Levels
A/N: Just to help keep track of what upgrades Tyler will be getting throughout the story.
Vesta: This section will most likely be updated quite often and be placed after the recent chapters.
Ch.1 Act.1 - Nanotechnology achieved. Stats increase 50%, tech power increased 100%, regeneration power greatly increased, now capable of constructing anything no Metal acquired. Mechs and weaponry capable of regeneration, now capable of hardening. Harden will increase your defense and power capabilities. "Warning" must only harden parts of body being attacked. Smallest hardening for great results. Harden everything for low results. Weapon and Mech creation from Nanotechnology requires no energy however due to limited numbers of nanites can only produce a limited amount of free attachments, weapons, and Mechs.
Record 4-5
*Clockwork virus acquired.* *Can infect organisms with said virus turning them into cyborgs or machines.* *Infection immunity raised 75%.* *Can control those infected.* *Capable of rushing the infection.*
*Tech upgrades and cybernetic attachments Improved.* *New bots, weapons, abilities available*. *X-ray visor available*. *Medical tree unlocked.*
Ch.1 Act.2
*Serum processing.* *New transformation incoming.* *Weapon scanned upgrades in process.* *Lethal poison acquired.* *Poison immunity increased greatly.* *Plant hallucinogen acquired.* *New weapon and abilities unlocked.*
Record 6-7
*Soul Extractor's data scanned.* *New augment, weapons, and ability unlocked.* *Essence analyzed stats increased 75%.* *Magnetic capabilities increased 75%.* *New source of energy available "Bio electricity".* *Senses evolved.*
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