Undertale Oc#2 Keket
Oc Info:
Name: Keket Shenzi
Age: 12
Height: 4'10"
Race: Human[Status: Possessed]
Magic Color: Red{Determination} mixed with Black{Hate}
Abilities:
Determination: {??? Class Soul. The existence of the crimson soul is a rare phenomenon in the human race, with only one of its kind appearing every other generation. It is an exceptional trait that forbids the occurrence of two red souls simultaneously. Unlike other souls in Undertale, the crimson soul does not possess a soul mode but is endowed with many abilities that make it fascinating and enigmatic. One of its unique skills is the capacity to manipulate time, much like in a video game. The user can effortlessly SAVE, LOAD, or RESET a timeline whenever necessary. Some rumors suggest that the crimson soul can manipulate any element or matter. Yet, no remaining records exist to validate these claims, leaving the soul shrouded in mystery. The crimson soul's most remarkable attribute is Life Manipulation, which enables it to resurrect or reincarnate itself after death using the phrase "But it Refused." Furthermore, it can secure additional lives or attempts with just a Reload, and if it reaches its full potential, it can unlock other attributes. Statistically, the crimson soul is incredibly well-balanced due to DT being present in every soul trait, albeit to a minor degree. However, no user has ever been able to control the timeline as effectively as full-blooded DT souls.}
Knives of Time: DT users can control time and shape it into formidable weaponized projectiles, which can efficiently serve as a simple knife for slashing or throwing. Depending on the user's weapon of choice, this weapon exhibits three distinct colors that indicate its unique properties. The red-colored attack is ideal for swift forward movements(Fast Forward), while the yellow is perfect for executing reverse activities. (Reverse) The silver-colored weapon, on the other hand, is optimal for regular and standard movements. (Normal) Each color variation has its corresponding stamina cost, ensuring users can choose the best option that suits their needs.
Reset: It is within the DT user's capabilities to control time without any boundaries. Utilizing this ability may lead to psychological after-effects and ghostly aches from the preceding timeline, depending on the cause of the demise. This power operates on the checkpoint mechanism found in video games instead of a fundamental reset. The user can preserve and reload their progress using mechanics similar to those in a video game while harnessing time to execute an array of magical assaults. It's also safe to add that once you opt to Load, a brand new timeline is produced. This timeline has the potential to go in a multitude of directions depending on the decisions you make, giving rise to various What If scenarios. It is essential to remember that removing the saved file will also result in deleting these timelines.
Hate: [??? Class Soul. It is not common to come across a "Black soul" in either humans or monsters. However, this trait is observed in many humans, and people often forget that monsters can also possess it, although it is not as prevalent. The origin of Hate is still unknown, but theorists believe it emerged before the war. It is based on humans' hatred for monsters, mixed with fear and paranoia, as legends indicate. Unlike other soul attributes, Hate has a unique quality that allows it to wield dark magic. The danger of this form of magic lies in its potential to corrupt those who possess it, causing emotional instability and other negative effects. Victims of Hate exhibit a Black sclera in their eyes, darker souls, strange and violent behavior, and the leakage of black suspense from their eyes, mouths, or wounds. The abilities of Hatred are unknown, and it is considered banned due to its uncontrollable and hazardous nature.]
Negativity Absorption: Individuals who possess feelings of animosity often find themselves thriving on what is referred to as dark energy. This type of energy is composed of negative emotions that serve as a source of sustenance for those who harbor such feelings. They are capable of absorbing negative emotions within a certain range and storing them in their magical reserves for future use. However, these emotions can have a profound impact on their overall well-being and can ultimately lead to a decrease in positive emotions experienced.
Inner Demons: The "Nightmare" ability is a strategic approach to winning battles through psychological manipulation. It is specifically designed to target opponents by bringing up their past traumatic experiences or sins. This ability is named appropriately because it forces the opponent to relive the knowledge of their past mistakes. The more profound these scars are, the more powerful this ability becomes over time. Once the opponent is bound by the dark magic enhanced chains, they are unable to escape the haunting memories that surface. It is a powerful tool that requires a deep understanding of the opponent's past and psyche to use effectively.
Necromancer: An individual who possesses the ability to wield Hatred is considered an expert in the realm of Dark Arts and is capable of controlling dark magic in ways that surpasses others. The power they hold is so potent that it can inflict significant damage upon their adversaries. Nonetheless, it is important to note that the use of Hatred can have a detrimental effect on certain aspects of one's personality, twisting them into distorted versions of their true selves.
Other Additional Info:
Keket Shenzi is a different version of Chara Dreemurr from an alternate timeline that went off course after a undetermined number of resets were performed. Once a beloved hero from the monster's prophecy who was willing to sacrifice themselves for their newfound family's freedom, They are now regarded as the fallen angel who wiped out their own home, and is now using it as their personal playground. Their inspiration mostly comes from early UT fanfictions depicting them as the villain however the main cause of their creation was based on one 2017 Undertale Fanfic called Breaking Point but with a twist featuring reverse roles in which Frisk is the manipulative villain while Chara is a misunderstood character who was driven over the edge.
Check:
HP: 944
ATK: 514 [+???]
DEF: 693 [+???]
EXP: ???
GOLD: ???
Extra Info:
LOVE: The phrase "level of violence" pertains to the extent of unpredictable conduct showcased by creatures or individuals, specifically with regards to their inclination towards aggressive behavior. The greater the level of violence (LV), the more probable the person is to withdraw from social interaction and become more susceptible to committing homicide. Those who have amassed a significant amount of LV or EXP must be approached with caution, as they are more liable to display violent tendencies. This principle is applicable to all individuals, whether they are violent monsters or humans.
Soul Drain: Keket's special technique is that due to their altered physiology they are able to drain blood by inserting their fangs into an unfortunate victim just like vampire bats do. However in this case the Blood for them is souls or rather their traits especially as they are packed full of magic for one to enjoy as a delicacy. For how they perform this move involves them making the victim vulnerable and once doing that they then rip the soul right out of the chest of the victim before finally biting into the soul draining it until it becomes grey. (Other methods depend for interpretation) Once the soul is completely drained it shatters leaving behind nothing but if the attack is interrupted it leaves the victim in a dazed state with the only evidence of what occurred to them being the 2 holes in the person's soul and the shortage of their magic.
Keket's Lore from their Alternative Timeline(Timeline #52216)
Vicious/Death Spiral Au: This variant of Hate's origins can be traced back to an alternate timeline in the classic universe of Undertale, where Frisk, a curious human, stumbled upon the underground home of the monsters after accidentally tripping over a vine while exploring Mt. Ebott. In this timeline, there are noticeable differences, one of which is that Frisk is not bound by the game's rules and has the freedom to make their own choices. Initially, Frisk followed a pacifist route, befriending the monsters and learning about their magical abilities. However, curiosity got the best of Frisk over time, and they began to wonder what would happen if they pressed the fight button instead of mercy. This decision then led to genocide routes, where Frisk slaughtered the monsters they used to call friends or considered family without mercy. In one of the endings, Frisk awakens the first fallen child, Chara, who has been watching Frisk's journey from the beginning. Chara had always been awake, but nobody could see them or hear them as they were never a narrator or participant in Frisk's actions but instead a distant observer, which is another notable change. As Frisk's addiction to LV and power grew, Chara became more present, leading to the belief that they controlled Frisk's actions. This belief led to a confrontation between Frisk and Chara, which ended on a bitter note. The timeline continued to spiral downward from there as Frisk failed to take responsibility for their actions, playing the victim card instead. The cycle of Frisk's madness was ceaseless, as each route caused an increase in their obsession with LV. Chara, who had been accompanying Frisk the whole time, became increasingly resentful of this fixation until their growing hatred consumed them. After a large number of resets, Chara's hatred finally takes control, and they begin enacting their grand plans for Frisk, waiting patiently for the right moment to strike. Eventually, an adult Frisk resets the timeline, hoping to relive their happy memories from childhood, but their motive soon turned into a nightmare. Chara's hatred took control of Frisk's Determination, enough to make them powerless to stop the ensuing genocides that came soon after. During the time loop, Chara/Hate discovered many secrets during these runs, including Sans's awareness of the resets. Upon learning this new info, Chara/Hate proceeded to use this to their advantage and tormented Sans, but this only made things worse, as a Dusttale scenario played out, ending in Sans murdering everyone underground. The Mad Judge, Sans, then faced off against Chara/Hate, who was only at Lv 10 due to Sans's previous actions. The fight was, of course, one-sided and brutal, resulting in Chara's rage, quitting the death cycle. Although they were initially relieved to escape Frisk's body, their relief was short-lived. Gaster's plan went without a hitch as he first snatched Chara's soul into the void, where everyone destroyed it, leading to a happily ever after, or at least that was presumed for one universe. Unlike Canon Breaking Point, the happy ending mentioned in the epilogue is a fake paradise Keket made to keep Frisk under lock and key. As a result, there was no plan nor hope of the loop being broken all along; this is only the beginning as Chara, who now went by Keket, proceeded to rule over the underground, plunging their world into an endless loop of chaos.
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