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Sandman

Name: Maxwell "Max" Dodds

Age: 17
Gender: Male
Height: 5'7"
Personality: Shy, introspective, highly intelligent, and empathetic. Max is autistic, which manifests as hyper-focus on his passions, sensory sensitivities, and difficulty socializing. Despite his quiet demeanor, he's fiercely determined and loyal to those he trusts.

Background:
Max is the son of Wesley Dodds, the original Sandman of the Justice Society of America. Growing up, Max often felt overshadowed by his father's legacy but also inspired by his work. Max's autism allowed him to think in unique ways, and he inherited his father's strong moral compass.

When Max turned 15, Wesley entrusted him with a key family heirloom: Hourman's hourglass, a gift from Rex Tyler, the original Hourman. This artifact, combined with Wesley's sand-based dream tech, gave Max the tools to carve his own heroic identity.

Love interest? Who?

Powers/Abilities:

Prophetic Dreams: Inherited from his dad, Max possesses the power of prophetic dreaming. His dreams often came to him as cryptic

Enhanced Perception:
His autism gives him an edge in piecing together clues, noticing patterns, and strategizing in unconventional ways.

Hourman's Hourglass:
When activated, the hourglass grants him enhanced strength, speed, and endurance for one hour. However, he must be cautious with its use, as the post-power fatigue can leave him vulnerable.

Sandman's Gas Gun: The gas gun is a useful non-lethal weapon, ideal for incapacitating multiple foes.

Combat Training:
While not a master fighter, Max has been trained in basic self-defense by his father and other JSA members.

Enemies

The Fog

Doctor Elemental

Red Lantern

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