
strongest physical attacks, and don't be afraid to have Lapras Body Slam
everything into oblivion.
Rewards: $4,800, Marshbadge
___________________________________________________________________________
After you get the Marsh Badge, take the same route out of the gym, and
head north of Saffron to Route 5. You'll be back.
ROTUE 5
Items- Cleanse Tag
When you get to the top of Route 5, jump down for wild Pokemon, and go into
the house where the Daycare was in Red/Blue. The old lady inside will give
you the Cleanse Tag, which lowers the chances of meeting a wild Pokemon when
it's attached. After that, head north to Cerulean City.
CERULEAN CITY
Items- None
Pokemon- None
The Gym would be a logical place to start, but it's empty except for a
chicken TR member with a weird accent. So, head east (with Cut) to Route 9.
ROUTE 9
Items- None
Route 9 is from Cerulean to the Pokemon Center outside of the Rock Tunnel
(which we'll deal with later.) Basically, beat around the trainers, and get
some Exp. When you see water, surf it to Route 10.
ROUTE 10
Items- Machine Part, TM 07 (Zap Cannon)
There's a grass area outside of the Power Plant with Electabuzz in it. Be
sure to pick one up, as it's useful for breeding purposes. When you go into
the plant, talk to everyone inside to learn that a part was stolen.
Go back to Cerulean and head north to the bridge. The Rocket you ran into
earlier will be waiting with an L30 Golbat.
After the fight, the Rocket will reveal the location of the part. It's in
Cerulean Gym. To get it, go to the square of water in the middle. Go to the
upper-left part and search downwards to get the part. Return to the Power
Plant and give the manager the part to kick-start the power and receive TM
07 (Zap Cannon). This is the Electric equivalent of Dynamicpunch, but it
paralyzes instead of causing confusion.
After you get the power restarted, go back to Saffron and talk to the
Copycat Girl. Her house is right below the Train Station. She'll wonder
about a Poke Doll that someone gave her 3 years ago. To find it, go back
to Vermillion's Fan Club and talk to the fat guy. Return the doll to get
the Rail Pass! Now, you can easily transport between Saffron and Goldenrod
back in Johto.
The power's back on, but the Cerulean Gym is still empty. Try looking on
Route 24/25.
ROUTE 24/25
Items- Protein, Nugget, Everstone, Leaf Stone, Fire Stone, Water Stone,
Thunder Stone, Berserk Gene
The old Nugget Challenge is back, and under legitimate ownership. Beat the
first 7 trainers you see, and the 8th will give you a Nugget. Then, he'll
challenge you.
Shortly after that, you'll come to Bill's house, and you'll see Misty, head
over heels in love with someone. When you break up the smooch-fest, you'll
be able to fight for the Cascade Badge.
SIDE QUEST: In Bill's house is someone house-sitting, who's been reading
about Pokemon. He wants to see Lickitung, so bring him one to get an Ever-
Stone, which prevents evolution. After that, he'll want to see other
Pokemon, in riddle form. The answers are below.
"The one with leaves coming out of its head."-Oddish. You'll get a Leaf
Stone.
Either "The one with many tails" or "The one with big jaws." This varies
depending on your version, but it's either Vulpix or Growlithe. For this,
you get a Fire Stone.
"The one with the multi-colored core, that's shaped like a star."-Staryu.
Your reward is a Water Stone.
"The really popular one, before it evolves."-Baby Pokemon Pichu. Collect
a Thunder Stone for your efforts.
This is the only chance you get to collect these particular stones, and you
only get one (unless you use Mystery Gift.)
To get the Berserk Gene, go back to the water near the bridge to Route
24, and surf down to where the old Cerulean Cave/Unknown Dungeon was (for
those who haven't played previous versions, it's across from the top row
of houses in Cerulean City). Look around for the Berserk Gene, a one-use
hold item roughly equivalent to using Swagger on yourself.
CERULEAN CITY- PART 2
Items- None
Pokemon- None
Enter the Gym to see the Jr. Trainers hanging around. Beat the three of them
and talk to Misty to let the fun begin.
__________________________________________________________________________
GYM LEADER FIGHT
Misty
Pokemon:
~ Golduck L42
~ Quagsire L42
~ Lapras L44
~ Starmie L47
We've been slaying Water types all game, so you should know how Misty rolls.
Use Electric attacks on Golduck, Lapras, and Starmie. The only trouble spot
is Quagsire - it's immune to Electric being a Ground type, and the only
Grass move you likely have is Solarbeam on Houndoom (who may or may not be
ready for this fight). If it is, great. Sunny Day, Solarbeam, seeya. If
not, send out a Water-type and Surf it until it drops.
Rewards: $4,700, Cascade Badge
___________________________________________________________________________
After getting the Cascade Badge, go back toward the Power Plant, but enter
the Rock Tunnel instead. Bring a Flasher as well.
ROCK TUNNEL
Items- Iron, Revive, PP Up, TM 47 (Steel Wing), Elixir
Rock Tunnel looks a little different, and it actually has items in it.
Otherwise, it's the same dungeon with new Pokemon. This is your first
shot to catch Kangaskhan, Cubone, and Marowak - and every so often,
the Cubone or Marowak will have an item. If they do, it's the Thick Club
- an item only they can hold which doubles their Attack rating.
Go right to the ladder from the start, and take it down. When you go down,
go all the way to the left for the Iron, then double back and go up. Go
up, avoiding rocks, until you come to the next ladder. Take the ladder, and
then go down and right to another ladder. In the next room, go up to a
Revive, and left and down to get the PP Up. Go to the next ladder, and
snag the Elixir and Steel Wing TM, then go down to the exit. When outside,
just jump ledges to Lavender Town.
LAVENDER TOWN
Items- Expansion Card
Pokemon- None
First, go to the Radio Tower (it's where Pokemon Tower was in Red/Blue.)
Talk to the people to get Kanto's Radio Card, which has a Poke Flute
channel. You'll need that later. There's not much else here, so go west,
young trainer, to Route 8.
ROUTE 8
Items- Paralyzecure Berry
You'll need Cut to get any of the Pokemon here. Just as in Yellow, Kadabra
caught here have the Kinesis move, which lowers accuracy. Get anything
you don't have, and beat some trainers around. The Underground Path is
closed, so cut through Saffron to Route 7.
ROUTE 7
Items- None
Come here at night to catch some Dark-types (as mentioned in the Saffron
Gym). Houndour is Fire/Dark, and can learn the best Dark move, Crunch.
Murkrow is Dark/Flying, and can learn Faint Attack, which is the Dark
version of Swift - and not a whole lot else. You should have Houndour
already, so go into Saffron City.
CELADON CITY
Items- Leftovers, TM 03 (Curse), PP Up (thanks to Delong Yang)
Pokemon- None
When you enter Celadon City, start by going around the Pokemon Center to
the back entrance. If you do this at night, you'll get a scary (?) story
and TM 03, which is Curse. You know what it does to Ghosts, but in the
possession of anyone else, it raises Attack and Defense while cutting Speed.
Go to the bottom block of buildings, on the right side, and go in the second
building. Check the trash can for the Leftovers, which restore HP after
every turn.
The Department Store isn't selling anything big, except for maybe the TMs.
You can now buy Hidden Power (TM 10), Sunny Day (TM 11), Protect (TM 17,
exact same as Detect), Rain Dance (TM 18), and Sandstorm (TM 37). Find all
these on the 3rd floor.
Fortunatley, you don't HAVE to do any of that. Instead, Cut your way into
the Celadon Gym. Beat the 4 Grass-element trainers, and talk to Erika to
start a fight for the Rainbow Badge.
__________________________________________________________________________
GYM LEADER FIGHT
Erika
Pokemon:
~ Tangela L42
~ Jumpluff L41
~ Victreebel L46
~ Bellossom L46
Any Fire or Flying types will have a grand old time here. Tangela is
extremely weak to Special moves, so you can especially burninate it.
Jumpluff might be the only annoyance with its high Speed, but a good
Ice move can tear it a new one. Same with Victreebel and Bellossom.
If you need to level up Houndoom, this might be your best shot. Oh, and
you actually get a TM here unlike the rest of the leaders we've fought
to this point. Huzzah!
Rewards: $4,600, Rainbow Badge, TM 19 (Giga Drain)
___________________________________________________________________________
With Erika defeated, get out the Bicycle and move west to Cycling Road.
*NOTE* The PP Up is in the right side of town, hidden in the bushes.
CYCLING ROAD
Items- None
Muk + Slugma = HOT GOOEY ACTION :P
They're the newbies on Cycling Road, along with Grimer and Fearow if you
don't have it yet. Slugma is a pain because quite frankly, it's horrible -
and you have to level it up to 38 to get something that's not much better.
If you like the Poison-type, though, you can't go wrong with Muk.
At the bottom of the hill there's a few trainers to beat around, and also
the entrance to Fuschia City.
FUSCHIA CITY
Items- Burnt Berry
Pokemon- None
So you're going to Fuschia City, which means Safari Zone. Right? Well,
let's check with Lex Luthor...
"WRONG!!!"
Yep, they closed the Safari Zone - and after the 15,000th Tauros got
away from me in Red version, maybe there's a reason. Grab the Burnt
Berry off the bush as a consolation prize.
The fact that the Zone is closed makes this a very boring town. Routes 19-
21 are closed because the volcano that is Cinnabar Island blew its top one
day. However, the Gym is still running, and they're dedicated to Poison. All
the Jr. Trainers look like the new leader, Janine, but they're easy to find
and defeat. When you've fought 4 trainers, Janine is just a few feet away.
She'll fight you for the Soul Badge. (And for the record, she's Koga's
daughter.)
__________________________________________________________________________
GYM LEADER FIGHT
Janine*
Pokemon:
~ Crobat L36
~ Ariados L33
~ Weezing L36
~ Weezing L36
~ Venomoth L39
I never understood - considering when you get here in the game, you'd think
the Pokemon would be slightly higher levels. Considering how the Poison
type doesn't get any love in this generation anyway, it's not that
suprising though.
You've faced all these Pokemon before between Janine's daddy Koga and Team
Rocket so this should be quite easy. They can all be Psychiced down, or
you can torch the Bugs and Earthquake/Rock Slide the others.
* I'm aware that Fire Red/Leaf Green calls her "Charine". But this isn't
the 3rd generation, so I call her how I see her. Besides, "Janine" makes
more sense anyway.
Rewards: $3,900, Soul Badge, TM 06 (Toxic)
___________________________________________________________________________
This should put you at 13 badges - so rather than double back, let's go
East to clean out some trainers on Silence Bridge. You might know it as...
ROUTES 15-12
Items- PP Up, Nugget, Calcium, Super Rod
Since the Safari Zone closed, they had to relocate Chansey - and so they
did, to the Silence Bridge area. Of course, they kept its rarity the same,
so you'll be pulling your hair out trying to find one. To make matters
worse, you need two - and it's easier to catch two than to get one and
breed another. You need two because of the trade for Aerodactyl on Route
14 and if for some unknown reason, you actually WANT a Blissey...
There are about 20 trainers on the 4 routes combined, which means major exp.
for all your Pokemon. At the end of the routes is Lavender Town. Heal there,
and go back down to Route 11.
ROUTE 11
Items- Berry
East Kanto's last gasp holds a single berry and relief for those who are too
lazy to level up a Drowzee (in an incredibly under-leveled Hypno). But
the main attraction here is another event battle - the Snorlax fight. You
know what to do with this one, though you may want to add a Thief Pokemon
in to steal Snorlax's attached Leftovers...
Once Snorlax buggers away, either in your Poke Ball or otherwise, you'll
open the door to Diglett's Cave.
DIGLETT'S CAVE
REQUIREMENTS: Cut (to get out)
Items- None
Catch the moles and move through to Route 2. Very short and very sweet. Just
make sure you have Cut for the next part.
ROUTE 2
Items- Carbos, Nugget, Elixir, Max Potion, Poisoncureberry, Dire Hit
I think I figured out why this game never got much love from Nintendo -
how the heck did they get away with leaving the rat to this late portion
of the game? And if you had trouble catching Pokemon before, imagine now
that the highest leveled Pokemon is L8? (Hint: At this point in the game,
simply throwing an Ultra Ball can get a catch a majority of the time).
To get all the items here, start with the Carbos in the upper-right corner
of the area. Go down to the house to get a Nugget, and Cut down a bush. Keep
going to get an Elixir, then cut down another bush to come out on the left
side. Go through what's left of Viridian Forest, and get the remaining
items in there. Go north to Pewter City.
PEWTER CITY
Items- Mint Berry, Ice Berry, Silver/Rainbow Wing (the one you didn't get in
Goldenrod)
Pokemon- None
The Berries are in the top-right corner of the map. The Wing is held by an
old man who's hanging out at the entrance to Route 3. Pick up the wing, grab
a Master Ball, and go for that second bird. (The way to get to them is back
in Johto, under the second set of Side Areas.)
After you get back, go to the old gym. There's still only one Jr. Trainer,
so beat him and get a piece of the Brock.
__________________________________________________________________________
GYM LEADER FIGHT
Brock
Pokemon:
~ Graveler L41
~ Rhyhorn L41
~ Omastar L42
~ Kabutops L42
~ Onix L44
Oh good lord, another unevolved Onix. It's like they're not even TRYING
anymore. If you're raising a Grass Pokemon (or a Solarbeam Houndoom), it
can solo this fight. If not, a Water-type with Thunderbolt (or just an
Electric type), or a Fighting type... basically, as long as you don't
use a party of Pokemon you caught on Route 2, you win.
Rewards: $4,200, Boulder Badge
___________________________________________________________________________
Collect the Boulder Badge, and head out. At this point, you can check out
Mt. Moon, or go to Viridian City. We'll be going to Mt. Moon first, by
Route 3.
ROUTE 3
Items- None
Only 4 trainers to defeat this time. Snag Jigglypuff and Arbok (Silver only)
if you don't have them already and go into Mt. Moon. Just be healed before
entering.
MT. MOON
Items- Moon Stone (Monday nights, need Rock Smash)
As soon as you enter Mt. Moon, the Rival will make one last forced
appearence. (After this, he's fighting at Indigo Plateau on Monday and
Wednesday.)
____________________________________________________________________________
--------------
RIVAL BATTLE 5
--------------
Pokemon:
~ Sneasel L41
~ Alakazam L43
~ Magneton L41
~ Gengar L43
~ Golbat L42
You picked Chikorita:
~ Typhlosion L45
Cyndaquil:
~ Feraligatr L45
Totodile:
~ Meganium L45
The final (forced) battle with the Rival goes as you'd expect. Cream
Sneasel with a Fighting type, Magneton with Earthquake, etc. The only
problems may be the fact that he got Alakazam and Gengar this time, but
you should still have 7-8 levels on him and can go fast enough to leave
their guts splattered all over Mt. Moon.
___________________________________________________________________________
After he goes, catch Clefairy and leave by the top ladder. This will take
you to a small shop that sells large quantities of Lemonade, and the site of
the Clefairy's Moon Dance. After the dance, break the rock for a Moon Stone,
then go to the lower cave entrance. A quick hop to Route 4.
ROUTE 4
Items- HP Up
Pokemon- Same as Route 3
Just head east, beat the trainers, and go to Cerulean. Go through Saffron
to Diglett's Cave, and back to Route 2. This time, head south to Viridian
City.
VIRIDIAN CITY
Items- TM 42 (Dream Eater)
Pokemon- None
To get Dream Eater, go down to the Pokemon Center, and Surf the pond to a
sleeping guy. Talk to him for the TM.
The Viridian Gym is closed, but the One-on-One Trainer House is now open.
Once a day, you can fight the last person you used Mystery Gift with. It's
a great way to learn your friend's strengths and weaknesses. If you've not
used Mystery Gift, you'll fight this guy (who looks awfully familiar.)
Pokemon Trainer Cal
Pokemon- L50 Meganium, L50 Typhlosion, L50 Feraligatr
Use Fire on Meganium, Water on Typhlosion, and Electric/Grass on Feraligatr.
After finishing here, go south to Route 1.
ROUTE 1
Items- Bitter Berry
Ah, memories... Catch Furret if you don't have one, then go down through
Pallet Town to Route 21.
ROUTE 21-19
Items- No
Mr. Mime is the newb here. And yes, even though it's called "Mr. Mime",
you can still get a female. The thing is, its original name in Japan
is "Barriyado" or "Barriered", and of course, there's no gender assumption
there. Apparently someone wasn't thinking ahead to genders... I blame
Creatures, personally.
After catching Mr. Mime, surf south to what's left of Cinnabar Island. Talk
to Gary (the game calls him Blue for some reason), and he'll fly away. Surf
east until you come to the old Seafoam Islands, where it seems that Blaine
is hiding. Beat him.
__________________________________________________________________________
GYM LEADER FIGHT
Blaine
Pokemon:
~ Magcargo L45
~ Magmar L45
~ Rapidash L50
You will quickly learn just how badly Magcargo fails when you face it
here. It's Fire/Rock, and that makes it quad-weak to Water AND Ground.
Rapidash and Magmar are both pretty weak defensively, but they're also fast
so you might want to stick with the Water-types to ensure a quick win.
Rewards: $5,000, Volcano Badge
___________________________________________________________________________
After you get the Badge, surf east until you come to Fuschia. The rocks have
been cleared, and the world unlocked. But you haven't the time for
celebration, as you've got one badge to go before you can call yourself a
great trainer.
VIRIDIAN CITY PART TWO
Items- None
Pokemon- None
Go back to the Gym. Gary (Blue)'s the only one around. Get a balanced team
ready for the only hard trainer in Kanto.
Recommended level: L53
__________________________________________________________________________
GYM LEADER FIGHT
Blue
Pokemon:
~ Pidgeot L56
~ Alakazam L54
~ Rhydon L56
~ Exeggutor L58
~ Gyarados L58
~ Arcanine L58
And after all of these wimpy fights throughout Kanto, they have the gall
to throw a somewhat difficult fight at you. The bastards. If it seems like
I half-ass Kanto, it's because I'm only giving it as much attention as
it got from the developers.
Anyway, you're going to need to bring both barrels here. Lead with your
resident Electric-type and Thunderbolt or Thunderpunch Pidgeot out of the
sky. Throw your Houndoom out to beat down Alakazam and Exeggutor, and you
can blast Gyarados with Thunderbolt and Rhydon with Surf.
That just leaves Arcanine, who you can take out with Surf again - just
watch out for its Extremespeed and Fire Blasts. Surf's probably a two-shot
due to being at a level disadvantage, so good luck.
Rewards: $5,800, Earth Badge
___________________________________________________________________________
After Blue hands over the Earth Badge, return to Pallet and go to Oak's Lab.
He'll tell you that Ash (Red) is training in Mt. Silver. The good Prof. will
show you the way to get there, and it involves Route 22.
ROUTE 22
Items- None
The only thing you need to do is go into the building. When you go in, the
guards you passed on the way to Indigo Plateau will be gone, and you'll be
on Route 28.
ROUTE 28
Items- TM 47 (Steel Wing)
This is it. The final grass path of the game. Train well, and get any
Pokemon you don't have already. To get the second Steel Wing TM, go to the
Pokemon Center and cut down the bushes to find a house. The woman inside
will give it to you.
When you are ready, enter Mt. Silver, the final dungeon.
MT. SILVER
Items- X Accuracy, Escape Rope, Max Elixir, Full Restore, Max Revive
You don't need them, but Flash and Waterfall help here. Flash lets you see
in section 1, and Waterfall gets the last two items.
Follow JamesXXIV's path and you'll get into Section 2 without Flash:
6 steps up
3 steps right
6 steps up
9 steps left
6 steps up
5 steps right
3 steps down
7 steps down
4 steps up
2 steps left
5 steps up
6 steps left
6 steps up
5 steps right
3 steps down
3 steps right
5 steps up.
In Section 2, the main thing is to get experience and catch the new Pokemon
here. Larvitar's always at L20, so beware. If you raise it for a long, long
time, it becomes Tyranitar, the Rock/Dark Pokemon with some great moves. As
for the nocturnal Misdreavus, it's a Ghost with no Poison (YES!) but it
largely relies on stuff like Perish Song and Pain Split to annoy rather than
doing direct damange.
----------------------------------------------------------------------------
SPOTLIGHT: Preparation for Red
Last time we had a spotlight, it was for the Elite 4. Now, you're going to
have to take on someone who's lowest leveled Pokemon has 23 levels on the
champion's best, and you couldn't do any training in Kanto because the only
hard fight you had was in the last gym. What do you do?
You grind like crazy, that's what. Your best options are the area in front
of Mt. Silver, where there's a Pokemon Center within ten steps. Or you could
go cream the Elite 4 a couple dozen times. Either way, in order to preserve
your sanity I recommend being L65 - this provides levels good enough for
beating Red while keeping you from going crazy while grinding.
As for Pokemon... the same team that you used to beat down the Elite 4
should be fine, but I do recommend making a couple of changes. Houndoom is
obligatory, since he ripped Kanto apart on his own and can take the role of
two Pokemon. As for the other, and this is optional, I would swap Ampharos
out for a Jolteon or Electabuzz, as long as you have Thunderbolt on whatever
Electric you're using.
So it's Golem as the lead, then a backup of Lapras, Houndoom, Electabuzz,
Machamp, and Alakazam.
Heaven or hell... let's rock.
----------------------------------------------------------------------------
____________________________________________________________________________
-------------------
POKEMON TRAINER RED
-------------------
Pokemon:
~ Pikachu L81
~ Espeon L73
~ Snorlax L75
~ Venusaur L77
~ Charizard L77
~ Blastoise L77
Of course, Ash will lead with his rat. Earthquake the hell out of it.
Espeon and Venusaur will go down to Crunch/Flamethrower respectively. If
you want to hold off and heal your team, send it out against Espeon - it's
immune to Psychic and its other attack (Swift) will do piddling damage.
Snorlax can be incredibly frustrating - it has Amnesia, Rest, Snore, and
Body Slam for damage. You can stick out a Perish Trapping Misdreavus, but
it will switch out on the same turn you do... bring Machamp and hope for
a critical hit on Cross Chop instead.
Finally, blast Charizard with Surf and Blastoise with Thunderbolt, and
you'll win the game.
Reward: $7,700
___________________________________________________________________________
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