Suits
A/N: As I explained before Y/N is able to build any kind of machine or suit to use in a fight or some other kind of stuff. He could make suits or robots such as these
https://marvelcinematicuniverse.fandom.com/wiki/Category:Iron_Man_Armors
A/N: Suits names in order on video
"Slothful Conjurer" 00:00
"Magnetic Avarice" 2:31
"Prideful Silhouette" 5:05
"Adept Slayer" (with shield) 7:51
"Eternal Envy" 10:10
"Burning Wrath" 13:48
"Gluttonous Fly" 16:19
Rematches 19:45 - 29:04
A/N: After the 2nd fight with the Adept Slayer is "The Mighty" 31:45
Rematch 38:32
Final one is "Gunvolt" (also the same for main character)... 40:29
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A/N: Suits/mechs names in video in order
"Porto Legion JB" 00:00
"Frozen Blade" 7:20
"Full Metal Jacket" 11:36
"Fazent" 15:42
"Aqua dynamic Merman" 16:41
"Serial Experiment" 20:03
"Adept Slayer" (no shield) 23:35
"Frozen Blade" (Septima) 26:08
"Prism Master" 29:34
"Starstruck Beauty" 34:24
"Pygmalion Furnace" 37:35
"Plasma Legion" 41:10
Rematches 43:42 - 51:29
A/N: After the 2nd fight with Aqua dynamic Merman is the "Lustful Mirage" 54:03
"True Zonda" 1:00:27
"Adept Slayer" (full Septima) 1:06:34
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A/N: Names of suits/mechs in video in order
Vesta: The main character right here and the next 2 I'm coming videos are the "Adept Slayer"
"Fazent" 0:00
"Starstruck Beauty" 1:26
"Pygmalion Furnace" 5:31
"Gran Torta" 8:57
"Spyder" 13:02
"Prism Master" 13:45 and 14:45
"Gunvolt" 17:31
"Frozen Blade" (full Septima) 20:04
"Full Metal Jacket" 23:05
"Aqua Dynamic Merman" 27:09
"Serial Experiment" 29:51
"Plasma Legion" 33:26
A/N: Rest is rematches 36:17 - 44:38
A/N: After 2nd fight with Starstruck Beauty is "Lustful Mirage" 44:40
"True Zonda" 50:31
"Gunvolt" (full Septima) 56:06
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A/N: Suits in video by order
Mini boss 0:00
"Blade" 1:31
"Craftsman's Dream" 3:59
Mini boss 8:26
"Sudarshana Gravity Well" 9:25
"Explosive Artist" 14:40
"Blade" (going all out) 18:52
"Falcon ⭐️ Idol" 21:54
"Leonian Tempest" 26:15
Mini boss 29:55
"Altair of Vengeance" 30:58
"Giga Lola" 34:56
"Blade" (berserk) 37:34
A/N: Rest is just rematches 42:17 - 49:00
A/N: After the fight with Explosive Artist is the most fucked up one I've seen ever... and Y/N definitely isn't gonna use that he has standards and limits to that.
Vesta: Yeah no never ever with that.
A/N: "Butterfly Effect" I mean Y/N could make that but he will never make something so messed up.
Vesta: 49:08 - 52:23 the brain is self aware and it's a child and it's suffering so yeah hell no to that.
A/N: Rest of the fight is just rematches 52:24 - 57:34
A/N: after the fight with Altair Vengeance is "Gunvolt" 57:53
"Demerzel" 1:02:00
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A/N: Suits/mechs in video in order
"Creator" 0:00
"Dacite" 1:54
Mini boss 4:58
"Vespa" 6:38
"Creator" 9:47
Mini boss 13:02
"Autochrome" 14:44
"Brigade" 18:10
Mini boss 20:42
"Hail" 22:13
"Ace" 25:12
"Veschrome" 28:06
"Creator" 32:07
Rematches 36:42 - 45:24
Brigade mk. 2 45:26
"Mother" 47:29
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A/N: Suits/mechs in order
Metal gear ray 0:00
Blade Wolf 6:24
Hammerhead 8:12
Mistral 9:52
GRAD 15:34
Monsoon 16:43
Rematches 24:22
Sundowner 28:58
Jet stream Sam 32:05
Metal Gear EXCELSUS 35:28
Armstrong 42:01
Khamsin 50:36
Blade wolf 55:30
Metal gear ray 57:26
Armstrong 1:00:09
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A/N: Ignore the bosses in 0:00 - 7:00 and 14:45 - 39:09 and 1:07:02 - 1:17:26 and 1:30:46 - 1:35:23 and 1:44:19 - 1:50:40 for they aren't using any kind of tech to fight.
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A/N: There are other suits and mechs I was thinking of showing but I kinda don't wanna spoil it too much... so I'll just show these for an example of what Y/N could build for himself and allies.
Vesta: That's a lot of Adepts. Are you making Y/N an Adept?
A/N: In a way I guess... I mean Adepts are known to have normal human parents and are born randomly.
Vesta: Btw Adepts are essentially higher lifeforms; they are attached to the 7th, or Septimal, stage of the Lifewave, a force of nature present in and connecting all living things in the world. Depending on what stage beings are born attached to, they may be granted increasingly great cognitive and physical abilities. Average humans and animals are Primordial (1st) to 3rd. Those labeled spiritualists or ESP users are of the Tetrad (4th) stage. Stronger ones are Quinary (5th). Miraculous beings known as "saints" and "spiritual beasts" are of the Senary (6th) stage. The Senary wave was considered the top category for a long time, but with the emergence of humans with a stronger wave and possessing far more overt and common sense defying abilities, a new category was eventually recognized: The 7th wave, Septima. A Septima a kind of psychic power, Adepts use septima to, at it's most basic level, bend various forms of energy to their will. This allows them to do unimaginable things like control of fire, insect swarms, and in general defying the laws of nature and physics. Septimal abilities manifest as distinct types with consistent characteristics, and have proper names such as Wormhole or Lightspeed. Many abilities are not unique, and may manifest within multiple different Adepts, although each individual's raw power output and skill with the Septima may differ greatly. Y/N has many kinds of Septima flowing within him which is how and why he is able to create and build machines, suits, weapons like no other.
A/N: Thanks and the suits, mechs, or weapons he can may drains some of the electricity flowing within Y/N. He has about 100% and as for right now mechs and suits will cost about 50% of his energy and weapons will cost him 25% of his energy for defense towers it would be 33%. Because of his limit he has to be observant seeing what his opponent is capable of and decide on what will work best against them. The weapons, mechs, and suits he makes has their own unique abilities, advantages, and disadvantages as you can see from up there. Y/N can easily charge back his energy back sucking some from some batteries, generators, or vehicles etc. or just waiting for about 12 hours or doing that whole solar energy thing. (Y/N can make the suits for females and males so it can fit better for the gender. He also can make it a mech).
Vesta: Oh and another thing about Septima is strongly linked to an Adept's consciousness and stems from willpower. If an Adept is knocked out, any power they are actively manifesting will usually vanish. Extreme negative emotions may cause their powers to go out of control. In one case, immense grief over the death of a loved one is implied to have caused a septima to transform from an average power into something more potent. In a very small number of cases, an Adept's spirit and/or power has persisted in some form after their death.
A/N: Oh and there are gonna be some suits that Y/N is not gonna like to wear to fight and I think you know which one. The reason why Y/N doesn't like some of those suits is because they sort of change his personality and make Y/N act different than how he usually acts.
Vesta: The ones most notably the "Gluttonous Fly" suit, " Falcon ⭐️ Idol", and "Lustful Mirage" the Glutton one because Y/N gets hungry when using it. Falcon Idol because Y/N acts like an actual Idol singer entertaining his opponents whilst killing them. Finally the Lustful Mirage cause well... you can already see why but just gonna say that Y/N gets very horn-
A/N: AS!!! For his pet crow Ridley will serve as eyes and ears in the sky for Y/N. They will also work like that Owl in Far Cry Primal. Ridley is trained to kill and got his beak enhance by some mechanical work thanks to Y/N along with his claws. Ridley will be a good support or spy for Y/N. Ridley when founded by Y/N his voice wouldn't work so well he couldn't make the "caw" noise to well. So Y/N fixed Ridley's larynx (voice box) and articulators with his mechanics skills. Thanks to this not only Ridley can make his "caw" noise again he could also make a high pitch sound wave from his mouth helping to stun anyone that gets caught in it. Y/N did the best he can to make Ridley not so cybernetic looking so that the other birds don't get frightened of him.
A/N: And this sucks I can't find a video showing all the upgrades on "X-morph Defense" it's not that complicated the whole upgrade tree it's very short and cool. Yet somehow no one has posted it...
Vesta: The towers in that game has "Plasma towers" weak but does alright against both medium ground and air troops. "Flame thrower tower" good against light ground. "Shockwave tower" an upgrade from flame thrower tower it releases a dangerous shockwave damaging ground troops. If placed right it can be dangerous. "Mortar tower" just a long range anti ground tower. "Flame mortar tower" an upgrade from mortar tower when the shells hits the ground it spreads flame. "Anti air tower" self explanatory... "large anti air tower" an upgrade from anti air tower self explanatory again but it shoots an laser beam that increases it's attack overtime on large air targets. "Missile tower" an upgrade from anti air tower it's best used agains groups of small air units. "Beam tower" a anti large ground unit tower for it shoots a laser beam that increases damage overtime. "Rail gun tower" an upgrade version from beam tower it's the strongest anti ground tower ever, it shoots a dangerous rail gun beam hitting all enemy ground unit in it's sight. If two towers of any kind places together it can create a force field blocking ground units but not small infantry and it can be jumped over.
A/N: Oh and Y/N can throw metal around him with his mind like how Heisenberg did with only 1% of his energy. His energy just toggles just 1% instead of using up just 1%. As long as Y/N still has 1% of energy in him he can move Metal with his mind like his father.
Vesta: As for giant mechs or suits that takes a lot of energy than normal size ones like it would take as for now 100% of his energy.
Vesta: Also why do I think you're foreshadowing a future fight between Y/N and some magic caster in this story? From that Magic vs Machine video.
A/N: You said it not me. But anyway if any of you guys have any idea of what suit, mech, turrets, or weapons Y/N could make please let me know I'm open to suggestions. The videos up there are examples of suits, weapons, turrets, or mechs Y/N can make. Hope to see y'all in the story!
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