The Slash Fic Part 3
You get waffles. It may be lunch time (or possibly midnight, you're still not sure), but you just woke up, so you want breakfast.
Cross brings them to you and informs you that Nightmare made everything. She also brings you more water and even lets you choose what to put on your waffles, though you stick with plain maple syrup.
The waffles are really good. Cross leans against the door while you eat and says that Nightmare's very proud of his cooking skills, and that you better not make a big deal out of it if you don't like them, or she'll be sure to tear your insides out when she catches you later, assuming Nightmare doesn't get to you first.
You can't eat much, even as good as the food is. You feel sick. If the other two are as fast as Cross is, there's no way you're getting out of there. This is a twisted game made solely to satisfying their bloodlust, and they were going so far as to make sure you'd be good sport to hunt. Like an animal during hunting season.
Cross also tells you that Error and Nightmare are setting up the maze for you. Apparently there are traps. Apparently they also usually just knock people out and bring them to the back of the maze, wait for them to wake up, and then tell them about the maze and give them a running head start.
And apparently your ever so comfortable guest room is right by where the starting point was, so they don't have to knock you out or blindfold you to take you there.
Eventually there's a knock on the door, and Nightmare's voice says, "We're done. Ready?"
Cross gives you a sharp grin. "Come on, new buddy. We're going to play death tag."
"W-with a broken arm?" You try to stall. You don't think you can run. Your limbs feel like jelly. You don't want to know what'll happen to you if you don't run.
"A broken arm's not going to stop you from running," Cross says, standing. "Now get up, before I drag you out there."
You fumble with the blankets and manage to stand. You can't stop your legs from shaking. You wish you hadn't eaten any of the food they gave you.
Cross lets you leave the room first. As soon as you step out the door, a glowing crescent-shaped blade nearly slices your head off.
You screech and jump back, falling back into Cross, who easily catches you. Nightmare laughs. "You're so fricken jumpy." He gives you a sadistic smile.
"Come on, don't kill them yet," Cross complains, pulling you to your feet. You take a moment to get your balance back. You feel like throwing up.
"I wasn't going to," he huffs, twirling his spear in his hand. He leans it on his shoulder, and the crescent blade morphs into a scythe head. "I just wanted to scare them."
Cross still has a hand on your shoulder. She can definitely feel you shaking.
"Usual head start?" Error asks, examining a device on an old table. It had a bunch of buttons, and a microphone. It looked like an old PA system.
"H-h-how much is that?"
"Ten minutes," Cross chirps. "The warehouse is about 25,000 square meters, so it's actually a pretty short head start."
"Do I get a vote?" You ask hopefully.
"Nope!" comes the cheerful chorus.
"Ten minutes sounds good," Nightmare decides.
"Yeah, that should be enough," Cross agrees. She shoves you towards the maze entrance. The walls are covered in sickly yellow, peeling wallpaper.
You hear a faint beeping as Error sets the timer. "By the way," Cross says, "if you don't run, we'll just kill you here. It'll suck for all of us though, so I'd make the most of my head start if I were you."
"Which starts now!" Error butts in, pressing one finally button. She pulls out her knife and flicks it open. Cross holds her hand out, and her signature weapon forms from red energy in her hand.
Nightmare's grin sharpens. "Better get going."
You bolt.
You run blindly for a while, before eventually stopping to try and keep your stomach from spitting up what you ate. You aren't sure if you'd been poisoned, or just sick with fear, but you are pretty sure that, at the very least, they wouldn't want you to die like that. They'd rather cut you down themselves.
You lean against a wall and hold your stomach, and take deep breaths.
It...it'll be okay. You'll get hurt, sure, but you'll find your way out. You've done corn mazes before. You're good at those. You can make it. You'll be fine.
You'll be...fine.
Your stomach settles enough that you can walk again. You try to pay more attention to the things around you now. The yellow wallpaper looked old, but upon closer inspection, you can see that it was made to look like that intentionally. It was...impressive. It must've taken a really long time to do the entire maze. You wondered if they'd made any models of the Backrooms monsters to put in here.
You take a few turns. You don't see any 'creatures,' but there is a lot of wall writing. You wonder vaguely if any of the Meme Squad's past victim wrote them, or if they did it themselves. They're all definitely more murder maze-themed then 'Strange dimension with incomprehensible creatures that many people get lost in.' You wish you could at least see how far from the door you are, but the walls were too tall.
As you ponder these, finally starting to calm down a bit, a screeching electronic bell goes off. You yelp, and clamp a hand over your mouth as the alarm is cut off. Cross's voice comes from the speakers high in the ceiling.
"Your ten minute head start is up!"
And then the speakers shut off again. They're after you and you just gave away your location. The sick feeling returns.
You have to ignore it. You're running for your life, an upset stomach is not going to be what gets you killed. You refuse.
You continue onwards.
The Meme Squad definitely know their way around the maze. But they don't know which way you went, so you have a slight advantage there. Unless one of them is on the catwalks above you, you should be okay for a little while longer.
You're wary of underestimating them, but if you don't at least hope you'll get out, you'll definitely die.
You turn a corner and nearly scream again. There's a mirror in the corner opposite you. You got scared by your own reflection.
You lean against the wall again and try to calm down. This is insane. They're try to make you give away your location again.
Well. You're not going to.
Though they did mention traps. Something sharp might be useful. Even if it doesn't help with the traps, maybe you could at least defend yourself.
It's worth a shot, right?
You pull the mirror off the wall and drop it on the ground.
You wince at the loud noise. It's quieter than you screaming, at least. You grab the biggest shard and carefully step over the rest of the glass, then hurry down the corridor. The more noise you make the more likely you are to be found. You don't trust them not to cheat and find a way to get over the walls to find you easier.
The maze is eerily quiet. There's just the low humming of industrial-sized fans in the ceiling. They're not doing much for the heat, though. You wonder vaguely where the warehouse is. It's pretty humid and stuffy. Maybe Florida. They'd probably fit right in with the crazy people there.
There's a weird smell, too. Like a mix of blood and dust and mold. The latter two might've came with the warehouse, but you're reasonably sure the blood didn't. It gets stronger in certain places. Sometimes you can see blood stains on the floor or walls, sometimes there's nothing.
You find a message on the wall that says 'please just let me out'. It's a different handwriting than all the rest. The letters are shaky. It's a rusty brown color that smells like blood. Maybe some of these are from past victims. Though, now that you're a bit calmer, it's weird that anyone would take the time to write something on the walls while they're being chased.
You don't doubt the authenticity of the blood, though.
You wander more before finding one of the traps. A table with a bottle of water sitting on a pressure plate. It's such an obvious trap. You can even see the net that would trigger if you took the water bottle.
It's so obvious you're afraid there's something else around that's much more hidden, and deadly.
You look around carefully from where you're, but find nothing. Why would they be is lazy with a trap? That doesn't make any sense. There's no way anyone would be stupid enough to trigger that.
...Unless they're counting on people being desperate enough to try and risk it. It does look like you might be able to grab the water and run if you're careful. And they told you that the warehouse is huge. If the maze is as big as the building, and you have no idea which direction you need to go, you'll probably be here for a long time.
That's...that's really clever. And evil. There's probably no way to avoid the net. You have glass, so you could probably cut through the net and escape if you really wanted the water.
But you don't. You're not thirsty, and you don't know how close behind you they are.
How long have you been in here, anyway? You've made a lot of progress since your ten minute head start ran out. And you're hungry. God damn it. Maybe you should've eaten just a little bit more.
...No, you probably would've thrown up earlier. Oh well. There might be traps with food somewhere. You'll take the risk for one of those if you find one.
You start thinking about what kind of food you might find in here as you continue wandering. It really is just wandering; you have no idea where you're going, and you don't really have any direction to it.
Someone chuckles behind you, snapping you out of your daydream about cheeseburgers.
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