about the roleplay
guys guys
i posted the roleplay, though i'm still writing the lore etc!
but you can sign up already, i guess ??
just know this:
- the territory is of deep woodland. there are many dug-out spaces in the ground, where unattentive cats might get injured, especially since the undergrowth runs high, with spindly thick bushes, constant tall and prickly stalks, and many other innocuous-looking stuff/greenery that makes survival for the fittest something imminent
(it's mostly based (exaggerated) around this forest i went to in Salonikki, Greece, since my uncle was going to hunt origan
aaand me and my cousin got lost (it was some sort of prank from him realized later—) with his dog, and it got scary at a point.
eitherways, they have absolutely everything to do with flowers, and any sorts of plants,, but unusual and peculiar species
- also, they have celebrative seasons where all they do is either hunt , doze off, or socialise.
- there are three leaders
- deputies work so that they replace by chance / randomly ,, a leader
( aka you never know what deputy will take place of the dead leader )
- there are all kinds of hazards
- there are mostly four bloodlines, following
the House of Gni - Cunning
the House of Reti - Dexterity
the House of Xith - Alexithymia
& the House of Sark - Akrasia
Gni & Reti are Solar.
Xith & Sark are Nocturnal.
Gni: The ones who do all the planning and act deftly around any issue or around any member from another House. It's more of a mentality.
They also do the most work to set Rosé on the right track and choice.
Reti: They are the most capable at any task that involves direct survival- such as hunting, patrolling, even crafting, or anything correlated to (pawable) work.
They also rely the most onto their work to be an active part of Rosé.
Xith: They're the 'hidden' house. They have their own quarters, sparse among all the other Houses', yet hard to discern. They are the most peaceful or at least quiet of the Nocturnal side.
They almost are only considered as the most .. wise, though in reality they are the best at stalking and scouting.
Sark: They present all signs of in-affability, they are the most skilled at ravaging and destroying a campsite and of exterminating any threat. It so happens that if chaos happened, you could look to them without your assumptions being wrong.
Aaaand finally, a last note is that each of these qualities actually mostly only reflect in their way of thinking and acting.
Note that the Solar Side are the most rash and brash.
Whereas the Nocturnal Side are the most assertive and placid.
Also, the names do imply correctly! Solar -> Active daily.
Nocturnal -> Active nightly.
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The leaders are those aside from the Houses, though they do keep their qualities and mentality, it's something almost unchangeable.
Secondly, there exist five cats assigned to work between Houses and assure that all work is dutifully done, as well as waking the right Houses at the right time.
They have trainees.
all this is a bit chaotic, apologies!
please do ask away, so that i can be sure what points i still need to clear.
i also still need a name for the five cats + their trainees... any suggestions?
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