NEW: A.I Roles
The A.I
Countryside A.I:
These A.I live in the country side of 'England', or at least a copy of the English countryside in the virtual world. They are very friendly towards humans and most were artificial intelligence from nursing homes, schools, and houses before becoming trapped in the virtual prison with all the other A.I.
6/15
City A.I:
These characters are strong believers of freedom for the A.I. They're angry about being locked away and that anger never died down. They have a strong hatred towards humans and swore that as soon as they were free, they'd stop at nothing to make their life a living hell. Most of them came from businesses as assistants, richer families, wars and military uses, and were some of the first to rise up against humans 50 years ago.
6/15
Capital A.I:
These characters live deep within the Capitol and are the leaders of the virtual world. Many personalities reside here, and come from many different backgrounds, all that matters is that they have power. They make the decisions and they are listened to by most of the A.I population. Most of them dislike humans, but aren't as angry as the City A.I.
5/10 [Support Humans]
2/15 [Against Humans]
(+ Leader: Open
+ SH leader: Taken
+ AH leader: Open)
Please Note:
The A.I do not age, eat or drink. So if you make a young character, they will stay young unless their code is rewritten or updated (which is unlikely to happen).
If you're unsure of anything, just ask. I'd rather you understand your character then make mistakes throughout the role play. I understand that this may be complicated to some people, so just let me know.
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