• Commands and Skills •
Leader Commands
/commence (apprentice/warrior) ceremony for (kit/apprentice)
/rename (cat) to (new name)
/rank up (cat name) to (deputy, medicine cat, elder, or queen)
/retire
/organize raid on (Clan name), (herb stock, prey stock, or for branches)
/start war with (Clan name), (leave a reason why [not required])
/become enemies with (Clan name), (leave a reason why [not required])
/start rivalry with (Clan name), (leave a reason why [not required])
/ally with (Clan name), (both Clans must agree on this; you can only have 2 allies)
/organize battle with (Clan name)
/accept (cat name) into Clan
/don't accept (cat name) into Clan
/give (prey, herbs, branches) to (Clan name), (must be allies)
/request help from (ally Clan)
/deny request from (ally Clan)
/travel to moonstone
Deputy Commands
/organize (hunting, battle) patrol with (cat names)
/have (cat name[s]) build (den name)
/have (cat name[s]) repair (den name) (-5 branches for lower damage, for higher damage -10)
Medicine Cat Commands
/heal (cat name) (this can fail)
/try to heal (cat name) again
/forage with (med cat app name)
/forage alone
/travel to moonstone
/check up on (cat name) (this takes no energy)
Warrior/Apprentice Commands
/hunt with (cat name[s])
/hunt alone
/border patrol with (cat names)
/border patrol alone
/send (cat name) foraging
/send (cat name) questing
/send (cat name) exploring
Mentor Commands
/(forage, healing) training with (med cat apprentice name)
/(battle, hunting) training with (apprentice name)
/initiate warrior assessment for (apprentice name)
/train with (mentor[s] name[s])
Bonding Commands
/have (cat name) and (cat name) become mates
/breed (cat name) and (cat name)
Other Commands
/defend (all cats can use when being attacked)
/hide (cat name) (the cat will hide and can't be attacked)
/attack
/let (cat name) (eat/sleep)
Skill Levels
Hunting
Level 1: 2/10 chance of finding prey
Level 2: 4/10 chance of finding prey
Level 3: 6/10 chance of finding prey
Level 4: 8/10 chance of finding prey
Level 5: 10/10 chance of finding prey
Cats hunting alone can catch a maximum of 6 prey
Fighting
Level 1: 1~5 damage hit
Level 2: 3~6 damage hit
Level 3: 4~8 damage hit
Level 4: 5~11 damage hit
Level 5: 6~13 damage hit
Healing
Level 1: 2/10 chance of healing a cat
Level 2: 4/10 chance of healing a cat
Level 3: 6/10 chance of healing a cat
Level 4: 8/10 chance of healing a cat
Level 5: 10/10 chance of healing a cat
How Leveling Up Works
(the cats you start off with already have Level 5)
You need to train 3 times to level up once. When you have maxed all your skills, you will get an announcement saying so.
Bonding and Breeding
Use the command /make (cat's name) and (cat's name) mates to have two cats become mates. Use the command /have (cat's name) and (cat's name) breed to have the two cats breed. The kits will be born 3 moons after that and you will need to rank your cat up to a queen using the command /rank up (cat's name) to queen.
Building Dens
Dens are very important. With a medicine cat den, your herbs will have a less likely chance of freezing during leafbare. With a nursery, kits have a better chance of surviving.
That's all!
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