Charts
Chances of leaving evidence when they sin,
King, 2% chance
Queen, 2% chance
Royals, 10% chance
Healers, 50% chance
Commanders, 20% chance
Council, 15% chance
Warriors, 25% chance
Hunters, 40% chance
Fighters, 30% chance
Patrollers, 50% chance
Diggers, 60% chance
Learners, 70% chance
Crowns, 75% chance
Rocks, 80% chance
Rubies, 85% chance
Coals, 90% chance
Hunting charts,
Level 1, 0-2 prey
Level 2, 0-3 prey
Level 3, 1-4 prey
Level 4, 1-5 prey
Level 5, 2-6 prey
Fighting charts,
Level 1, 20% chance of wining
Level 2, 40% chance of winning
Level 3, 60% chance of winning
Level 4, 80% chance of winning
Level 5, 100% chance of wining.
Foraging charts,
Level 1, 0-2 herbs and sticks
Level 2, 0-3 herbs and sticks
Level 3, 1-4 herbs and sticks
Level 4, 1-5 herbs and sticks
Level 5, 2-6 herbs and sticks.
Healing chart,
Level 1, can heal minor injuries
Level 2, can heal minor illnesses
Level 3, can heal mediocre injuries
Level 4, can heal mediocre illnesses
Level 5, can heal everything with a known cure.
Bonding charts,
Level 1, barely know each other
Level 2, getting to know each other
Level 3, friends
Level 4, best friends
Level 5, best friends forever or mates
Level 6, basically married and can now have kits.
Sorry that these chapters are taking so long I just don't like making them. Also password is Gold if I haven't said it yet.
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