Max
Thanks to meerkat313 for suggesting this! Max is from a very good and I believe a very under appreciated Nintendo game series called Advance Wars. Max has been in 3 of the 4 Advance Wars games and is a classic Advance Wars character. If you like turn based strategy like Fire Emblem I would highly recommends trying Advance Wars.
Max would be a heavy, tall character. Max would pack quite a punch and be able to take quite a bit of punishment. Compare him to a heavy character like Gannondorf or Bowser. His air attacks are not as powerful as his ground ones.
Neutral attack: A simple punch. Slow for a jab, but has good knockback.
Forward tilt: A relatively quick uppercut.
Up tilt: swings his fist over his head.
Down tilt: A kick at the opponents legs.
Dash attack: body slams the opponent. good hitstun and large hitbox but slow.
Forward smash: A powerful forward punch.
Up smash: A rising uppercut that has ending lag but hits hard and has a large hitbox.
Down smash: swings his fist around him quickly. Has good reach and works well for spacing.
Neutral Ariel: a powerful forward kick.
Down Ariel: a swinging kick that has a meteor effect when it hits.
Up air: a swinging punch that spaces well.
Forward air: a forward punch.
Back air: spins around and hits backwards. This, unlike his other air attacks, hurts a lot.
Grab: grabs the opponent around their neck with his huge hands. Has good reach.
Pummel: jabs the opponent with his fist.
Forward throw: Hurls them forward.
Up throw: tosses them up, then smacks them up again.
Back throw: tosses the opponent over his head.
Down throw: tosses the opponent down and piledrives them.
Edge attack: punches up and rolls to a fighting position.
Neutral special: MAX punch:
He takes his fist, charges it, and delivers a shattering punch. much like Gamondorfs warlock punch.
Custom special 1: MAXimum punch
Takes a very long time to charge, but if you hit it, brutal punishment will be felt.
Custom special 2: Gatling punch:
Charges up like donkey kongs punch. Once its charged, you can use it to do good damage.
Side special: Piledriver
Leaps forward like little macs side special, except he Piledrives them into the ground. Doesent go as far as little macs but does more damage. grants super armor, meteors foes and buries them too.
Up special: Rocket Launcher:
Takes out his rocket launcher and shoots it downwards, spiking airborne foes. Is not much good for recovery however.
Down special: Counterattack:
A powerful but somewhat slow counter.
Taunts:
(Taunts will be updated later check back soon)
Final Smash: MegaTank
Max hops into a Megatank, and rides around the field inside it. Press the special button to fire the Mega cannon that does crazy high damage and the attack button will fire a rapid fire homing in machine gun.
Bạn đang đọc truyện trên: Truyen247.Pro