sci fi earth fleet part 2
here is part 2
venator class star destroyer
Length: 1,137 meters
Height/depth 268 meters
maximum acceleration 3,000 G
Maximum atmospheric speed 975 km/h
Engine unit(s) Primary drive engines (4 aft-mounted; 2 port, 2 starboard), Secondary drive engines (2 aft-mounted; 1 port, 1 starboard) ,Tertiary drive engines (4 aft-mounted; 2 port, 2 starboard)
Hyperdrive rating Class 1.0[ and Backup: Class 12 or 15
Hyperdrive range 60,000 light-years (effective)
Power output Peak: 3,6 × 1024 W
Power plant: Main reactor (up to 40,000 tons of fuel per second), 2 subsidiary reactors, Power cell, 6 annihiliation reactant silos
Shielding: Strong deflector shields
Hull Armored
Armament 8 Turbolaser batteries, 2 Medium dual Turbolaser cannons, 52 Point-defense laser cannons, 4 Heavy Proton torpedo tubes
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MC80 Liberty Type Heavy Star Cruiser
Length 1,500 meters
Maximum atmospheric speed 975 kph
Shielding Deflector shield generators
weapons: Turbolaser batteries (48)[, Ion cannon batteries (20). Laser cannons[10] Missile tubes[9] Tractor beam projectors (6)
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Nebulon-B escort / medical frigate
Length 300 meters
Maximum atmospheric speed 1,200 kph
Armament: Dual tractor beams and Laser cannons (12), Turbolasers (12), Torpedo/missile launchers (variant)
other: mostly use as a medical ship
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Acclamator-class assault ship
Length 752 meters
Width 460 meters
Height/depth 200 meters (with landing gear) 183 meters (in flight)
Maximum acceleration 3,500 G
Maximum atmospheric speed 1,200 km/h
weapons: 12 quad turbolaser turret, 200 gigatons per shot, 24,point-defense light laser cannons, 6 megatons per shot, 4 Heavy missile/torpedo launch tubes,, selective: 100, high-yield proton torpedoes, 20 Assault concussion missiles each
other: carrys troops and amour and acts as a Missile/ gun boat to
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Victory I-class Star Destroyer
Length 900 meters
Engine unit(s) Alderaan Royal Engineers LF9 ion engines
Hyperdrive system Equipped
weapons: Quad turbolaser batteries (10 as it got 5 port and 5 starbard)
Double turbolaser batteries (40 as it got 10 fore, 15 port and 15 starboard)
Concussion missile tube launchers (80 as it got 20 fore, 20 port, 20 starboard and 20 aft)
Light Turbo Quadlasers (10)
Heavy Double Turbolaser Cannons (20)
Assault concussion missile tubes (20)
Fighters: ( yes it has fighter and bombers)
other: it is a long range missile boat
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earth Defens fleet
so thease ships stay at earth and other worlds defending them and do not really go in to battle
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Arquitens-class light cruiser
Length 325 meters
Engine unit(s) Engines (3)
Hyperdrive rating Class 2 Hyperdrive with a Backup: Class 12
Power plant Reactor
Shielding Energy shielding layers
Hull Armored hull
Armament: Turret-mounted twin light turbolaser batteries (4), Heavy quad laser cannon batteries (4), Missile/torpedo launchers (4), Concussion missiles (typically), Ventral laser cannon (1) (some models)
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Admiral-class Space Warfare Carrier
Length 637 metres
Height 75 metres
Armament 8x Retractable High-Velocity Point Defence Ballistic Cannons and 6x Retractable Missile Pods
Propulsion 2x Aft Engine Drives Several RCS Thrusters FTL Drive
class: carrier/ flag ship
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UNSA Tigris ( not sure it class but yea it this class of ship but i think it was called the Eclipse Destroyer any way im not sure)
Armament 5 Twin Barrel Main Gun Turrets and 20 Vertical Launching System Missile Banks
Propulsion Aft Engine Drives Several RCS Thrusters FTL Drive
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Autobot shuttle
The Autobot shuttle is a multi-stage transport used by the Autobots around the 2005 era. Though they have a tendency to explode if you look at them wrong, the Autobot shuttles enjoy a good reputation due to their excellent safety rating.
You can crash them, shoot them, set them on fire, blow them up, but the passengers will almost always walk away uninjured.
The Autobot shuttle can take off horizontally with the aid of retractable thrusters on its belly that lift the ship on a ground-effect cushion before it can get up enough speed to generate lift. The shuttle uses anti-gravity pads for landings. It can also be launched vertically with the aid of a gantry.
The shuttle has a modular design. Adding modules on to the front section expands the shuttle's range and abilities. The addition of a small lifepod means it's possible to detonate 1/2, 3/4 or 4/4 of the ship and still survive.
The rear section of the Autobot shuttle contains the Main Stellar Drive for interstellar travel as well as the main propellant engines. The 'conning tower' of the rear section contains a secondary navigation center. The rear section also houses a cargo hold.
The middle section of the Autobot shuttle houses a set of backup engines partially protected by blast-away armor when connected to the stellar drive. When separated, fold-out ailerons provide a measure of atmospheric maneuverability.
The middle section houses some crew quarters, and a medical repair bay equipped with life support machines to repair simple problems, and a Lifeline Cybernetic Diagnostic Module to work in tandem with a medical technician on more complicated problems. The repair bay is versatile enough to perform anything from a simple tune-up to a complete retrofit procedure.
An Autobot Transport Gunship forms the foremost module of the shuttle. This section's function is to keep the occupants alive in a tight situation; it excels at short-range space combat, but is not designed for traveling interstellar distances.
The Gunship is armed with three cannons on the lower surface, and the 'wings' on either size can house a variety of armaments, such as pop-out guns or sonic warheads.
The Lifepod module is capable of carrying several Transformers a short distance, keeping them alive in time for rescue or putting down on a nearby planet. It lacks a communications system, which is pretty darn weird.
Though airtight, this lifepod has no life support system, leaving humans with just the air trapped inside it to breathe. Presumably this defect has been addressed in the E.D.C. version of the Autobot shuttle. The Lifepod can hold six normal-sized Transformers... if they're friendly.
this ship not used much for combat but as a way of transport
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Vanguard-class Deep Space Interceptor. also Known as the ARK class
It has five decks and houses a full crew complement of 300 Transformers (although it can be flown by only a handful if necessary). Its environment is fully automated and self-sufficient. For engines, it features 4 Hyperfuel Intake Accelerators.
It is armed with 16 particle-combustion cannons (port), 16 laser emitters (starboard), a primary starfield missile launcher, and an Overshock sonic battery.
this ship mostly use as a huge cargo ship/ colonists vessel to transport people to space colony thow it can act as a Support ship to thow like the shuttle it dose not have many weapons
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Autobot battle ship
this ship has many weapons from cannons to lazer weapon and missile as it is made for war
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fighters
Type 1 space attack fighter Cosmo Tiger II
other: all are on the UNCF Cosmo Navy ships that have wave motion gun and aboard the yamato
others 2 : used for fighter battle and Bombing runs and defending ships
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Type-99 Cosmo Falcon
other: are on the UNCF Cosmo Navy that do not have wave gun they are also aboard the galaxy railway engines
others 2 : used for fighter battle and Bombing runs and defending ships
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Type-0 Cosmo Zero
other: on the UNCF Cosmo Navy that do not have wave gun they are also aboard the galaxy railway engines and aboard the yamato
others 2 : used for fighter battle and Bombing runs and defending ships
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Y wing Bombers ( both rebels and clone wars)
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x wings
others: used for fighter battle and Bombing runs
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A wings
other: used for fighter battle and defending ships
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ARC 170
other: used for fighter battle and bombing runs and defending ships
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z 95 head hunters
other: used for fighter battle and defending ships
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Autobot fighters
this is a ship armed with guns and missile and mostly use to defend key worlds and is only based on Autobot ships
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next page show the tanks, drop ships and more
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