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The king and queen have four energy. The other royals, healers, guards, commoners, and slaves have three energy. The apprentice-aged cats have two energy. Pregnant she-cats, kits, elders, and cats nursing kits have one energy.

All cats have 100 health.

Charts

HUNTING

Hunting Skill 1: Catches 0-1 prey

Hunting Skill 2: Catches 0-2 prey

Hunting Skill 3: Catches 1-2 prey

Hunting Skill 4: Catches 2 prey

Hunting Skill 5: Catches 2-3 prey

Hunting Skill 6: Catches 3 prey

FIGHTING

Battle Skill 1: Deals 0-10 damage

Battle Skill 2: Deals 10-20 damage

Battle Skill 3: Deals 30-40 damage

Battle Skill 4: Deals 50-60 damage

Battle Skill 5: Deals 70-80 damage

Battle Skill 6: Deals 90-100 damage

FORAGING

Forage Skill 1: Gathers 0-1 herb(s)

Forage Skill 2: Gathers 0-2 herb(s)

Forage Skill 3: Gathers 1-2 herb(s)

Forage Skill 4: Gathers 2 herbs

Forage Skill 5: Gathers 2-3 herbs

Forage Skill 6: 2-4 herbs

HEALING

Healing Skill 1: Can heal slight injuries

Healing Skill 2: Can heal greencough

Healing Skill 3: Can heal injuries

Healing Skill 4: Can heal whitecough

Healing Skill 5: Can heal severe injuries

Healing Skill 6: Can heal blackcough

ENEMIES
If the border is low enough, certain enemies can attack the clan.

Two-Legs:
Two-Legs are the most common enemy. They place traps and can possibly capture cats during new-leaf and green-leaf.

The only way to avoid being caught or injured is to not venture outside while this event is going on. There is no fighting the two-legs, only waiting them out.

The two-legs can come no matter what the border level is, but can be more dangerous the lower the border gets.

Foxes:
Foxes are the next common enemy. They come on the territory when the border is 25/30 or lower.

Foxes usually come in pairs, but the fox's offspring will occasionally come with it.

Foxes have a battle skill of 4 and 200 health each.

Fox offspring have a battle skill of 3 and 120 health each.

Birds of Prey:
Birds of prey (eagles, hawks, owls, and falcons) can occasionally come on to the territory when the border is 15/30 or lower.

Birds of prey come in threes. They have a battle skill of 5 and 230 health each.

If the birds are not defeated, they can pick up kits and young apprentices, taking them to feed to their offspring.

Rouges:
Rouges can attack if the border is 10/30 or lower.

Rouges can also attack if provoked or in leaf-bare when they're desperate.

Rouges band together in fives.

Each rouge has different battle skills, but they all have 100 health.

Badgers:
Badgers attack solo, but are occasionally accompanied by their offspring.

Badgers attack when the border is 5/30 or lower.

Badgers have a battle skill of 5 and 300 health.

Badger offspring have a battle skill of 4 and 250 health.

Bears:
Bears attack if the border is 3/30 or lower.

Each attack has one bear and their offspring.

Bears have a battle skill of 6 and 390 health.

Bear offspring have a battle skill of 5 and 360 health.

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