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25

Adamantine Beak

Right and Left Hand

+7 Attack, +4 Magic, +6% Damage for Units in Close Combat, +6% Critical Blow, Rune of Fury - Specialist, +5% Armour for Units in Close Combat, +2 Units Initiative.

Assassin, Clanmaster, Knight, Warlord

25

Angelic Feather

Left Hand

+3 Attack, +2 Defence, +4% Critical Blow, +4% Double Blow, +4% Damage done by Units in Close Combat.

Assassin, Clanmaster, Knight, Warlord

25

Armour of Invincible

Body

+6 Defence, +5% Armour for Units in Close Combat, +5% Armour for Units in Ranged Combat, +5% Resistance to Magic, +1 Units Initiative.

Assassin, Clanmaster, Knight, Warlord

30

Artigo's Ring

Left Arm

+7 Attack, +7 Defence, +7% Armour for Units in Close Combat.

Assassin, Clanmaster, Knight, Warlord

15

Celestial Feathered Tunic

Body

+5 Defence, +3 Magic, Ice Spear - Specialist.

Druid, Mage, Runemaster, Shaman

9

Crutch of Thar

Right and Left Hand

+6 Magic, +6 Knowledge, +5 Defence, +6% Damage done by Magic, +2 Heroes Initiative.

Druid, Mage, Runemaster, Shaman

15

Demonis Armor

Body

+5 Defence, Shields Up - Specialist, +1 Units Initiative, +4% Armour for Units in Close Combat, +4% Armour for Units in Ranged Combat.

Assassin, Clanmaster, Knight, Warlord

14

Destroyer

Right and Left Hand

+6 Attack, +4 Defence, +5% Damage done by Units in Close Combat, +5% Double Blow, +5% Armour for Units in Close Combat, +5% Critical Blow.

Assassin, Clanmaster, Knight, Warlord

25

Diamond Ring

Left Arm

+4 Attack, +3 Defence, +1 Units Initiative, +5% Armour for Units in Close Combat, +5% Armour for Units in Ranged Combat, +5% Defence from Magic.

All

25

Dissector

Right and Left Hand

+8 Attack, +6% Damage for Units in Close Combat, +6% Critical Blow, +5% Double Blow, +5% Armour for Units in Close Combat, +3 Units Initiative.

Assassin, Clanmaster, Knight, Warlord

11

Dragon's Fang

Right and Left Hand

+7 Attack, +5 Defence, +4% Critical Blow, +4% Double Blow, Fire Blow - Apprentice, +2 Knowledge.

Assassin, Clanmaster, Knight, Ranger, Warlord

15

Dragon's Pearl

Left Hand

+5 Magic, +5% Damage done by Magic, +2 Knowledge.

Druid, Mage, Runemaster, Shaman

14

Dragon's Wing

Left Hand

+4 Defence, +3 Knowledge, +2 Magic, +4% Resistance to Fire, +4% Resistance to Frost.

Assassin, Clanmaster, Knight Warlord

30

Ex's Boots

Feet

+7 Attack, +7 Knowledge, +7 Defence.

Druid, Mage, Runemaster, Shaman

15

Falling Star

Neck

+2 Defence, +4 Magic, +3 Knowledge, +4% Resistance to Magic.

All

30

Felex's Bow

Right and Left Hand

+6 Attack, +3 Martial Spirit, +3% Countershot, +4% Double Shot, +5%Damage done by Units in Ranged Combat.

Archer, Hunter, Ranger, Scout

25

Finger Ring of Creator

Left Arm

+4 Magic, +3 Knowledge, +5% Mana, +4% Resitance to Magic, +4% Armour for Units in Close Combat, +2 Heroes Initiative.

Druid, Mage, Runemaster, Shaman

15

First Blacksmith's Gloves

Right Arm

+3 Defence, +3 Knowledge, +4% Resistance to Fire, Fire Blow - Apprentice.

All

25

Flaming Breastplate

Body

+5 Attack, +5 Defence, +4 Knowledge, +1 Heroes Initiative, +5% Armour for Units in Close Combat, +5% Armour for Units in Ranged Combat, +5% Magic Resistance.

Druid, Mage, Runemaster, Shaman

14

Flesh Tearer

Right and Left Hand

+6 Attack, +5% Damage done by Fire, Fire Blow - Specialist, +5% Critical Blow, +5% Double Blow, +1 Martial Spirit, +1 Units Initiative.

Warlord

25

Harp of Wind

Right and Left Hand

+7 Attack, +6% Critical Shot, +4% Damage done by Units in Ranged Combat, +4% Countershot, +4% Double Shot, +4 Units Initiative.

Archer, Hunter, Ranger, Scout

30

Har's Hood

Head

+7 Attack, +7 Defence, +7% Double Shot

Archer, Hunter, Ranger, Scout

15

Hat of the First Mage

Head

+4 Magic, +4 Knowledge, +2 Heroes Initiative, +2 Attack, +2 Defence.

Druid, Mage, Runemaster, Shaman

15

Helmet with Angel's Wings

Head

+3 Defence, +1 Attack, +3 Knowledge, +4% Resistance to Magic, Fire Bolt - Apprentice, +2 Units Initiative.

Assassin, Clanmaster, Knight

25

Imperial Pike

Right and Left Hand

+8 Attack, +3 Defence, +5% Damage by Units in Close Combat, +5% Critical Blow, +1 Martial Spirit, +2 Heroes Initiative, +1 Units Initiative.

Clanmaster, Mage

25

Lion's Paws

Right Arm

+4 Defence, +4% Armour for Units in Close Combat, +4% Armour for Units in Ranged Combat, +3% Protection from all Magic Elements, +1 Martial Spirit.

All

25

Lorheil's Rib

Right and Left Hand

+8 Magic, +6 Knowledge, +5% Mana, +5% Protection from Fire, +5% Damage done by Fire, +4 Defence, +2 Heroes Initiative.

Druid, Mage, Runemaster, Shaman

20

Lunar Cape

Cloak

+3 Defence, +2 Magic, +4 Attack, +4% Critical Blow, +4% Damage done by Units in Close Combat, +1 Heroes Initiative.

All

30

Magic Ring of Aziz

Left Arm

+6 Magic, +2 Knowledge, +3 Attack, Cure - Specialist

Archer, Hunter, Ranger, Scout

25

Martyr's Shirt

Body

+5 Defence, +5% Armour for Units in Close Combat, +5% Armour for Units in Ranged Combat, +4% Protection from Magic, +4 Magic.

Druid, Mage, Runemaster, Shaman

30

Murad's Ring

Left Arm

+7 Magic, +7 Knowledge, +5 Defence, +2 Attack.

Druid, Mage, Runemaster, Shaman

25

Orviyn's Wand

Right Hand

+6 Magic, +4 Knowledge, +3 Attack, +5% Damage done by Magic, +4% Protection from Magic.

Druid, Mage, Runemaster, Shaman

30

Ring of Aivel's Protectress

Left Arm

+7 Attack, +7 Defence, +7% Critical Shot.

Archer, Hunter, Ranger, Scout

30

Ring of the Elder

Left Arm

+7 Attack, +7 Defence, +5 Magic, +2 Knowledge.

Assassin, Clanmaster, Knight, Warlord

30

Ring of Phoenics

Left Arm

+7 Attack, +7 Defence, +7 Magic

Assassin, Clanmaster, Knight, Warlord

30

Ring of War

Left Arm

+7 Attack, +7 Defence, +7 Magic.

Assassin, Clanmaster, Knight, Warlord

15

Royal Quiver

Body

+3 Attack, +3 Defence, +7% Damage done by Units in Ranged Combat, +7% Critical Shot, Fire Arrow - Specialist, +2 Units Initiative.

Archer, Hunter, Ranger, Scout

14

Shield of Divine Revelation

Left Hand

+5 Defence, +3 Knowledge, +2 Attack.

Assassin, Clanmaster, Knight Warlord

15

Sky Blade

Right Hand

+5 Attack, +1 Martial Spirit.

Assassin, Clanmaster, Knight, Warlord

25

Sphere of Power

Left Hand

+5 Magic, +2 Knowledge, +5% Mana, +3 Defence, +4% Damage done by Units in Close Combat, +5% Damage done by Electricity.

Druid, Mage, Runemaster, Shaman

30

Staff of Tears

Left Hand

+6 Magic, +5 Knowledge, +15% Damage done by Ice.

Druid, Mage, Runemaster, Shaman

25

Star Cape

Cloak

+4 Defence, +3 Magic, +3 Knowledge, +5% Armour for Units in Close Combat, +5% Armour for Units in Ranged Combat.

All

11

Striking in the Darkness

Right and Left Hand

+5 Attack, +4% Critical Shot, +4% Countershot, +4% Damage done by Units in Ranged Combat, +2 Units Initiative.

Archer, Hunter, Ranger, Scout

25

Swallow's Flight

Right Hand

+5 Attack, +2 Units Initiative, +1 Martial Spirit, +5% Critical Blow, +5% Double Blow, +4% Counterblow.

Assassin, Clanmaster, Knight Warlord

30

Thrall's Burning Hot Sphere

Right Hand

+7 Magic, +7 Knowledge, +7 Defence.

Druid, Mage, Runemaster, Shaman

14

Traitorous Stylet

Left Hand

+3 Attack, +4% Critical Blow, +5% Death Blow.

Assassin, Clanmaster, Knight, Warlord

14

Wand of Northern Ways

Right Hand

+4 Magic, +4 Defence, Ice - Master, 5% Resistance to Ice.

Druid, Mage, Runemaster, Shaman

15

Winged Boots

Feet

+3 Defence, +1 Heroes Initiative, +5% Resistance to Magic, +1 Units Initiative.

All

15

Winged Hood

Head

+3 Units Initiative, +2 Heroes Initiative, +3 Attack, +8% Critical Shot, +6% Double Shot.

Archer, Hunter, Ranger, Scout

30

Werewolf's Magic Ring

Left Arm

+7 Magic, +7 Defence, +2 Knowledge, Firewave - Apprentice.

Archer, Hunter, Ranger, Scout

9

Witch's Jacket

Body

+4 Defence, +5% Counterblow, +5% Resistance to Magic, +5% Critical Blow, +1 Martial Spirit.

All

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