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Espeon Form

Her ears become more cat-like, covered on fine liliac fur. There are tufts of fur near her eyes, and a small, red gem embedded in her forehead. She also has a thin, forked tail. Her velvety fur is so sensitive that she can sense minuscule shifts in the air, allowing Izumi to predict the weather and its enemies' thoughts and movements. When doing so, the tip of her tail quivers. The gem on her forehead glows when using psychic energy from the gem and darkens when all of the built-up energy has been exhausted. She builds up its psychic power by bathing in the sunlight in this force.

Attacks:

Psybeam-Fires a peculiar ray that may confuse the foe.

Psych up-The user hypnotizes itself into copying any stat change made by the foe.

Morning Sun-Restores the user’s HP. The amount of HP regained varies with the weather.

Power Swap-The user employs its psychic power to exchange abilities with the foe.

Psychic-The target is hit by a strong telekinetic force.

Future Sight-Two turns after this move is used, the foe is attacked with a hunk of psychic energy.

Confusion-The target is hit by a weak telekinetic force. It may also leave the target confused.

Confuse Ray-The target is exposed to a sinister ray that triggers confusion.

Trailblaze-The user attacks suddenly as if leaping out from tall grass. The user’s nimble footwork boosts its Speed stat.

Magical Leaf-The user scatters curious leaves that chase the target. This attack will not miss.

Psyshock-The user materializes an odd psychic wave to attack the target. This attack does physical damage.

Dream Eater-The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal the user’s HP.

Nightmare-A sleeping target sees a nightmare that inflicts some damage every turn.

Light Screen-A wondrous wall of light is put up to suppress damage from special attacks for five turns.

Cut-The foe is cut with a scythe or a claw. It can also be used to cut down thin trees.

Synchronoise-Using an odd shock wave, the user inflicts damage on any Pokémon of the same type in the area around it.

Yawn-The user lets loose a huge yawn that lulls the foe into falling asleep on the next turn.

Psychic Fangs-The user bites the target with its psychic capabilities.

Expanding Force-The user attacks the target with its psychic power. When the ground is Psychic Terrain, this move’s power is boosted and it damages all opposing foes.

Power Gem-The user attacks with a ray of light that sparkles as if it were made of gemstones.

Gravity-Gravity is intensified for five turns, making moves involving flying unusable and negating Levitation.

Telekinesis-The user makes the target float with its psychic power. The target is easier to hit for three turns.

Savage Spin out-The user binds the target with full force with threads of silk that the user spits using its Z-Power.

Bloom Doom-The user collects energy from plants using its Z-Power and attacks the target with full force.

Max Starfall
Max Overgrowth

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