
Glossary of Terms
Darken - All combat damage dealt to this creature by creatures without darken is reduced to 0.
Defenseless - All bonuses that affect this creature's toughness are reduced to ]0[, i.e. if it were to get +1/+1, it gets +1/+0 instead.
Deteriorate - Whenever this creature receives combat damage, instead put that many -1/-1 counters on it and create a 1/1 colorless Thrite artifact creature token with rebuild for each -1/-1 counter put on it in this way.
Levitation - At any time you may pay 2/U. If you do, this creature gains flying until end of turn.
Lifebond - This card can't be unattached unless the permanent its attached to leaves the battlefield.
Powerless - All bonuses that affect this creature's power are reduced to ]0[, i.e. if this creature were to get +1/+1, it gets +0/+1 instead.
Rebuild - Sacrifice any number of Thrite creatures you control and create an X/X colorless Thrite artifact creature token with deteriorate, where X is equal to the amount of creatures sacrificed in this way.
Rebuke (Name) - Whenever this creature deals combat damage to a player, you may take control of target {param1} creature defending player controls.
Recraft (Number) - When this creature dies, unless it was annihilated or exiled, create a {Number}/{Number} red Skeleton Undead creature token with recraft {Number} at end of turn.
Rot - Whenever a creature blocks or becomes blocked by this creature, put a rot counter on it. Whenever a creature with a rot counter dies, or if it has three rot counters, exile it and have its owner create a 1/1 black Zombie Undead creature token with rot.
Spellbane - Whenever this creature deals combat damage to a player, that player discards a card.
Upgrade (Mana cost) - Attach to target non-equipment artifact you control for {Mana cost}. Attach only as a sorcery.
Vampirism - Whenever a creature dealt combat damage by this creature would die this turn, or whenever this creature deals combat damage to a player, put a +1/+1 counter on it.
Weaken (Number) - Whenever this creature blocks or becomes blocked, put {Number} -1/-1 counter(s) on each creature that blocked or was blocked by it this turn.
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