⭐100th CHAPTER!!⭐
Happy 100th chapter, everyone!! I really could not have made it here without the help of every single one of you and your support! Honestly, it's been my dream to have this game presented to game freak and have it become a generation within the canon pokemon series, and this book reaching 100 chapters is a proud testament to that.
So to reward y'all, for your roleplays and reads, I've put together this chapter which introduces you to...
-A new fakemon
-A variety of new abilities and moves present in Fulcre
-Canon teams for Rosey and Quinton
-Soul boosts
-Some fanart done by NinaSky101 (love ya girl)
-And a BIG announcement for BF!
GRAB A SNACK, AND LET'S JUMP RIGHT INTO THE NEW FAKEMON SINCE Y'ALL DESERVE IT-
Name: Pupcicle - Ice
Pokemon: The snow pup pokemon
Dex Entry: The hat on this pokemons head is popular among fashion critics up in Linweich. A lot of residents up north wear the same cap as this puppy pokemon.
Abilities: Friend Guard, Fur Coat
STATS:
Hp: 40
Attack: 50
Defense: 30
Special attack: 20
Special Defense: 30
Speed: 50
TOTAL: 210
Where to find it?: Snowy parts of the wild area and in Northern Starbark
Evolves at level 26 into...
Name: Huskimo - Ice
Pokemon: The Husky Pokemon
Dex Entry: Huskimo are often used to transport goods in tough weather. With their ability, they can withstand any storm that dares stand in its way.
Abilities: Fur Coat, Strong Paws
STATS:
Hp: 80
Attack: 110
Defense: 70
Special Attack: 65
Special Defense: 85
Speed: 90
TOTAL: 500
*Huskimo can also Mega Evolve!*
Appearance: The cloak he wear is now blowing in the wind, with ice crytale attached to the ends of the cloak. The claws become icey and blue, and a littlr bigger. Huskimo also gets sharp icey fangs lined around his mouth, and his eyes are light blue and clear, yet also look ready to fight. His tail is also bigger.
STATS:
Hp: 100
Attack: 130
Defense: 80
Special Attack: 65
Special Defense 95
Speed: 100
TOTAL: 570
---------------------------~Now for some new Fulcrian Moves!~--------------------------------
Magma Horns
-Physical, Fire
-90 Attack, 15 PP
-Can be learned via TM or so by pokemon with horns and is the signature move of Magram
_The user uses its inner fire power to turn its horns molten, and then slams them into the opponent. This may cause a burn.
Dandiblast
-Special, Grass AND Electric
-Base 90 Special, 15 PP
-Can be learned via TM or so by pokemon who have petals and is the signature move of Lorest.
_The user launches a storm of electrified petals at the opponent. This may cause paralysis.
Aqua Vortex
-Special, Water
-Base 90 Special, 15 PP
-Can only be learned by Fisodam for now
_The user spins around an object of sorts and launches a spiral-vortex of water at the opponent. This may cause a Sp. Defense drop
Ice Charge
-Physical, Ice
-Base 65, 20 pp
-Can be learned by fast ice pokemon and bipedal pokemon
_The user creates an icey aura around itself and rams into the opponent. This may cause the users speed to increase.
Axenation
-Physical, Steel
-Base 75, 15 pp
-Can be learned by steel types and pokemon with weapon like limbs or so.
_The user swings a weapon at the opponent in an axe like manner. This move doubles in damage against grass pokemon.
Mercurite
-Status, Steel
-10 pp
-Can be learned by steel types and some ground types
_The user turns the battle field sludgey and course, and the ground climbs up onto the opponents legs. The opponent is then poisoned, even if it is a steel or poison type. This move can only be evaded if the opponent is a ground type.
Magnetic Pulse
-Special, Electric
-Base 40, 10 pp
-Can only be learned by Pikachu, Raichu, and it's clones, and is the signature move of Genipult
_The user shoots two lightning bolts out of its cheeks, one red one blue, and strikes the opponent with them. After damage is dealt, if their is a steel type on the users team, the user would switch out of battle to the closest steel type.
Earth Punch
-Physical, Ground
-Base 90, 15 pp
-Can be learned by any pokemon that can learn the elemental punches, and ground types with defined hands
_The user dives its fist into the ground, engraving its fist within dirt, and strikes the opponent with it. This may cause a defense or attack drop, depending on if it was super effective or not.
Bug Punch
-Physical, Bug AND Fighting
-Base 90, 15 pp
-Can be learned by bug types and pokemon that can know the elemental punches.
_The user hardens the exoskeleton skin around it's hand and then bashes the opponent with it. This may cause a special defense or special attack drop if the move was super effective or not.
Psy-Spin
-Physical, Psychic
-Base 70, 15 pp
-Can be learned by psychic pokemon and generally rotating pokemon. This is the mew signature move of Fulcrian Malamar.
_The user spins around, creating a strange aura around itself as it spins so fast. This move will boost speed, and clear out any hazards on the field. This move can also get rid of trapping moves like Fire Spin or Thunder Cage.
Magi-Lights
-Fairy, Special
-Base 80, 10 pp
-Can be learned by pokemon that illuminate some sort of light
_The user sends out an array of flashing colorful lights at the opponent. This may cause burning.
Fearless Roar
-Special, Dragon
-Base 80, 10 pp
-Can be learned by Dragon types, including Tundragon.
_The user lets out an all-out roar in akin to Dialagas Roar of Time. The opponent has a 3% chance to flinch.
Shadow Wing
-Physical, Ghost
-Base 75, 15 pp
-Can be learned by most flying types and pokemon with wings.
_The user creates a shadowy aura around it's wing and strikes the opponent with it.
Glass Wing
-Physical, Rock
-Base 75, 15 pp
-Can only be learned by Shatterbat
_The user smashes its frail wings against the opponent, harshly lowering the opponents accuracy and defenses. In resturn, the user also looses its defenses, but it's speed is upped by 1 stage.
Power Song
-Status, Fighting
-10 pp
-Can be learned by any sound-oriented pokemon
_The user creates an inspiring melody that boosts all the stats of its allies by one stage, while in returns lowering the users special attack by 2 stages.
Drum Roll
-Physical, Fighting
- Base 60, 10 pp
-Can only be learned by percussion Fulcrian Falinks
_The user rolls into an opponent, a kin to a drum rolling towards them, and strikes them. The users speed is increased by one stage.
Thorn Lash
-Physical, Grass
-Base 80, 12 pp
-Can be learned by grass pokemon, and any pokemon that can know Vine Whip or Power Whip.
_The user lashes the target with a large thorn covered whip like-limb. This move does excess damage if it strikes a Pokemon that isn't a grass type.
Stone Trap
-Special, Rock
-Base 60, 10 pp
- Can be learned by rock pokemon and some fighting types.
_The user surrounds the opponent in rough rocks. The opponent can longer escape of this move is used.
Grave Break
-Status, Ghost
- 20 pp
-Can be learned by ghost types and some rock types.
_Its ghost type shell smash. What else is there to say?
Sour Song
-Special, Poison
-Base 90, 10 pp
-Can be learned by sound oriented pokemon and poison pokemon. This is Blurbeaks signature move.
_The user sings horribly, so horribly in fact, that this move becomes poisonous. This move may lower an opponents Sp. Defense.
Dust Dash
-Physical, Ground
-Base 80, 15 pp
-Can be learned by ground pokemon, and some generally speedy dashing pokemon like Talonflame.
_The user cloaks itself a blur of dust as it dashes into the opponent. This move may either lower the accuracy of the opponent or boost the users speed.
Ultra-Bond Beam
-Physical AND Special, Dragon
-Base 210, 5 pp
-Can only be learned by Scaleon, the Champions pokemon upon evolving.
_The user gathers up all the memories and love it feels for its trainer, and combining the memories and love that it's team mates have for their trainer, the user transforms its bond and it's team mates bonds into a powerful energy, and strikes the opponent with that gathered energy. This move is super effective against fairy and ice types due to Scaleons ability, and is resisted only by steel.
G-Max Reef
-Water, Physical
-Base 170, off of water moves
-Can only be learned by G-Max Corsola
_The user raises a gigantic reef up from the ground, and stabs the opponent with it. This move raises defense and special defense of the user and it's allies for two stages.
G-Max Fruit Blast
-Grass, Special
-Base 180, off of grass moves
-Can only be learned by G-Max Tropius
_The user rains down bananas and coconuts from the sky that crash down on the opponent. This move drains HP from the opponent and replenishes the users HP.
G-Max Snowball
-Ice, Special
-Base 170, off of ice moves
-Can only be learned by G-Max Orcasea
_The user launches a massive rolling snowball at the opponent that breaks on impact. This move will freeze the opponent.
G-Max Sunstock
-Grass, Physical
-Base 180, off of grass moves
-Can only be learned by G-Max Sunflora
_The user raises the ground the opponent is one up to the sky, before using its sun-powered roots to slam the opponent back into the ground. This move maxes out the users and it's allies special attack.
Sparkling Kick
-Fairy, Physical
-Base 100, 10 pp
-Can be only be learned by Jackilon.
_The user creates a magical fairy aura around it's leg, and strikes the opponent with it.
Hateful Spirit
-Dark, Special
-Base 100, 10 pp
-Can only be learned by Baseline.
_The user surrounds the opponent in a ring of dark, hateful energy. The ring slowly gets smaller and smaller, until it squeezes and binds the opponent in hateful energy. The opponent can no longer escape and takes damage over time.
Blade of the Blessed
-Fairy, Physical
-Base 150, 5 pp
-Can only be learned by Graciousis.
_The user takes a blade crafted by Arceus, and swings it righteously at the opponent, smithing their sins. This move raises the users attack.
Chaining of the Fallen
-Fire, Special
-Base 150, 5 pp
-Can only be learned by Deviousis.
_The user sends scalding chains that latch onto the opponents limbs and drag the opponent down into the underworld. This move burns the target.
Entropical Abyss
-Psychic, Special
- Base 160, 5 pp
- Can only be learned by Purthra.
_The user uses its patterned wings in order to create a flashy abyss in front of the opponent. The opponent has a glimpse of what purgatory looks like, meaning its accuracy is dropped by 5 stages.
---------Now onto abilities!~-----------------------
Heat Seeker - The user is able to avoid super effective moves by 80% of how they would normally avoid them - This ability could be on most pokemon with extra sensitive vision, including Fulcrian Skiddo and Gogoat.
Ferocious - This ability allows dragon moves to be super effective against all types except fairy, ice, and steel. - This ability can only be on a Scaleon.
Musical Feet - This ability allows the users speed to be upped when hit by a sound-based move. -This ability is only on Fulcrian Falinks, Meloetta, and Blurbeak.
Mystical Ring - This ability surrounds the user, it's alley, and the opponents in a mystical ring which disables stat drops. -This ability is only on Faircine.
Whiplash - If the user is switched out of battle, but is switched back in at some point, then the user's speed is boosted by 1 stage. -This ability can be on any fully evolved pokemon with a base stat total below 500, including pokemon like Spinda.
Strong Paws - If the user is hit by a multi-target move (Earthquake, Blizzard, etc.) the users defense will boost and it's stab moves earn priority in battle. -This ability could be on any dog pokemon, like Huskimo, Dingchic, Zacian, Zamazenta, Arcanine, etc.
(I might have missed some but whatever :p just ask me about the ones I may have missed)
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Now for Rosey's and Quintons official teams! Inspired by this video:
Let's start with Rosey's team!
Shatterbat, 70: Glass Wing, Shadow Ball, Screech, Moonblast
Treeheft, 70: Axenation, Darkest Lariat, Giga Drain, Zen Headbutt
Fulcrian Dodrio, 70: Tri-Attack, Stomping Tantrum, Liquidation, Drill Peck
Huskimo, 70: Ice Fang, Slash, Psychic Fangs, Play Rough
Flyhopper, 70: X-Scissor, Breaking Swipe, Bounce, Stomp
Lorest, 70: Dandiblast, Fearless Roar, Extreme Speed, Crunch
And now Quinton's team!
Steamu, 70: Iron Head, Flare Blitz, Crush Claw, Feather Dance
Gratana, 70: Close Combat, Leaf Blade, Double Team, Aerial Ace
Fulcrian Heliolisk, 70: Dragon Tail, Thunderbolt, Thunder Wave, U-Turn
Dingchic, 70: Psychic Fangs, Slash, Iron Tail, Foul Play
Grouplion, 70: Earthquake, Leech Life, Cross Poison, Rock Slide
Fisodam, 70: Aqua Vortex, Ice Beam, Hyper Fang, High Horsepower
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Now let's talk about Soul Boosts! Every generation has a special niche to then that makes competitive play more interesting (Gen 6 had Mega Evolution, Gen 8 had Dynamaxing, etc.) So in this generation, you guys get Soul Boosts!
What's a Soul Boost? A soul boosts is an essence or power created by Arceus that is used a sort of basis for the power to mega evolve, perform z-moves, and dyna/gygantamx.
How do you activate a Soul Boost? A Soul Boost can only be activated if two or more of the Pledges of Harmony are activated simultaneously in battle.
What in the name of Arceus are the Pledges of Harmony? The Pledges of Harmony, or PoH for short are the 3 powers that pokemon gain via the friendship between human and trainer. The Pledges are Mega Evoloution, Z-Moving, and Dynamaxing/Gygantamaxing.
So how do Soul Boosts work? Well, say if you were to Mega Evolve a pokemon and then have that Mega Pokemon use a Z-Move, signature or not. Then a type of Soul Boost would come into play and dramatically play a role in either boosting stats, or creating a new move/form entirely depending on the combination created.
What are the types of Soul Boosts that can be created? Well, that depends on the combo of PoH you create. If you Mega Evolve a pokemon and then Dynamax or Gigantamax said pokemon, then said pokemon will go into a Soul Form, which changes the pokemons appearance and makes all of the users moves 100% accurate, as well as raising critical hit rates. If you Mega Evolve a pokemon and then have said pokemon use a z-move (signature or not), then said pokemons move will turn into a Soul Move, which boosts a pokemons speed and either attack or special attack (depends on the higher stat) both by two stages, as well as raising critical hit ratios. If you Dynamax or Gigantamax a pokemon, and have it use a z-move (signature or not), then said pokemons move will turn into a Soul Impact, which turns the move into a signature type-based move dependent of the pokemons main type, that will deal a ton of damage and lower the opponents special and regular defenses by two stages, as well as boosting the users critical hit ratio.
So basically....
Soul Form: Changes the pokemons appearance and makes all of the users moves 100% accurate, as well as raising critical hit rates. - Occurs when a mega-evolved pokemon is Dynamaxed.
Soul Move: Boosts a pokemons speed and either attack or special attack (depends on the higher stat) both by two stages, as well as raising critical hit ratios. -Occurs when a Mega Evolved pokemon is using a z-move.
Soul Impact: Turns the move into a signature type-based move dependent of the pokemons main type, that will deal a ton of damage and lower the opponents special and regular defenses by two stages, as well as boosting the users critical hit ratio. -Occurs when a Dynamaxed or Gigantamaxed pokemon uses a z-move.
Are there any special items involved? Yep, there's this item
This item is known as the Soul Pendent. An item crafted by Eternatus, Arceus, the Tapus, and Graciousis, this pendant can hold and activate key stones, store z-crystals and unleash their power, and welds the power to Dynamax/Gygantamax Pokemon. Many have tried to craft, (and by many I mean Professor Maple), but have failed. Some say the reciepe for crafting this remarkable item is as follows:
-One of each elemental stone
-The stem of a midnight rose
-A wishing star
-A Champions Trophy
-A Sparkling Stone
-A Mega Braclet, Ring, etc.
-A full team of 6 pokemon above level 60
-A true bond between each of them
Bring the following to the temple of intertwining (a temple soon to come in the announcement) and you may receive your Soul Pendant
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And now for some Fanart by @NinaSky101
Thank you very much Nina :3 I appreciate the support!
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And now, we reach the end of this celebration, this 100th chapter of probably the best book on my account.
Before I announce this, I just wanna thank all of you. For your support, your roleplays, and your attention. You've helped the Fulcre region grow into the most popular fakemon region on Wattpad.
All thanks to you, and I couldn't be more grateful of that.
FlareFlightHero2
Benjicorn
ArcticTorchic
pearle1997
Loredogs7546
CweepyPastaRockz
TheBookArtist-
AlisyaDanAdam
And now for the Announcement....
BLESSED AND FALLEN ARE GETTING SEQUELS!!!!
That's right! Just like B2W2, Blessed and Fallen will be getting a second book that takes place in the future of the events! More pokemon, mega evoulotions and Gigantamax forms will be introduced!
A new mythical, new characters, a new story, and a new way of playing will be introduced in this title!
What is this sequel called? Heh, well..just look out for...
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