New Vortimer and Spectral Support
Pitch Black Dragon Page, Vortimer
Grade 0/4000
Human
Gold Paladin
[CONT](Soul): This card's name is always regarded as "Black Dragon Whelp, Vortimer".
[AUTO]: When your unit with "Vortimer" in its name rides this unit, look at the top seven cards of your deck, search for up to one card with "Vortimer" and "Spectral" in its name, put it into your hand, and shuffle your deck.
[AUTO][1/Turn](Soul):[Choose a card from your hand, and discard it] When your unit is placed on (VC) with "Vortimer" or "Spectal" in its original card name, you may pay the cost. If you do, look at the top two cards of your deck, search for up to one card from among them, call it to (RC), and put the rest into the Drop Zone.
[CONT]: This card is also "Shadow Paladin".
Strange Feather Valkyrie
Grade 0/4000
Critical Trigger
Sylph
Gold Paladin
[ACT](Drop Zone):[Choose one of your rear-guards and retire it & Bind this card face up] Search your deck for a card with "Vortimer" or "Spectral" in its card name and call it to (RC), put it it into your hand, or put it into your soul.
Pitch-Black Dragon Squire, Vortimer
Grade 1/7000
Human
Gold Paladin
[CONT](Soul): This card's name is always regarded as "Scout of Darkness, Vortimer".
[ACT](VC)[1/Turn]:[Choose one of your rear-guards and retire it] If you have a card named "Black Dragon Whelp, Vortimer" in your soul, you may pay the cost. Look at the top card of your deck, you may call it to (RC). If you did not call, shuffle your deck, and draw a card.
[CONT](VC/RC): If you have a card with "Black Dragon Whelp, Vortimer" in your soul, this unit gets [Power]+1000.
[CONT]: This card is also "Shadow Paladin".
Loyal Ruse Dragon
Grade 1/7000
Abyss Dragon
Gold Paladin
[AUTO]: When this unit is retired from (RC) or (GC), choose your vanguard with "Vortimer" or "Spectral" in its name, and that unit gets [Power]+3000 until the end of turn.
[CONT](RC) Generation Break 1: If you have a vanguard with "Vortimer" or "Spectral" in its name, this unit gets [Power]+2000 and "[AUTO](RC):[Put this unit on the bottom of the deck] When this unit is retired for the cost or effect of your vanguard's ability, you may pay the cost. If you do, Counter Charge (1)."
[CONT]: This card is also "Shadow Paladin"
Darkness Dragon Knight, Vortimer
Grade 2/9000
Human
Gold Paladin
[CONT](Soul): This card's name is regarded as "Whirlwind of Darkness, Vortimer".
[ACT](VC)[1/Turn]:[Counterblast (1) & Choose one of your rear-guards and retire it] If you have two or more cards with "Vortimer" in its name in your soul, look at the top two cards of your deck, call up to two cards from among them to (RC) and shuffle your deck. If you did not call two cards, choose one of your units, and that unit gets [Power]+5000 until the end of the turn.
[CONT]: If you have a card named "Scout of Darkness, Vortimer" in your soul, if this card is on (VC), this unit gets [Power]+1000. If this card is on (RC), this unit gets [Power]+2000.
[CONT]: This card is also "Shadow Paladin".
Darkhelm Dragon
Grade 2/9000
Abyss Dragon
Gold Paladin
[CONT](VC/RC/GC):Resist
[ACT](RC) Generation Break 1:[Counterblast (1) & Choose a card from your hand and discard it] This unit gets "[AUTO](RC) When your vanguard with 'Vortimer' or 'Spectral' in its name attacks, draw a card and this unit gets [POWER]+5000 until the end of turn."
[CONT]: This card is also 'Shadow Paladin'.
Spectral Dynasty Dragon
Grade 3/11000
Abyss Dragon
Gold Paladin
[CONT]This cards name is always regarded as "Spectral Duke Dragon".
[AUTO](VC)[1/Turn]:[Counterblast (1) and choose one of your rear-guards and retire it] During your turn, when your G Unit Stride, you may pay the cost. If you do, call the top two cards or your deck to (RC), and until the end of the turn, those units get [POWER]+4000 and "[AUTO]: When this unit is retired by the cost or effect of your vanguard, you may put this unit onto the bottom of your deck."
[AUTO](VC) Generation Break 2:[Counterblast (2)] At the end of the battle this unit attacked a vanguard, you may pay the cost. If you do, choose up to 3 of your rear-guards and retire them. If you retired two or more units, [Stand] this unit and thus unit gets drive -1. If you retired 3 units this unit gets [Power]+15000 until the end of the battle. Then, if you have 3 or more Vortimer cards in your soul, drive +1.
[CONT] This card is also "Shadow Paladin."
Aide of Vortimer, Judgebau Spectre
Grade 3/11000
High Beast
Shadow Paladin
[CONT](Deck): If you have a vanguard with "Vortimer" or "Spectral" in its card name, this card gets grade - 2.
[AUTO](RC) Generation Break 1:[Put this unit into your soul] At the end of your turn, if the number of times your vanguard attacked this turn is two or more, you may pay the cost. If you do, draw a card and Counter Charge (1).
Convition Chrome Dragon, Spectral Jailer Renegade
Grade 4/15000+
Abyss Dragon
Gold Paladin
[STRIDE]
[ACT](VC) Limit Break 4:[Counterblast (2) and choose two of your rear-guards and retire them] Look at the top 4 cards of your deck and call up to two cards among them and call them to (RC). If the number of rear-guards you have is greater than your opponent's, this unit gets [Power]+10000/Critical +1. Then, if you have a heart card with "Spectral" or "Vortimer", choose a card from your drop zone, put it into your soul, and this unit loses this ability until the end of the turn.
[AUTO](VC) GB3 [1/Turn]:[Choose a card in your G Zone with the same name as this unit, and turn it face up] At the end of the battle this unit attacked, you may discard three cards from your hand. If you discarded a card with "Vortimer" or "Spectral" in its name, [Stand] this unit and it gets drive-2. Then, for every two cards with "Vortimer" or "Spectral" in your soul, Counter Charge (1).
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