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Character File

(Y/N) (L/N)
Age: 16
Lvl: 1
Titles: None
Class: None
Sub-Class: None
HP (Health Points): 200
MP (Magic Points): 150
SP (Stamina Points): 150
AP (Aura Points): 150
RP (Reiatsu Points): 150
CP (Chakra Points): 150
Stats-
STR: 7
DEX: 10
CON: 5
INT: 21
WIS: 20
CHA: 2
LUK: 5
Spending Points:

Other Intel:
Quirk: Black Dragon (Requirements not met)
Stand: Joker (Requirements not met)
Semblance: Lord of the Sea (Requirements not met)
Sacred Gear: Enchanter of Alchemy (Requirements not met)
Angel: Uriel and Ariel (Dual pistols) (Requirements not met)
Zanpakuto: Kuro Taiyojoo, Shiro Tsukihime (Requirements not met)
IS: Asura (Requirements not met)
Personal Attribute: Black Beard (Requirements not met)
Ability: Video Game Physics
Ancient Power: Duwu (Requirements not met)
Shinsu Attribute: Light Star (Requirements not met)
Charyeok: Helios (Requirements not met)
Chakra Affinity: Water, Lighting, Wind (Requirements not met)
Tailed Beast: Isobu (Requirements not met)
Inner Hollow: Susanoo (Requirements not met)

Casual Outfit: (Whatever you would normally wear)
Combat Uniform:

Relatives:

Saorise (L/N) (Mother)
Physical Age: 26
Chronological Age: 1500

Zeno (L/N) (Father)
Physical Age: 19
Chronological Age: +2000

"Ryujin" Watatsumi (Grandfather)
Physical Age: ???
Chronological Age: ????

Strengths:
* Master tactician
* Predicts enemy moves
* Best gamer
* Versatile relic
* Stealth Expert
* Skilled weapon miser
* Quick Learner
Weaknesses:
* Shy when he gets emotional
* Forgetful at times
* Gets overwhelmed and stops thinking clearly if too much information is present
* Physically weak

Fun fact: (Y/N) has gills on his lower torso, but he hides them with make-up and his shirt. He just hides them to be a dick to anyone who tries to drown him, which is surprisingly common for him for some reason. One other thing worth mentioning is that he hung out with menfolk every summer when he was little, so now he can mimic any voice he needs to, which is actually pretty useless in most situations.
Familiar: Arthur the Mouse


Skills:

Gamer's Mind
(Passive)
This skill allows the gamer's mind to remain in a calm state no matter the situation by limiting the effects of feelings such as fear, rage, lust and so on. While the gamer can feel those said emotions, the emotions won't hinder the cognitive abilities of the gamer.

Gamer's Body
(Passive)
This skill makes the gamer's body behave like a video game, such as making sure none of the injuries are that big of a deal. Injuries will still lower the total HP, but they won't appear in the body. Conditions such as bleeding, broken bones, and so on will also be seen as status ailments, so they can be healed with the correct spell.

Gamer's Presence
(Active)
Cost: 1 MP/minute
This skill makes the gamer somewhat invisible, making this ability useful for stealth. The only way someone can find the gamer is for the gamer to bump into them or for them to know exactly what the gamer looks like at that exact moment.

Signature Skill O: Video Game Mimicry
(Passive)
This ability gives the user all the skills, spells, items, and more they got in a game. However, some things may be limited according to the user's level and will be granted once the user reaches the required level.

Adapter
(Passive)
You can create an adapter plug that can connect to any kind of console, granting the ability to use that console at that very moment, but also the ability to project the game onto a screen that appears right before you. This ability has no combative or supportive use, but it does make things easier when you want to use [Video Game Mimicry] to learn more skills. Did I forget to mention you can use this adapter and your mana to charge/power the console in question?

Technological Body
(Passive)
To sum up this skill, you're basically a computer. You can create a pop-up and use that pop-up to search things up in the internet. You can summon a different pop-up that acts like a magnifying glass to zoom in on things or just to use like any other magnifying glass. There are probably more things you can do, but I couldn't think of, so good luck!

Lag
(Active)
Cost: 10 MP
This skill acts like a substitute for you, making you look like you're in a certain area when you're actually in another spot. While this skill could be used to make clones, they only do the action you were doing before activating this skill, then disappear once the task is complete.

Signature Skill I: Fool's Hikari Hikari no Mi
(Requirements not met)

Signature Skill II: Hope of the Lost.
(Requirements not met)

Signature Skill III: Bookkeeper's Genetics
(Requirements not met)

Signature Skill IV: Gran Rey Orchestra by the Musician
(Requirements not met)

Signature Skill V: Sleeping Sloth
(Requirements not met)

Signature Skill VI: Wanderer's Trade
(Requirements not met)

Signature Skill VII: Let's see if you can outsmart the Coyote!
(Requirements not met)

Signature Skill VIII: Stars seen by the Hermit
(Requirements not met)

Signature Skill IX: Mana Overdrive
(Requirements not met)

Signature Skill X: SCP-69420's files, by the Scientist
(Requirements not met)

Signature Skill XI: Defending Guardian
(Requirements not met)

Signature Skill XII: Moonlight's Song, Moonflower's dance, Weapon Master's Instrument
(Requirements not met)

Signature Skill XIII: Roaring Dragon
(Requirements not met)

Inventory:

Relic: Cernunnosl
Rank: SSS+
Desc: Cernunnosl is easily one of the most versatile relics due to it's ability to transform and change abilities.

Cernunnosl: First Draum-Platonic Chance
One thing all these lighthouses have in common is that they work similarly to dice. The higher the numbers, the more powerful and useful the spell is, so long as that spell is their respective element, but they won't do anything if they roll a 1.
Fire (1-4): Fire is one part of the first form of Carnunnosl, Fire is the most destructive element of the five pieces and easiest to use, due to it's chances being 1/4. It's also the second fastest of the lighthouses.
Earth (1-6): Earth is another part of the first form of Cernunnosl, and the best defense of all five lighthouses. Earth will always roll itself if an offensive skill is headed your way, acting as a kind of automatic defense.
Air (1-8): Air is the third part of Cernunnosl's first form. This element is the fastest out of all the other lighthouses, being able to move at Mach speeds.
Universe (1-12): Undoubtedly being the most versatile lighthouse at your disposal, this element can create weapons out of distorted reality, create wormholes, and even make attacks bend away from you like you haven't showered in three months.
Water (1-20): Water is the most powerful element, thanks to it's healing and destructive capabilities. Water can be used to send gallons of water towards enemies, freeze that water, or just use that water and heal people with it.

Cernunnosl: Second Draum-Cursor Chase
This is a dagger that the user can control telekinetically, all the user has to do is point where they want the cursor to move and it'll move. The user can also make it 'click' and create a 2 dimensional barrier similar to how a cursor selects things on the home screen. If a inanimate object were to get caught in this barrier, the user can control the barrier to control it with the cursor. Another technique involved stabbing the target and controlling them telekinetically.

Cernunnosl: Third Draum- Copy Paste
This katana has a mind of it's own, and something of an eye as well. The katana will copy any weapon technique is sees and grants the user the ability to use it so long as this specific form is activated. If the copied technique is for a different weapons then Copy Paste will adjust it so it can be used with a sword. That's pretty much it.

Cernunnosl: Fourth Draum-Incognito
Incognito is the epitome of a stealth and mildly confusing weapon. No matter what attack you do, the user always forgets your existence later. Which is confusing, how do you forget the dude who cut your arm off?

Cernunnosl: Fifth Draum-Virus of Corruption
Virus is the one of the two living forms of Cernunnosl, being a glob of black and green goop. This thing can act a liquid and shape shift into literally anything, spikes, guns, your neighbors' dog, anything. However the most powerful ability of this thing is the ability to take over machinery and use that machinery to make more of itself.

Cernunnosl: Sixth Draum-Animator's Gift
Animator's Gift is the strangest form of this Relic, being a metallic puppet that's controlled my the user from the distance. It's main action is to dance, while dancing, it raises the minerals around it to create similar looking golems that mimic every one of it's movements.

Cernunnosl: Seventh Draum-Skill Cloud
Cloud takes the form of a vast amount of fog that covers a given area, but there's a red antlered deer hidden within the fog. This dear is the only thing that can see from within the fog, and it strikes any foe who enters the fog, trying to devour the foe. When it does devour the foe, the user can copy whatever skill the foe possessed. One other thing you should remember while using this Draum, Skill Cloud is still a fucking deer, so don't expect it to fight opponents itself.

Cernunnosl: Eighth Draum-Earth Deleter
Earth Deleter may look like an ordinary spear, but it's very existence is dangerous to most living things around it. Even touching it completely dissembles a person's atomic structure, erasing them from existence.

Cernunnosl: Ninth Draum-File of the Dead
The sword itself may look normal, but it can be used to resurrect the dead things you killed using the Relic. The limit is unknown, but overuse could result in you losing control of your army if you're not strong enough.

Cernunnosl: Tenth Draum-Hacker of Reality
The most powerful branch of Cernunnsol, Hacker doesn't have a shape, it's just there. However, you now possess a green magic aura that tends to intimidate most foes. If they're not intimidated, then it's their lost. While in this mode, you can bend reality, use particle style, teleport, and even create constructs using your own mana. However, you can't move while using this Draum, leaving you vulnerable to attacks.

PS4
Xbox 1
Switch
3DS
Phone
Compass
x10 Bags of Doritos.
x10 Bottle of Mountain Dew
x3 Wires

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